|
Post by elementalred on Nov 23, 2015 19:17:18 GMT
So how will the transition between biomes be made? Since we're aiming for realism, we don't want to have a hot desert right next to a frozen tundra like in Minecraft...
|
|
|
Post by limeyhoney on Nov 23, 2015 22:02:16 GMT
Ahh Minecraft. Land of the pigs on floating islands in the sky.
|
|
|
Post by timetraveler22 on Nov 23, 2015 22:43:31 GMT
Fun fact: Antarctica is the Driest Continent thus making it the largest desert.
That being said, there could be so many different biomes even if we base them all on Earth's own habitats. Then multiply that to an entire galaxy amount of planets. Just thinking about it hurts my head.
|
|
|
Post by mitobox on Nov 24, 2015 1:07:35 GMT
Biome climate dynamics should ensure that outlandish borders don't happen. Tropical rainforests next to deserts can't happen, since there'd have to be some middle ground in precipitation. Therefore, there'd be a grassland in the middle (or even more, maybe "grassland" is divided into "shrubland" and "steppe" for more variety). A mountain that blocks clouds could influence biome generation in this way, too, with some sort of mountain biome forming between the rainforest and desert.
|
|
|
Post by Moopli on Nov 24, 2015 7:22:17 GMT
Biomes don't exist. You simply have species that live more or less successfully in different environments (which of course, includes interspecies interaction).
Since all of the important environmental variables (temperature, precipitation, altitude, insolation, and other specialized ones like, say, tidal parameters) change following reasonable rules, the only time you should see a jungle next to a desert is when it makes sense, exactly as mitobox is saying.
|
|
|
Post by limeyhoney on Dec 3, 2015 4:24:57 GMT
We have this in our world. I think it is around Peru. There is a desert, then mountains, then rain forest.
Edit: Did some really fast research. It is in Peru. It is a coastal desert, then snowy mountains, then a rainforest.
Also, this website says rainforest isn't a word...
|
|
|
Post by elementalred on Dec 5, 2015 18:13:19 GMT
So if there won't be predefined biomes, how will you deal with music that were made for specific environments?
|
|
The_Wayward_Admiral
Spacefaring
The_Real_Slim_Shady
Atrox drew this awesome image of the Keldori!
Posts: 1,011
|
Post by The_Wayward_Admiral on Dec 5, 2015 19:49:15 GMT
It could be that High Rainfall + Low-Mid Elevtion + Acidic Soil + Rapid Erosion = Rainforest, based on the map data (and therefore subject to change with time if tectonics, etc. are implemented), rather than a predefined biome a la Minecraft. I think that's what Moopli is saying, so when that "biome" occurs the game would recognize the music it should play. That's my conception at least.
|
|
|
Post by Moopli on Dec 6, 2015 3:49:21 GMT
It's a good question, and in many cases it might be hard to choose, but @the_Wayward_Admiral has the general idea:
- Some music/ambience would be weather-based - Some would be based on topography -- for example, certain songs for seashore cliffs, and certain songs for high mountains - Some parameters might depend on level of biodiversity somehow.
|
|