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Post by jerno on Nov 22, 2017 4:48:36 GMT
NOTE: I think I accidentally cancelled posting this thread, so I'm re-posting it. If it is there, I didn't see it. Sorry if I did!
So, I've been following the game for a while, and I'm just curious about how evolving reproduction would work. Will you have to actually evolve sexual reproduction, or will it naturally happen as your species progresses? Like, do you specifically have to specialize certain cells to become sex cells over time? And further into that, would you have to evolve genders, or would they start with genders, or would all animals be the same gender, such as in Species: ALRE, and Spore? I looked through the multicellular page for a while and I don't think anybody's brought this up. If they have, redirect me. Thanks!
EDIT: Yes, I did post this before, I deleted the original one since this one seems to explain my question much better than the original.
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Post by crodnu on Nov 22, 2017 5:09:33 GMT
Except you didn't delete your other post? it's still in Future game
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Post by jerno on Nov 22, 2017 5:31:08 GMT
Whoops. Removed it. Swear I deleted it? Oh well. Anyways, do you have an answer to my question?
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Post by February Steam of Foushoo on Nov 22, 2017 6:24:54 GMT
I personally think the whole system of reproduction from conception to birth was something that I didn't enjoy in Spore and I think Thrive should have atleast basic diversity in reproduction types. I'm not entirely sure about gendered creatures in Thrive. I'd say that depends on what kind of scope this stage is in. If it is first person that may become a hinderance. However, if it is third-person(like Species ALRE did it) then gendered creatures would possibly make sense again depending on the specifics of how that third-person would work. That's my personal opinion.
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Post by ATP Kraken on Nov 23, 2017 15:40:21 GMT
Gendered species are definitely planned, as caste variations (think Dwarf Fortress) In addition, it would be possible to create more eusocial organisms, based on how much you differentiate them.
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Post by jerno on Nov 23, 2017 23:28:54 GMT
Oh, nice! I love dwarf fortess and I was wondering if I would be able to create a eusocial RTS-type species later on in-game i.e "creature" stage. Definitely looking forward to giving this game to my great great grandchildren, lmao.
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Post by QuantumCrab of '18 on Nov 23, 2017 23:51:02 GMT
Oh, nice! I love dwarf fortess and I was wondering if I would be able to create a eusocial RTS-type species later on in-game i.e "creature" stage. Definitely looking forward to giving this game to my great great grandchildren, lmao. >>ERROR<< >>SARCASM MODULE NOT RESPONDING<<
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Post by Omicron on Nov 24, 2017 11:48:31 GMT
Oh, nice! I love dwarf fortess and I was wondering if I would be able to create a eusocial RTS-type species later on in-game i.e "creature" stage. Definitely looking forward to giving this game to my great great grandchildren, lmao. Something like the Zerg from StarCraft?
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Post by jerno on Nov 29, 2017 19:33:39 GMT
Oh, nice! I love dwarf fortess and I was wondering if I would be able to create a eusocial RTS-type species later on in-game i.e "creature" stage. Definitely looking forward to giving this game to my great great grandchildren, lmao. Something like the Zerg from StarCraft? Well I mean, the Zerg is a bit extreme for a realistic universe. Might play like the zerg though. Basically I think if you created a species of eusocial animals it'd play like your classic RTS type game, with the different castes that you create being your different units and such. Being able to build new mounds/hives, etc etc.
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Post by frogonunicycle on Nov 30, 2017 7:16:46 GMT
Wow guys this is a very meaningful and creative thread, keep up the good work! I'm glad to have read this!!
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