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Post by Redwatt50 on Feb 15, 2016 23:47:17 GMT
Nope. It got a 2 for its gene roll and traveled instead of scavenging. Ahhh I see I couldn't tell. so what is the Scavenge(5)<--- not sure about this part: 2(+2) FD part? I am bit confuzzled BL3 (25/25 HP, 5 ATK, 0(-1) FD, GNs: A( 2))(10-2) Scavenge( 5): 2(+2) FD Red is the gene roll. Blue is the roll for scavenge.
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Deleted
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Post by Deleted on Feb 15, 2016 23:56:25 GMT
Ahhh I see I couldn't tell. so what is the Scavenge(5)<--- not sure about this part: 2(+2) FD part? I am bit confuzzled BL3 (25/25 HP, 5 ATK, 0(-1) FD, GNs: A( 2))(10-2) Scavenge( 5): 2(+2) FD Red is the gene roll. Blue is the roll for scavenge. * BLEW MIND* thx for telling me.
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Cell War
Feb 16, 2016 1:31:10 GMT
via mobile
Post by GabrielGG on Feb 16, 2016 1:31:10 GMT
All Scavenge
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Post by Redwatt50 on Feb 16, 2016 1:46:51 GMT
Turn 12: 1 2 3 4 5 6 7 8 9 10 1 {( ).( )} [TL2.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
2 [TL1.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {TR1.TR2} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {TR3.( )}
3 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
4 [( ).( )] {( ).( )} [( ).( )] {( ).( )} [CE1.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
5 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {CE3.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
6 [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
7 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
8 [BL2.( )] {( ).( )} [( ).( )] {( ).( )} [BC1.BC2] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
9 {BL1.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [BR1.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
10[BL4.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [BR2.( )] {BR3.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
Skyguy98 (TL): TL1 (30/30 HP, 10 ATK, 2(-1) FD)(2-1) Scavenge(3): 4(+2) FD TL2 (30/30 HP, 12 ATK, 2(-1) FD)(1-2) Scavenge(1): No effect. Narotiza (TR): TR1 (30/30 HP, 10 ATK, 5(-1) FD)(2-10) Reproduce(6)(2): 3(-2) FD TR2 (25/25 HP, 15 ATK, 4(-1) FD)(2-10) Scavenge(6): 7(+3) FD TR3 (28/28 HP, 15 ATK, 2 FD)(2-10) TheCreator (CE): CE1 (30/30 HP, 10 ATK, 2(-1) FD)(5-5) Travel(N): Moved to (4-5) CE3 (32/32 HP, 10 ATK, 1(-1) FD)(5-5) Scavenge(1): No effect
@unknown (BL): BL1 (30/30 HP, 10 ATK, 1(-1) FD)(9-1) Scavenge(3): 3(+2) FD BL2 (30/30 HP, 5 ATK, 2(-1) FD)(8-1) Scavenge(5): 4(+2) FD BL4 (30/30 HP, 8 ATK, 0(-1) FD)(10-1) Scavenge(5): 2(+2) FD, The amount of FD in this tile is getting low.
BL5 (35/35 HP, 5 ATK, 0(-1) FD)(9-2) Scavenge(1): No effect, This cell starved to death. evolution4weαk (BC): BC1 (30/30 HP, 10 ATK, 6(-1) FD)(9-5) Scavenge(6): 9(+3) FD BC2 (25/25 HP, 8 ATK, 4(-1) FD)(9-5) Scavenge(6): 7(+3) FD GabrielGG (BR): BR1 (30/30 HP, 10 ATK, 4(-1) FD)(9-10) Scavenge(4): 6(+2) FD BR2 (30/30 HP, 15 ATK, 0(-1) FD)(10-10) Scavenge(2): 1(+1) FD BR3 (30/30 HP, 10 ATK, 2(-1) FD)(10-10) Scavenge(4): 4(+2) FD
Genes: A: Each time this cell performs an action, roll a die. If that roll is 1 or 2, the cell performs a random action instead of its original one. When it travels or attacks this way, it will move in a random direction or attack a random target respectively. The cell can even attack other cells that are on the same team as it. (Very harmful)
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Post by Narotiza on Feb 16, 2016 1:48:02 GMT
TR1 TR2 TR3 Scavenge
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Cell War
Feb 16, 2016 1:48:53 GMT
via mobile
Post by Skyguy98 on Feb 16, 2016 1:48:53 GMT
Scavenge again
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Post by evolution4weαk on Feb 16, 2016 2:04:34 GMT
Scavenage
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Cell War
Feb 16, 2016 2:09:33 GMT
via mobile
Post by GabrielGG on Feb 16, 2016 2:09:33 GMT
Aw Belgium BR2 D: Don't die
BR1 Reproduce BR2 & BR3 Scavenge
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Deleted
Deleted Member
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Post by Deleted on Feb 16, 2016 3:34:36 GMT
Sorry but I don't understand some parts of the numbers can you show me which numbers tell me which?
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Post by GabrielGG on Feb 16, 2016 13:31:28 GMT
Sorry but I don't understand some parts of the numbers can you show me which numbers tell me which? BR1 (30/30 HP, 10 ATK, 4(-1) FD) (9-10) Scavenge(4): 6(+2) FD BR1 -> The name of the cell (30/30 HP, 10 ATK, 4 (-1) FD) -> The stats, I currently own 4 food because I lost 1 at the start of this turn
(9-10) -> Where I am Scavenge ( 4): 6 (+2) FD -> The action I took and its roll, as I got a 4, I won 2 of food, totaling 6.
