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Post by crodnu on May 9, 2017 17:06:23 GMT
First of all i got absolutely no idea if this thread should go here, in multicellular stage, in aware stage, or in science!, so feel free to move it fellow tyrant moderator. Anyway, this is based on a discussion i had with some other users on the discord server (most notably Atrox) about the general anatomy of thermoynthetizer organisms, after evolving into a large macroscopic species. Would they be plants, animals, something in between? Where would they live? How would they look? How would they perform their thermosythesis? Some ideas that were thrown out were a tree with black leaves that cool get warm in the sun themselfves in a pool of water in order to get energy and a large plant (possibly undergrownd or underwater) that spans between a hot spot and a cold one, and uses some sort of blood stream to move thermosynthetizer cells to produce energy. What do you think?
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Post by crodnu on May 5, 2017 23:50:19 GMT
Or people to recite literature on the battlefield, hoping to indoctrinate the enemy. woloolooFrom the wikipedia entry on ants: "...Several ant species even use "propaganda pheromones" to confuse enemy ants and make them fight among themselves."Wolooloo can indeed be a thing in hive-minds.
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Post by crodnu on May 5, 2017 19:29:03 GMT
We could have crazy things like hive-mind drones plugged with dinamite to explode in the middle of the battlefield, or air/sea warfare squads for birds/fish
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Post by crodnu on Apr 29, 2017 14:53:43 GMT
I'd say they should all be brougth back (at least the macroscopic ones), and depending on the case they should be released, kept on a research facility/zoo for studying or put on a farm for food, riding, or whatever else we can think of.
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Post by crodnu on Apr 27, 2017 14:49:33 GMT
I'm a mod here now. Fear me.
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Post by crodnu on Apr 25, 2017 15:17:10 GMT
i will be nuumber one some day Using only the achievements thread xD
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Post by crodnu on Apr 25, 2017 15:15:12 GMT
I think the plan is that you can't be uplifted, only uplift other species. I'd guess other people can't colonize your planet either, just like spore. The problem are the timescales of each stage, if you had a sapient soecies on your planet and you were just aware, they would probably reach ascention way before you get into the awakening stage (in the odd case they didn't hunt you into extintion before that).
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Hi there!
Apr 24, 2017 23:29:23 GMT
via mobile
Post by crodnu on Apr 24, 2017 23:29:23 GMT
Welcome gojira57!
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Post by crodnu on Apr 22, 2017 14:59:40 GMT
No horse armor dlc reference?
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Post by crodnu on Apr 22, 2017 3:07:50 GMT
AFAIK the behaviour system will be somewhat similar to the program scratch, so triggering fear shouldn't be too different from hunting or sleeping.
Speaking of which, i noticed we have an old AI editor in the ModDB page, is it still relevant?
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Post by crodnu on Apr 22, 2017 0:03:15 GMT
In the current game the health of the microbe is the sum of the health of all its organelles, maybe their efficiency could be determined by it. In the later stages it depends on how do we represent organs, ship parts and such (does the player make them or are they presets?).
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Post by crodnu on Apr 21, 2017 22:08:00 GMT
Welcome FriedAlien!
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Post by crodnu on Apr 20, 2017 2:18:14 GMT
Winrar worked for me
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Post by crodnu on Apr 19, 2017 19:49:41 GMT
Which of the files in the 64-bit launcher?
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Post by crodnu on Apr 19, 2017 2:30:56 GMT
I had a thought about the possibility of including such things as parasitism in microbes to add difficulty to the microbe stage but to also open new options of gameplay for the player, i.e avoiding becoming host to a parasitic microbe, or alternatively playing as a parasitic microbe. (See organisms in real life such as: bdellovibrio which uses an enzyme to break down the membrane of a cell so that it can enter the periplasmic space of a host and feed on the biopolymers), any thoughts? Bdellovibrio are bacteria that parasite on other bacteria, so the mechanics are probably somewhat different. There are, things like babesia, which are protozoo that infect blood cells (both unicellular eukaryotes), so there are some precedents to that (at least according to wikipedia lol) No idea how would we reconcile that with the engulfment mechanic, possibly making only some cells being able to engulf?
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Post by crodnu on Apr 18, 2017 0:11:22 GMT
Could you send a screenshot of the error please?
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Post by crodnu on Apr 16, 2017 0:34:56 GMT
In my opinion the whole "expanding the borders into noone's land" that games like civilization have is very unrealistic, because "borders" are a concept from late awakening or even society stage (i'm not talking about the current concept of borders, those appeared in humans atound the middle age i think, i mean more rudimentary stuff), while your species would start "expanding" since the aware stage. By the time your species gain enough population to have some political relevance (i'm talking something like a small village) all the land should be claimed by someone (probably an assorted collection of small tribes), which mean your borders wouldn't magically "grow", but you would have to activelly expand through war or diplomacy. The only exception i see is if your species discovered an empty island (in which case it would probably be all from the nation that either discovers it or colonizes it first) or a big desert unable to support life, or an empty continent (or a with nomad tribes, like america), in which case i got no idea Tl;dr by the time you get borders there should be no uninhabited terrotory to expand to, unless we count nomads or unusable land which complicates stuff.
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Post by crodnu on Apr 13, 2017 21:39:21 GMT
And, you know, break all the thermodynamic laws in existence. Shouldn't it just cost more energy to be bioluminescent, then the light would give you energy if you have a chloroplast? Just to simulate the fact that photosynthesis isn't 100% efficient. I'm pretty sure that's the limiting factor to this "exploit" IRL. Also, I'm sorry if this is really confusing Yes, that's what i meant. Otherwise the cell would "create" energy from nothing, and that's just physically impossible. But remember that you could have more than one chloroplast, and the energy you gather with them should always be lower that what it takes you to glow.
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Post by crodnu on Apr 13, 2017 16:52:52 GMT
Welcome to the forums!
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Post by crodnu on Apr 10, 2017 16:02:20 GMT
And, you know, break all the thermodynamic laws in existence.
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