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Post by hellrock on Mar 16, 2016 3:18:05 GMT
One certain flaw about the editor was how unambiguous the microbe is, no offense of course. I'll show a video of a concept of the editor:
Tools such as pivot points, etc. allowed a custom design of the microbe, at the time this is posted, it's impossible to try and re-create the heat-eater right now, due to the lack of a coloring tool, and how the membrane is auto-generated. This could also apply for certain parts that are crucial to the microbe, correct me if I'm wrong, but in my experience, they're all vital, making its design, again, unambiguous.
Is there any plans on how dynamic the editor will be in the future? I apologize if I sound harsh, I haven't made a post in a while.
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Post by Narotiza on Mar 16, 2016 3:33:41 GMT
Not sure about pivot points or membrane customization, but a coloring option will probably be implemented eventually. ...Are the devs planning to have pivot points be in the game? I don't see them mentioned anywhere in the dev forums, have the devs forgotten about them or decided against them?
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Post by Atrox on Mar 16, 2016 3:38:35 GMT
Ohh I remember this. That would have been so cool.
However I think the reason they scrapped this idea is because the heat-eater seems to be a form of bacteria (judging by the shape of it). I've never heard of any eukaryotic cells that are segmented like that. Since the devs are going for a more realistic approach, amorphous blobs are going to be the general theme of the Microbe Stage.
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Post by NickTheNick on Mar 16, 2016 4:26:23 GMT
Hey don't worry, you're not being too harsh. The fact is that the heat-eater actually resembles a small, multicellular organism much more than it does a single cell. Unicellular life is characterized by small, simple shaped cells with little to no coloured pigmentation. Hence you get scenes like this: www.youtube.com/watch?v=EdvXqBbPpsQwww.youtube.com/watch?v=cY2RvJ9viQIMulticellular organisms, on the other hand, are comprised of anywhere from two to trillions of cells, hence they can have complex internal structures allowing for the beaded shape you see in the heat-eater (that's not a real organism though) or strong colours formed by multiple layers of slightly pigmented cells. Even at the smallest scale, look how drastic of a difference you get between unicellular and multicellular life: www.youtube.com/watch?v=v2JnX9Yy-D8So to answer your question, the Microbe Editor will probably never be able to produce organisms like the heat-eater, because the heat-eater is pretty impractical as a unicellular organism. However, it's very possible as a multicellular organism. Don't get me wrong though, the Microbe Editor is going to keep receiving updates. For example, it actually is currently possible to change your cell's colour, there is just no user interface for it (so you need to go into the game files and change the numbers if you want to do that). Once someone updates the user interface, we'll be able to add in that option.
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