|
Post by early0000 on Apr 8, 2016 8:05:21 GMT
I'm from 'merica where we don't eat no Belgiuming muffins. We eat apple pie and Barbeque.
-FYI it's cinnamon
|
|
|
Post by early0000 on Apr 8, 2016 6:20:02 GMT
My fleet would use the same strategy the Americans used in world war 2. Insane mass production of Belgiuming terrible design. My entire fleet would basically just be a bunch of fighters with oversized guns being mass produced on a giant capital ship.
|
|
|
Post by early0000 on Apr 6, 2016 22:51:11 GMT
I just got mentioned on the dev forums. I officially feel like a boss.
|
|
|
Post by early0000 on Apr 6, 2016 20:09:23 GMT
I remember my first conversation with Cleverbot, I asked him basic question like "what is your favorite X?" and another time I tried doing a Pokémon RP with it where I caught a Snorlax but Cleverbot said it was a Bulbasaur. After a while, he annoyed me so I ordered my Snorlax to eat Cleverbot which somehow managed to survive in Snorlax's stomach. Wtb (what the Belgium?)
|
|
|
Post by early0000 on Apr 5, 2016 19:32:17 GMT
Indeed. The one major limitation on that sort of instinctual habit in humans was actually presented to me in a round about way during a conversation about graphics processors. Human brains are highly inter-threaded, and behave more like a graphics unit than a processor. Humans are outstanding at visual imaging and string processing, but if our brains were better at binary thought then maybe we could be born with basic arithmetic down pat. That being said, the advantage of mathematics in the wild is questionable (string parsing and visual imaging allowed for better cooperation and planning) and a binary mindset could produce issues in the imagination required for engineering, and in the communication that enables widespread cooperation. The reason I believe mathematics imbedded into a brain would be beneficial sounds a bit impractical, but here me out. If your creature hunted via projectile, your organism may be able to graph the trajectory of the projectile. It may seem a bit far-fetched, but I can imagine there wouldn't be much of a fight once a well place rock ends upon the skull of any opponent. I don't have a degree in hardware engineering; however, one personal beliefs is that computers can already learn, we just have to provide the programming to do so. The reason we don't see semi-aware computers today is because the lack a sense of environment. If you have ever read Plato's Allegory of the Cave you will understand intelligence is limited to what information is given initially. The men in the cave don't accept reality because they can't see it. Providing "senses" via virtual life allows computers to have a better understanding of "reality." -note if you haven't read Plato's allegory it is very short and easily read in a few minutes. I highly recommend you do
|
|
|
Post by early0000 on Apr 5, 2016 18:33:35 GMT
The Expensive Tissue hypothesis would probably have to be brought to bear, in an effort to prevent people from advancing too fast. This is closely related to your point about sauropods, but in humans it goes thusly: muscle tissues (particularly the insanely large arm muscles, pectorals, and jaw muscles apes are known for) are very calorically expensive. Brain tissue is even more so. Because of the brain's energy demands (as much as 20% of our daily energy intake), sacrifices of other tissues have to be made so that the creature doesn't starve. Small armed, big brained hominids found energy more easily and lost it less rapidly. In the game it would be neat to let players make an organism with whatever traits they can assemble, and let energy demands kill the organism if it was planned with too many bells and whistles (unlike Spore's cloying "complexity guage"). That should prevent players from fast tracking a huge social and reasoning cortex before it would be beneficial and improve realism. It would be interesting to see what would happen if a supply of energy was much larger than what it was when humans evolved. Let's say your organism was at the top of the food chain before it became extremely intelligent. The design for the organism is highly efficient. You could create a sort of super-brain capable of not only social and logical interactions, but mathematical expressions. Once it reaches the industrial stage it becomes the perfect engineer. All designs would be of maximum efficiency. At that point the only issue becomes can your computer keep up with your organism.
|
|
|
Post by early0000 on Apr 4, 2016 16:50:40 GMT
Anyways it is good to note the relationship between creature size and brain size. A sauropod has a brain about the size of a human brain, but with all the muscles and individual functions it makes it hard to think. In fact sauropods are among the dumbest animals of all time. The only way they survived was via instinct. Instincts are a great way to allow a very large animal to have a small brain.
