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Cell War
Feb 20, 2016 18:20:38 GMT
via mobile
Post by TheCreator on Feb 20, 2016 18:20:38 GMT
Redwatt50, didn't you say that one tile is able to permanently support one cell? Anyway, you didn't say that there is no food there, its just running out, so I can remain there for some more time. Divide and scavenge.
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Post by GabrielGG on Feb 20, 2016 18:33:09 GMT
I WILL TAKE ALL THE BOARD
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 20, 2016 21:38:25 GMT
BR1, BR2 Scavenge BR3 Reproduce BR4 Scavenge BR5 Scavenge BR6 Scavenge Oh Jesus, so many numbers, my head is starting to hurt EXACTLY!!! No you won't get all the board >:3 Sharing is caring :) BL6 move left BL2 UP EVERYONE ELSE SCAV
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Post by TheCreator on Feb 20, 2016 22:34:44 GMT
Meanwhile, I have only two cells.
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Post by Redwatt50 on Feb 21, 2016 16:16:56 GMT
Redwatt50 , didn't you say that one tile is able to permanently support one cell? Anyway, you didn't say that there is no food there, its just running out, so I can remain there for some more time. Divide and scavenge. By that, I meant that a single cell would just be able to survive permanently. It wouldn't be able to use the same tile to reproduce forever.
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Post by Narotiza on Feb 21, 2016 22:06:20 GMT
Everyone scavenge
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Cell War
Feb 23, 2016 1:22:39 GMT
via mobile
Post by TheCreator on Feb 23, 2016 1:22:39 GMT
CE1 reproduce. CE3 move right. CE4 scavenge. ... Redwatt50 did you delete the round as I posted my votes?
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Post by Redwatt50 on Feb 23, 2016 1:50:50 GMT
Turn 17: 1 2 3 4 5 6 7 8 9 10 1 {( ).( )} [( ).( )] {TL2.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
2 [( ).( )] {TL1.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {TR3.( )} [TR1.TR2] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [TR4.( )] {( ).( )}
3 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
4 [( ).( )] {( ).( )} [( ).( )] {( ).( )} [CE1.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
5 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {CE3.CE4} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
6 [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
7 {BL2.( )} [( ).( )] {( ).( )} [( ).( )] {BC1.BC2} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
8 [( ).( )] {BL6.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {BR1.BR5} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
9 {BL1.( )} [BL4.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [BR4.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
10[( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [BR2.BR6] {BR3.BR7} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
Skyguy98 (TL): TL1 (30/30 HP, 10 ATK, 2(-1) FD)(2-2) Scavenge(2): 3(+1) FD TL2 (30/30 HP, 12 ATK, 3(-1) FD)(1-3) Scavenge(5): 5(+2) FD Narotiza (TR): TR1 (30/30 HP, 10 ATK, 4(-1) FD)(2-9) Scavenge(4): 6(+2) FD TR2 (25/25 HP, 15 ATK, 1(-1) FD)(2-9) Scavenge(3): 3(+2) FD TR3 (28/28 HP, 15 ATK, 0(-1) FD)(2-8) Scavenge(2): 1(+1) FD TR4 (30/30 HP, 10 ATK, 1(-1) FD)(2-9) Scavenge(1): No effect. TheCreator (CE): CE1 (30/30 HP, 10 ATK, 3(-1) FD)(4-5) Scavenge(4): 5(+2) FD CE3 (32/32 HP, 10 ATK, 6(-1) FD)(5-5) Reproduce(3)(3): 4(-2) FD, Gene D CE4 (32/32 HP, 10 ATK, 2 FD, GNs: D)(5-5)
