RoboTrannic
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Post by RoboTrannic on Dec 11, 2015 19:21:55 GMT
aware stage isnt the only stage where you can evolve yk (if im correct) awakening stage is also supost to be a animal stage MOD EDIT: Sorry to hijack your post RoboTrannic, but I've moved a bunch of posts here so they stay on topic.
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Post by StealthStyleL on Dec 11, 2015 19:25:40 GMT
Awakening Stage is the equivalent of Tribal Stage.
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RoboTrannic
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Post by RoboTrannic on Dec 11, 2015 19:52:18 GMT
strange because i looked at the soceity stage and thats apost to be tribal (from my understanding)
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Post by Oliveriver on Dec 11, 2015 20:12:43 GMT
I've never actually been sure about this distinction myself. I thought Awakening covered gaining sapience in the run up to tribes (so, in our case, Australopithecines to Homo Sapiens), but I'm probably wrong.
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RoboTrannic
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Post by RoboTrannic on Dec 11, 2015 20:50:00 GMT
actully when you think about it thats pretty unrealistic because it took over 400-500 million years to actully evolve sentientce and another 4 million years to get where we are now i always thought that aware coverd the carbonerfis peroid (aka a arachnidphobics worst nightmare) and the permain period while the awakening stage was the stage to become what ever you want (dinosaurs/whales/all that jazz) and you chosed to become sentient
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The_Wayward_Admiral
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Atrox drew this awesome image of the Keldori!
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Post by The_Wayward_Admiral on Dec 12, 2015 2:21:55 GMT
So a topic that came up in Aquos' disease thread (which I'm posting about here to avoid derailing the conversation): how are the stages being separated?
Also, what exactly is the Awakening stage?
Is it simply the aware stage with communication? Is it a tribe simulator? The classical era (assuming that society is medieval)?
When it comes to other boundaries, will it be spore-like with pop-up text announcing that you are one step closer to ascension, or will it be fluid with a very hazy edge around stages? Could the player character end up in an earlier stage through deliberate action or a faux pas (pretty sure this one has been answered, I will find it and link below)?
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The_Wayward_Admiral
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The_Real_Slim_Shady
Atrox drew this awesome image of the Keldori!
Posts: 1,011
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Post by The_Wayward_Admiral on Dec 12, 2015 2:27:33 GMT
Okay so: tjwhale said that the idea of stage reversion was interesting in the thread by Skyguy98 about post-apocalyptic gameplay. Longisquama pointed out in the "More stages" thread by robotranicrex the fact that gradual is the general idea.
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The_Wayward_Admiral
Spacefaring
The_Real_Slim_Shady
Atrox drew this awesome image of the Keldori!
Posts: 1,011
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Post by The_Wayward_Admiral on Dec 12, 2015 2:33:23 GMT
The wiki has some info, indicating that the awakening is something of a hybrid between end-evolution and early medieval, covering a surprisingly large period of time with very diverse mechanics.
So basically all of the above questions have answers, but I will leave this here as a concentration of this information for future reference.
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Post by NickTheNick on Dec 12, 2015 3:58:38 GMT
To clarify, the Awakening Stage starts when your first species passes a certain threshold of intelligence after which they are considered Sapient. It ends when you form your first Society Center, or city. Everything in between is the transition of your species into tool use, complex social structure, communication, etc. The Awakening Stage will see the discovery of stone and other material tools, fire, etc. The building of your first city and beginning of the Society Stage will usually be around the time that you discover agriculture, metalworking, animal husbandry, writing, etc. If you were to compare it to our history, the emergence of the first civilizations in Egypt and Mesopotamia with cities, agriculture, recorded history, etc. are a good example of the beginning of the Society Stage.
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Post by Longisquama on Dec 12, 2015 4:10:42 GMT
I thought that awakening starts more or less with the first tools, so from homo habilis to the first cities. And there haven't been enough evolutionary changes to evolution to be implemented in those two million years.
