It doesn't really matter what we decide for the transition point to be now though, since it'll be a while until we reach that point in the game's progress, and when we get there we're going to talk about it anyways. Also, the transition point we pick won't affect gameplay in any way. The stage transitions will be as seamless as possible, and the Space Stage especially so, because it's just an extension of basically the same mechanics as the prior two stages, save for an expanded horizon to build/fight/explore/trade in. It's more like just a marker to give a sense of progress.
The Awakening Stage requires only a certain level of "Intelligence" to be triggered. A big question is how to quantify intelligence, and where to set the threshold for the stage transition, which is the topic of this thread:
Manipulative limbs, pack behaviour, and a specific brain to body ratio are not directly required for the transition, but are extremely helpful and are indirectly contributory towards reaching whatever the threshold ends up being. At the end of the day, the transition is based around a numerical measure of your species' intelligence.
actully when you think about it thats pretty unrealistic because it took over 400-500 million years to actully evolve sentientce and another 4 million years to get where we are now i always thought that aware coverd the carbonerfis peroid (aka a arachnidphobics worst nightmare) and the permain period while the awakening stage was the stage to become what ever you want (dinosaurs/whales/all that jazz) and you chosed to become sentient
Actually the Australopithicus lived 3-2 million years ago, and Homo Sapiens have been around for 160,000 years, and we had basic 'societies' for 80,000 years.