@unknown (BL): BL1 (30/30 HP, 10 ATK, 3(-1) FD)(9-1) Scavenge(5): 5(+2) FD BL2 (30/30 HP, 5 ATK, 6(-1) FD)(8-1) Travel(N): Moved to (7-1) BL4 (30/30 HP, 8 ATK, 1(-1) FD)(9-2) Scavenge(6): 4(+3) FD BL6 (28/28 HP, 15 ATK, 3(-1) FD)(8-1) Travel(E): Moved to (8-2) evolution4weαk (BC): BC1 (30/30 HP, 10 ATK, 11(-1) FD)(8-5) Travel(N): Moved to (7-5) BC2 (25/25 HP, 8 ATK, 8(-1) FD)(8-5) Travel(N): Moved to (7-5) GabrielGG (BR): BR1 (30/30 HP, 10 ATK, 1(-1) FD)(8-10) Scavenge(2): 2(+1) BR2 (30/30 HP, 15 ATK, 1(-1) FD)(10-9) Scavenge(4): 3(+2) FD BR3 (30/30 HP, 10 ATK, 5(-1) FD)(10-10) Reproduce(5)(4): 3(-2) FD BR4 (35/35 HP, 15 ATK, 1(-1) FD,GNs: B)(9-10) Scavenge(4): 3(+2) FD BR5 (30/30 HP, 15 ATK, 2(-1) FD)(8-10) Scavenge(5): 4(+2) FD BR6 (40/40 HP, 25 ATK, 1(-1) FD, GNs: C)(10-9) Scavenge(4): 3(+2) FD BR7 (30/30 HP, 12 ATK, 2 FD)(10-10)
Genes: A: Each time this cell performs an action, roll a die. If that roll is 1 or 2, the cell performs a random action instead of its original one. When it travels or attacks this way, it will move in a random direction or attack a random target respectively. The cell can even attack other cells that are on the same team as it. (Very harmful) B: Allows this cell to use the Cannibalize action, which allows it to kill a friendly cell in the same tile as it and gain all of it's FD. Can only be preformed once per turn. (Very beneficial) C: This cell has +10 ATK and HP, but it cannot reproduce. (Neutral) D: It costs 1 FD to travel, and this cell will move twice in one direction when traveling. (Neutral)
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Post by Redwatt50 on Feb 23, 2016 1:51:53 GMT
CE1 reproduce. CE3 move right. CE4 scavenge. ... Redwatt50 did you delete the round as I posted my votes? I accidentally posted it when I was only halfway done with it, so I deleted it.
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Cell War
Feb 23, 2016 1:58:28 GMT
via mobile
Post by Skyguy98 on Feb 23, 2016 1:58:28 GMT
Ok, scavenge
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Post by evolution4weαk on Feb 23, 2016 2:13:26 GMT
Scavange
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Post by Narotiza on Feb 23, 2016 2:31:56 GMT
TR1 reproduce, rest scavenge
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 23, 2016 3:10:31 GMT
Scav all
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Post by TheCreator on Feb 23, 2016 4:17:47 GMT
Okay, my votes again: CE1 reproduce. CE3 move right. CE4 scavenge.
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Post by GabrielGG on Feb 23, 2016 13:33:04 GMT
BR1, BR2, BR4 Scavenge BR3 go to 8.9 (Toward northwest) BR5 go up BR6 go up BR7 Scavenge
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Post by Redwatt50 on Feb 25, 2016 2:59:46 GMT
Turn 18: 1 2 3 4 5 6 7 8 9 10 1 {( ).( )} [( ).( )] {TL2.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
2 [( ).( )] {TL1.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {TR3.( )} [TR1.TR2] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [TR4.TR5] {( ).( )}
3 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
4 [( ).( )] {( ).( )} [( ).( )] {( ).( )} [CE1.CE5] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
5 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {CE4.( )} [CE3.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
6 [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
