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Post by Aquos on Aug 26, 2016 7:13:50 GMT
What about the sense that allows some animals to coordinate them selves with the magnetic field of the earth ? Like what birds use to migrate. I think that one's also rather cool. (i forgot the name, and i'm to lazy to search it up)
EDIT: i decided to search it anyways apparently it's called magnetoroception, although it's also known as just magnetoception
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Post by mx on Aug 26, 2016 7:17:15 GMT
After half an hour of fevered wikipedia work, I can officially declare electroreception my favorite sense on planet Earth (in terms of its beautiful biological engineering). Anyone else particularly attached to any method of sensation? What a coincidence I was just watching docos on electric eels the other night. Is cool how electric solves so many problems, sensory, hunting and killing.
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Post by timetraveler22 on Aug 26, 2016 11:08:24 GMT
After half an hour of fevered wikipedia work, I can officially declare electroreception my favorite sense on planet Earth (in terms of its beautiful biological engineering). Anyone else particularly attached to any method of sensation? What a coincidence I was just watching docos on electric eels the other night. Is cool how electric solves so many problems, sensory, hunting and killing. Most of their relatives(south american knifefish(not to be confused with Old World knifefish) actually use electricity to talk with each other. They're nearly blind, since they live in murky, dark rivers; and to top that, they're nocturnal. This allows knifefish, to use it's powers of electricity to both see and communicate. The Electric eel has essential became super sayain and can now use it's powers to kill.
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The_Wayward_Admiral
Spacefaring
The_Real_Slim_Shady
Atrox drew this awesome image of the Keldori!
Posts: 1,011
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Post by The_Wayward_Admiral on Aug 28, 2016 5:05:42 GMT
So I was just perusing the Spore Wiki, enjoying a stroll through the game's cut features (You will not be forgotten, Molecule Stage), when I came across something kind of humorous/Thrive related. On the page about the late-to-be-axed aquatic stage, near the bottom, the wiki contributor mentioned something I did not know: Spore's developers considered underwater civilizations, and decided against it. Link: spore.wikia.com/wiki/Aquatic_StageI realize that it's not THAT funny, but it's a little funny.
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Post by ThreeCubed on Aug 28, 2016 5:21:14 GMT
So I was just perusing the Spore Wiki, enjoying a stroll through the game's cut features (You will not be forgotten, Molecule Stage), when I came across something kind of humorous/Thrive related. On the page about the late-to-be-axed aquatic stage, near the bottom, the wiki contributor mentioned something I did not know: Spore's developers considered underwater civilizations, and decided against it. Link: spore.wikia.com/wiki/Aquatic_StageI realize that it's not THAT funny, but it's a little funny. How ironic how both spore and thrives aquatic areas would have a possible underwater civ but was decided against : P
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Post by timetraveler22 on Aug 28, 2016 15:27:01 GMT
So I was just perusing the Spore Wiki, enjoying a stroll through the game's cut features (You will not be forgotten, Molecule Stage), when I came across something kind of humorous/Thrive related. On the page about the late-to-be-axed aquatic stage, near the bottom, the wiki contributor mentioned something I did not know: Spore's developers considered underwater civilizations, and decided against it. Link: spore.wikia.com/wiki/Aquatic_StageI realize that it's not THAT funny, but it's a little funny. I remember seeing some sort of gameplay for this, and I got really mad and was depressed for about a month. But really, they could've kept the aquatic stage. Found it!
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Post by mitobox on Aug 28, 2016 16:39:05 GMT
I realize that it's not THAT funny, but it's a little funny.I remember seeing some sort of gameplay for this, and I got really mad and was depressed for about a month. But really, they could've kept the aquatic stage. Found it! Here's the whole thing:
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Post by StealthStyleL on Aug 28, 2016 16:57:26 GMT
I think that last video might have been the one that led me to Thrive, via some random comment.
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Post by timetraveler22 on Aug 28, 2016 16:59:59 GMT
It had so much potential.
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Post by tammio on Aug 28, 2016 17:45:12 GMT
Yes I loved the first demo videos for Spore and I got totaly exited and then I got the game the day it was out and I was like "WtBelgium this is not the game I was promissed" It was fun anyways but it could have been so much better!
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TheGraveKnight
Spacefaring
The Motivational Army is watching
Posts: 1,170
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Post by TheGraveKnight on Aug 28, 2016 17:53:16 GMT
Yes I loved the first demo videos for Spore and I got totaly exited and then I got the game the day it was out and I was like "WtBelgium this is not the game I was promissed" It was fun anyways but it could have been so much better! That`s how we all felt, it looked so exciting and then EA happened.
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Post by ThreeCubed on Aug 28, 2016 17:57:19 GMT
Yes I loved the first demo videos for Spore and I got totaly exited and then I got the game the day it was out and I was like "WtBelgium this is not the game I was promissed" It was fun anyways but it could have been so much better! That`s how we all felt, it looked so exciting and then EA happened. Why did EA Have to broaden the audience anyways, it would have been better if they just kept it the way it is, WAY More people would have loved it. Oh well, atleast it caused thrive to be made.