A tech tree is necessary because brain complexity differs over time. Early (get it my name is early) brain weren't as efficient for their size as they are now.
Edit: Also tjwhale that is officially the dumbest joke of all time
Edit 2: I am 99% sure there is a type of scale to indicate intelligence level for all creatures; I will let you know once I find it.
Edit 3: it exists and it is called "encephalization level"
|
|
|
Post by early0000 on Apr 4, 2016 16:42:59 GMT
You should say Touché instead of good point (I'm a fencer) Touche doesn't fit in this context does it? Touché means "good point" or "good Touche" as in a fencing point
|
|
|
Post by early0000 on Apr 4, 2016 16:35:57 GMT
good point but doesn't this belong in ideas ? You should say Touché instead of good point (I'm a fencer)
|
|
|
Post by early0000 on Apr 4, 2016 6:52:07 GMT
Aquos is right, so I've moved this post - S.I've been looking around the thrive wiki seen here: thrivegame.wikidot.com/gdd-microbe:appendices#toc4 And I found out how each of the organs will likely be implemented for multicellular/ aware stages. One organ that wasn't mentioned was the brain. Sure you could just add one universal part serving as a brain, but not all brains work the same. Let's take a Tyrannosaur for example: The part of the brain responsible for processing smell is much larger in a Tyrannosaur than it is in a human; however, humans are better at processing logic and scenarios. I guess my questions are how will a brain be implemented? Will it be divided into individual parts? Will there be something along the lines of a tech tree for brain functions?
|
|
|
Post by early0000 on Apr 3, 2016 2:22:37 GMT
Whoops forgot about those. It was supposed to be a good thing. Oh lol okay. Did you prefer the goat? That goat was dope
|
|
|
Post by early0000 on Apr 3, 2016 0:24:14 GMT
I'm not sure if that's a good thing or a bad thing considerihg the signficance of that word on the forum and the recent tragedies that occurred there, but I'm sorry for keeping it that long. I'm fixing profiles now. EDIT: Yes it was because of Eminem Whoops forgot about those. It was supposed to be a good thing.
|
|
|
Post by early0000 on Apr 2, 2016 13:59:23 GMT
|
|
|
Post by early0000 on Apr 2, 2016 13:55:08 GMT
Did the moderators purposely put me as a rapper goat because I have a picture of Eminem as my original profile. If you did you deserve a round trip to Belgium.
|
|
|
Post by early0000 on Apr 2, 2016 4:31:20 GMT
Well unfortunately I have to disagree since I'm a sheep Are you trying to be racist towards goats, sheep. Come at me bro. #goatinism
|
|
|
Post by early0000 on Apr 1, 2016 22:41:14 GMT
There needs to be a streamlined process of making a goat in multicellular. I'm talking just a click of a button and instantly transform everything into goats. Make it happen Devs!!!
Make sure to vote on if you want to see it happen.
Edit: make sure they only live in underwater civilizations
|
|
|
Post by early0000 on Apr 1, 2016 21:36:35 GMT
Holy Belgium! You didn't know it's Farenheit Sorry I am a metric kinda guy. I like zeros They are my fav number. I wouldn't be surprised if one day the weather here in Indy reached 70°C, and the next day would be 70° Kelvin. The weather here is consistently inconsistent. For example: yesterday the high temp was about 70°F; today the weather only got to 50°F. Outside looks like it's easily 80°F but it isn't even close. Last winter it was stupid cold (with wind chill it felt like -30F°)and snowed almost non-stop; this winter it snowed a total of 3 inches. I feel like the forecast is trying to troll me.
|
|
|
Post by early0000 on Mar 30, 2016 22:53:43 GMT
anyone like my new profile pic
|
|
|
Post by early0000 on Mar 30, 2016 20:11:33 GMT
I came, I saw, I did it before you
|
|
|
Post by early0000 on Mar 30, 2016 19:47:11 GMT
You guys are complaining about dressing to compensate for air conditioning. Meanwhile in Indiana it is 30°at 9am but 70° only a few hours later. How on earth do you ever dress for that. 70° celsius? Holy belguim! Holy Belgium! You didn't know it's Farenheit
|
|