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Post by StealthStyleL on Dec 12, 2015 9:25:16 GMT
I'm pretty confident with these distinctions:
Microbe Stage - Microbes Multicellular Stage - Think sponges and things Aware Stage - Creatures with a little bit of intelligence (think Anomalocaris) all the way up to somewhere undecided but around tribal creatures (something like the creation of fire) Awakening Stage - Sapient, tribal creatures Society Stage - From first Society Center Industrial Stage - Steam power Space Stage - Perhaps when you first leave your solar system? Ascension - Go through Ascension Gate
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Post by Aquos on Dec 12, 2015 9:30:09 GMT
EDIT: sorry wrong page no idea how i did that derp
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Post by Longisquama on Dec 12, 2015 10:24:16 GMT
I imagined awakening starting with the creation of the first tools, so would be equivalent to Homo habilis, and awakening would last 2 million years. Australopithecines didn't show any sings of an incipient sapience. And, about time span, the game time will slow radically when you reach awakening, and almost with every stage transition. Except with aware and space, all stages last much less than their predecessor. I mean, for human evolution microbe would be from 2.5 billion years ago to 1 billion years ago (1.5 billion years) multicellular from 1 billion years ago to 550 million years ago (450 million years) aware from 550 million years ago to 2 million years ago ( 548 million years) awakening from 2 million years ago to 10000 years ago (2 million years) society from 10000 years ago to 250 years ago (9750 years), industrial from 250 years ago to an undefined future (but surely less than 1000 years, so still less than the previous stage). Space... who knows.
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Post by Longisquama on Dec 12, 2015 10:30:22 GMT
For the stage duration I used the following dates as reference:
First eukaryotic cell, 2.5 billion years ago
First multicellular organism, 1 billion years ago
First complex animals, 550 million years ago
First tools, 2 million years ago
First cities, 8000 BC
First steam engine, 1750 AD
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Post by NickTheNick on Dec 12, 2015 11:27:47 GMT
For the space stage, the current transition point is when you first have one of your Tech Objects leave your planet's atmosphere, so for us that would be 1949 AD.
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Post by StealthStyleL on Dec 12, 2015 13:43:08 GMT
I think it would be better if the Space Stage started when you left your solar system. I mean it shows that you have a lot of space technology and things. I wouldn't count what we're in now as a space stage. I don't know, it just seems better to me.
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Post by Longisquama on Dec 12, 2015 13:56:53 GMT
I know all these things have been spoken a long time ago, but... I think the space stage should start after, with interstellar travel.
All the other stage transitions mark a big milestone in human evolution/development, as life would never be the same after it. Not only that, gameplay will probably change a lot between stages, and a big deal of the game is oriented towards reaching the next stage.
The first rockets didn't really change life as we know it. Transistors or the internet would mark bigger historical milestones, as they changed more the way we live. And they didn't really change much the overall duration of the industrial stage. In future developments, the technological singularity will be one that will change the most life as we know it, and it probably will be reach in this century.
But, if we want to maintain the space stage's name, and picking some milestone for it, interstellar travel is the best.
It will mark a big deal in life as we know it, as mankind will be able, for the first time to colonize billions of planets, increasing the species population exponentially, and with that probably technological development also. It will be the time in which mankind would be able for the first time to contact another sapient species.
Gameplay will also change a lot. Although the first change will be when you have to manage not only your planetary nation, but also your colonies in the solar system, interstellar travel changes radically the scope of the game, having to manage potentially billions of systems.( Do we have a way to manage that? I guess they are going to be pretty autonomous systems).
And, my personal favorite: Space stage is the last stage, and a considerable effort should be needed to reach it (well, technically ascension, but that pretty much finishes the game, so I will count it as a victory condition). In many people's mind, their goal will be to reach space stage, and if space stage starts only 200 in game years after industrial begins, with only investing a little technology in rocketry, they will be disappointed with both the industrial stage and the space stage, and will be found themselves will a goal too far away (ascension). Industrial stage should be longer, to be felt like a proper stage, and interstellar travel is a milestone more in the middle between steam power and ascension.
These are my thoughts on things, at least.
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The_Wayward_Admiral
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Atrox drew this awesome image of the Keldori!
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Post by The_Wayward_Admiral on Dec 12, 2015 14:09:47 GMT
I agree that the first atmosphere escaping object may be a strange start for the space stage, but I do think that maybe the first interplanetary mission could mark it, especially since there will be gameplay within the space stage. There will be new mechanics for strategy and diplomacy, and I think an extended research tree, so I would hope people wouldn't bail out. Plus, the transition may not be entirely noticeable, assuming that the stages don't receive enormous fanfare when they're completed.
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Post by Longisquama on Dec 12, 2015 14:51:48 GMT
The first interplanetary missions are also a good start for the space stage. I only feel interstellar travel would be better because it will make Industrial stage larger and more noticeable. Also, we now pretty much have the technology to go to other planets, but reaching another star is currently impossible. To me, reaching one in the game would felt like a larger achievement.
But, yeah, interplanetary missions are good starting point.
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RoboTrannic
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Post by RoboTrannic on Dec 12, 2015 19:27:17 GMT
i think awakening stage should have specific requirements so that people like me who just want to create a make shift dinosaur period (please add that into the game as a stage) which would be /limbs that can miliplate the enviroment/pack behavior/and a brain that is 10% of the body
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