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Post by timetraveler22 on Aug 28, 2016 17:59:50 GMT
I think that last video might have been the one that led me to Thrive, via some random comment. This is how I found Thrive. It was either a friend or Reddit that I was complaining about Spore and they should make a new one, and their reply was probably something like "Yeah, I think there's some people trying to do that. It's called Thrive" But I'm pretty sure it was Reddit since the Reddit boom was happening while I was obsessed with the site.
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Post by tammio on Aug 28, 2016 22:10:07 GMT
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Post by ThreeCubed on Aug 28, 2016 22:27:22 GMT
This is a good way to imagine and think about how First Contacts will work out in thrive aswell, that would be interesting and amazing to imagine.
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Post by Aquos on Aug 29, 2016 7:15:57 GMT
Belgium, let's hope they don't abduct me first, i can't draw for Belgium.
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Post by timetraveler22 on Aug 29, 2016 14:39:34 GMT
So, I was going through a scientific research site about mudskippers, and I learned that there was a brand new mudskipper species described this year, I'm guessing this month too! www.mudskipper.it/SpeciesPages/pusi.html
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Post by ThreeCubed on Aug 29, 2016 15:20:14 GMT
How to mudskippers even work, why do they just operate so differently?
Edit: wow that really made me sound robotic
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Post by timetraveler22 on Aug 29, 2016 15:47:41 GMT
How to mudskippers even work, why do they just operate so differently? Edit: wow that really made me sound robotic Oh jeez, this might take a while. I'll edit this post with the explanation so you know I'm putting forth the effort. Here we go: Mudskippers are a subfamily of small, shallow water, benthic(bottom dweller) fish known as gobies. Gobies are easily identified from other similar kinds of fish by their cupped-pelvic fins. Their pelvic fins are normally used to cling on to the bottom so currents won't carry them away. Other kinds of gobies are known to use them to climb vertical waterfalls in pacific islands. Mudskippers us them to cling on to trees. Another notable feature of gobies is their lack of an air bladder. Most fish have them to maintain a neutral buoyancy, which isn't a concern for gobies. If a goby did have an air bladder, they wouldn't be benthic. This is however a problem for mudskippers, because most fish that breathe air: Tarpon, Catfish, Lungfish, Gar, Bowfin, Bettas, Gouramis, ect. all use their air bladders as a primitive lung. So mudskippers have two different modes of respiration. First off, they breathe through their skin(like amphibians!), but however, it's not good enough to allow them to exchange gases. However, they've adapted to use their gills as little SCUBA tanks. What makes a fish unable to breathe air is their gill rays. These are blood fill filaments that are so fine that they can be able to stand stiff underwater that allows fish to breath in water, but the flimsiness means it won't work in air. And vice versa with our bronchials in our lungs. Mudskipper gills have adapted to work like our bronchials rather than the gill rays being thicker which means they literally will drown underwater. This method of respiration is one of the least efficient known and more aquatic amphibious mudskippers are less active than ones in the genus Periophthalmus. Mudskippers have no neck. This was an evolutionary advantage to our early ancestors like Tiktaalik. Mudskippers found a solution, by placing the eyes on top of your head and letting them basically bug out as they do gives them nearly 360 degree vision. But fish eyes need to stay moist, so in their eye sockets contain fluids that replenish moisture, in other words, mudskippers blink(Most reptiles can't blink!). And mudskipper eyes are developed to see on land, so just like us, their vision is blurry underwater. Mudskippers have no vocal chords, but they produce a sound that isn't audible to us using a group of muscles scientists haven't been able to pinpoint. Many other fish communicate the same way, and a lot were named after their noticeable noisiness: Grunts, Croakers, Drums, Talking Catfish. They also communicate to each other by signals using their colorful dorsal fins. Mudskippers also have no functioning tongue, so they'll use water to push food down their throat as if it were a tongue! Mudskippers are also not even closely related to fish like Tiktaalik! As I said, mudskippers are a type of goby, which are part of the group percomorphs, which are classified as advanced fish with major adaptations to live in the water. Mudskippers are a pretty recent fish that might've come to see the world around 50-10 million years ago. Though many athiests like to relate the mudskipper to evolution, the funny thing is, there have been NO FOSSILS of mudskippers that can give us any real information about their evolution, only speculations. Mudskippers are burrowers, they make J-shaped burrows 1-3 feet in the mud. Their eggs are laid in there and are carried out in the surf when the tide rolls in. Mudskippers are widespread for their ability to live as a larval in open water. Mudskippers use a mode of transportation that is pretty much unique to mudskippers, known as crutching. This means the use their fins and basically row them in movements that resemble a person walking with their crutches. Mudskippers are not lobe-finned fish like Ceolocanths or Lungfish, but mudskippers have evolved an "elbow"with an extension of the basalia bone. I can go even further than this, if you'd like. My fingers need a break though.
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Post by serialkiller🌴 on Aug 29, 2016 16:43:59 GMT
Very interesting !
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