7 {BL2.( )} [( ).( )] {( ).( )} [( ).( )] {BC1.BC2} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [BR5.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
8 [( ).( )] {BL6.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {BR1.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
9 {BL1.( )} [BL4.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {BR3.BR6} [BR4.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
10[( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [BR2.( )] {BR7.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
Skyguy98 (TL): TL1 (30/30 HP, 10 ATK, 2(-1) FD)(2-2) Scavenge(3): 4(+2) FD TL2 (30/30 HP, 12 ATK, 4(-1) FD)(1-3) Scavenge(2): 5(+1) FD Narotiza (TR): TR1 (30/30 HP, 10 ATK, 5(-1) FD)(2-9) Reproduce(1)(6): 3(-2) FD TR2 (25/25 HP, 15 ATK, 2(-1) FD)(2-9) Scavenge(1): No effect. TR3 (28/28 HP, 15 ATK, 0(-1) FD)(2-8) Scavenge(5): 2(+2) FD TR4 (30/30 HP, 10 ATK, 0(-1) FD)(2-9) Scavenge(4): 2(+2) FD TR5 (35/35 HP, 5 ATK, 2 FD)(2-9) TheCreator (CE): CE1 (30/30 HP, 10 ATK, 4(-1) FD)(4-5) Reproduce(1)(2): 2(-2) FD CE3 (32/32 HP, 10 ATK, 3(-1) FD)(5-5) Travel(E): Moved to (5-6) CE4 (32/32 HP, 10 ATK, 1(-1) FD, GNs: D)(5-5) Scavenge(1): No effect CE5 (28/28 HD, 5 ATK, 2 FD)(4-5)
@unknown (BL): BL1 (30/30 HP, 10 ATK, 5(-1) FD)(9-1) Scavenge(5): 6(+2) FD BL2 (30/30 HP, 5 ATK, 5(-1) FD)(7-1) Scavenge(2): 6(+1) FD BL4 (30/30 HP, 8 ATK, 3(-1) FD)(9-2) Scavenge(1): No effect. BL6 (28/28 HP, 15 ATK, 2(-1) FD)(8-2) Scavenge(5): 4(+2) FD evolution4weαk (BC): BC1 (30/30 HP, 10 ATK, 10(-1) FD)(7-5) Scavenge(2): 11(+1) FD BC2 (25/25 HP, 8 ATK, 7(-1) FD)(7-5) Scavenge(4): 9(+2) FD GabrielGG (BR): BR1 (30/30 HP, 10 ATK, 1(-1) FD)(8-10) Scavenge(4): 3(+2) BR2 (30/30 HP, 15 ATK, 2(-1) FD)(10-9) Scavenge(3): 4(+2) FD BR3 (30/30 HP, 10 ATK, 4(-1) FD)(10-10) Travel(NW): Moved to (9-9) ((8-9) is too far away) BR4 (35/35 HP, 15 ATK, 2(-1) FD,GNs: B)(9-10) Scavenge(6): 5(+3) FD BR5 (30/30 HP, 15 ATK, 3(-1) FD)(8-10) Travel(N): Moved to (7-10) BR6 (40/40 HP, 25 ATK, 2(-1) FD, GNs: C)(10-9) Travel(N): Moved to (9-9) BR7 (30/30 HP, 12 ATK, 1(-1) FD)(10-10) Scavenge(5): 3(+2) FD
Genes: A: Each time this cell performs an action, roll a die. If that roll is 1 or 2, the cell performs a random action instead of its original one. When it travels or attacks this way, it will move in a random direction or attack a random target respectively. The cell can even attack other cells that are on the same team as it. (Very harmful) B: Allows this cell to use the Cannibalize action, which allows it to kill a friendly cell in the same tile as it and gain all of it's FD. Can only be preformed once per turn. (Very beneficial) C: This cell has +10 ATK and HP, but it cannot reproduce. (Neutral) D: It costs 1 FD to travel, and this cell will move twice in one direction when traveling. (Neutral)
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Cell War
Feb 25, 2016 3:49:42 GMT
via mobile
Post by Skyguy98 on Feb 25, 2016 3:49:42 GMT
Tl2scavange Tl1 move up 1
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Post by evolution4weαk on Feb 25, 2016 3:55:55 GMT
Scavange
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Post by TheCreator on Feb 25, 2016 3:59:30 GMT
CE5 move right. Everyone else scavenge.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 25, 2016 4:48:41 GMT
repro 1&2 others scav. It's time to catch up with gabe
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