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Post by TheCreator on Feb 16, 2016 17:39:34 GMT
NOo, not again! Scavenge, everyone!
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Deleted
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Post by Deleted on Feb 16, 2016 21:52:06 GMT
Sorry but I don't understand some parts of the numbers can you show me which numbers tell me which? BR1 (30/30 HP, 10 ATK, 4(-1) FD) (9-10) Scavenge(4): 6(+2) FD BR1 -> The name of the cell (30/30 HP, 10 ATK, 4 (-1) FD) -> The stats, I currently own 4 food because I lost 1 at the start of this turn
(9-10) -> Where I am Scavenge ( 4): 6 (+2) FD -> The action I took and its roll, as I got a 4, I won 2 of food, totaling 6. Thx a lot for helping me :).
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Deleted
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Post by Deleted on Feb 16, 2016 21:53:44 GMT
All feast or just scavenge ;/
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Post by Redwatt50 on Feb 17, 2016 1:58:20 GMT
Turn 13: 1 2 3 4 5 6 7 8 9 10 1 {( ).( )} [TL2.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
2 [TL1.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {TR1.TR2} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {TR3.( )}
3 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
4 [( ).( )] {( ).( )} [( ).( )] {( ).( )} [CE1.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
5 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {CE3.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
6 [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
7 {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
8 [BL2.( )] {( ).( )} [( ).( )] {( ).( )} [BC1.BC2] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
9 {BL1.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [BR1.BR4] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )]
10[BL4.( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [BR2.( )] {BR3.( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )} [( ).( )] {( ).( )}
Skyguy98 (TL): TL1 (30/30 HP, 10 ATK, 3(-1) FD)(2-1) Scavenge(1): No effect TL2 (30/30 HP, 12 ATK, 1(-1) FD)(1-2) Scavenge(2): 2(+1) FD Narotiza (TR): TR1 (30/30 HP, 10 ATK, 2(-1) FD)(2-10) Scavenge(3) 4(+2) FD TR2 (25/25 HP, 15 ATK, 6(-1) FD)(2-10) Scavenge(5): 8(+2) FD TR3 (28/28 HP, 15 ATK, 1(-1) FD)(2-10) Scavenge(4): 3(+2) FD, The amount of FD in this tile is very low.
TheCreator (CE): CE1 (30/30 HP, 10 ATK, 1(-1) FD)(4-5) Scavenge(3): 3(+2) FD CE3 (32/32 HP, 10 ATK, 0(-1) FD)(5-5) Scavenge(5): 2(+2) FD
@unknown (BL): BL1 (30/30 HP, 10 ATK, 2(-1) FD)(9-1) Scavenge(4): 4(+2) FD BL2 (30/30 HP, 5 ATK, 3(-1) FD)(8-1) Scavenge(4): 5(+2) FD BL4 (30/30 HP, 8 ATK, 1(-1) FD)(10-1) Scavenge(2): 2(+1) FD
evolution4weαk (BC): BC1 (30/30 HP, 10 ATK, 8(-1) FD)(9-5) Scavenge(5): 10(+2) FD BC2 (25/25 HP, 8 ATK, 6(-1) FD)(9-5) Scavenge(4): 8(+2) FD, The amount of FD in this tile is getting low. GabrielGG (BR): BR1 (30/30 HP, 10 ATK, 5(-1) FD)(9-10) Reproduce(6)(6): 3(-2) FD, Double 6s: Gene B BR2 (30/30 HP, 15 ATK, 0(-1) FD)(10-9) Scavenge(6): 3(+3) FD BR3 (30/30 HP, 10 ATK, 3(-1) FD)(10-10) Scavenge(2): 4(+1) FD BR4 (35/35 HP, 15 ATK, 2 FD,GNs: B)(9-10)
Genes: A: Each time this cell performs an action, roll a die. If that roll is 1 or 2, the cell performs a random action instead of its original one. When it travels or attacks this way, it will move in a random direction or attack a random target respectively. The cell can even attack other cells that are on the same team as it. (Very harmful) B: Allows this cell to use the Cannibalize action, which allows it to kill a friendly cell in the same tile as it and gain all of it's FD. Can only be preformed once per turn. (Very beneficial)
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Post by Narotiza on Feb 17, 2016 2:21:09 GMT
TR1 and TR2 move left, TR3 scavenge once more (hopefully there's at least one more scavenge worth of food left in that tile)
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Cell War
Feb 17, 2016 2:50:33 GMT
via mobile
Post by Skyguy98 on Feb 17, 2016 2:50:33 GMT
Damn, scavenge again
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Post by evolution4weαk on Feb 17, 2016 2:50:54 GMT
GO Up
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Post by TheCreator on Feb 17, 2016 3:18:33 GMT
Yay, not dead! Scavenge!
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Deleted
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Post by Deleted on Feb 17, 2016 4:55:47 GMT
Everyone scav except BL2 reproduce
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Post by GabrielGG on Feb 17, 2016 13:19:42 GMT
BR1 goes up BR2, BR3 and BR4 Scavenge
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