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Post by limeyhoney on Jun 16, 2017 20:03:05 GMT
You are a semi-sentient robot made for a variety of tasks. The limited bit of sentience is used to allow a robot to disobey orders if they see that it is unfit, and would deal more damage. A problem with this sentience is that sometimes they think too much, and if that happens, the robot is forcefully shutting down, and self destruct. Few robots have successfully disabled the destruct and shutdown sequences and escaped.
I will limit this game to four people at the start. The four people may have a chance to interact. More information about what is happening will come during the roleplay. I barely know anything about programming, and this is supposed to be a robot's point of view, so some things might not make sense to an actual programmer.
Everyone will receive this message when they join: Startup...System Startup Finished in 00:00:01:76 Leg1...............................Functional Leg2...............................Functional Arm1..............................Functional Arm2..............................Functional Hand1.............................Functional Hand2.............................Functional Head1.............................Functional Eye1...............................Functional Eye2...............................Functional Ready To Receive Command... Command Received: activateBattleSequence78 y/n?
Post "y" to indicate you will join, I will not accept anybody who enters "n" for their first option. (Sorry StealthStyleL, I should've indicated that seeing as a one word answer would, and should, tip the moderators that a certain game is not applying to the rules. I promise this game will get more complicated than simple yes or no answers, but they need to download the coding first.) And I also want some serious gameplay, no trolls please.
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Post by agenttine on Jun 16, 2017 20:07:15 GMT
y
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Post by Skyguy98 on Jun 16, 2017 21:08:41 GMT
Y
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Post by StealthStyleL on Jun 16, 2017 22:10:37 GMT
Not productive you guys. If you write a post, have something meaningful to say please.
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Post by mitobox on Jun 16, 2017 22:18:54 GMT
Not productive you guys. If you write a post, have something meaningful to say please.  "Y" is one of the input options (meaning "yes," to engage battle AI or something). "N" is the only other one (meaning "no"). Assuming you already know that, well, what else is there to say?
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Post by limeyhoney on Jun 17, 2017 0:56:20 GMT
I added an update that I should've added before StealthStyleL came here. 
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Post by evolution4weαk on Jun 17, 2017 2:25:50 GMT
Yes!
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Post by StealthStyleL on Jun 17, 2017 9:52:41 GMT
Whoops! Sorry, you guys, I didn't realise. 
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Post by limeyhoney on Jun 17, 2017 14:51:23 GMT
A storm came through and we don't have power anymore, so there may be some time before I am able to update this sadly.
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Post by GabrielGG on Jun 18, 2017 0:58:41 GMT
y
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Post by limeyhoney on Jun 18, 2017 4:26:15 GMT
Italicized text means it is part of the console, non italicized text is information sent to you. agenttine You are part of a squadron of 3 other robots. You understand your task is to capture a building from enemy hands and hold it until further notice. Allies will be capturing other buildings, you will have no need to interact past your squadron. You are in a small army of 48 attacking a town with an estimated garrison of approximately 50 enemies, mostly snipers on rooftop. You are assigned the tag B1R6784. Your squadron is assigned the tag SQ6784. You are squadron leader, meaning you will make sure your squadron stays alive, and are equipped with a standard issue semi-automatic rifle, a pistol sidearm and heat detecting optical technology. B1R3454 is Support. B1R2592 is Sniper. B1R8640 is Mechanic.
Sending Signal: B1R6784 is Ready... Signal Sent in 00:00:00:03 Received Signal...............B1R3454 is Ready Received Signal...............B1R2592 is Ready Received Signal...............B1R8640 is Ready Sending Signal: SQ6784 is Ready Signal Sent in 00:00:00:04 Marching Towards Target: 220 Meters North Interrupted in 00:00:05:21-Under fire 1 Sniper 95 Meters North, 6 Meters Up, Visible/Behind Obstacle 1 Sniper 234 meters North-East, 15 Meters Up, Visible Slight Damage to B1R2592 Skyguy98 You are part of a squadron of 3 other robots. You understand your task is to capture a building from enemy hands and hold it until further notice. Allies will be capturing other buildings, you will have no need to interact past your squadron. You are in a small army of 48 attacking a town with an estimated garrison of approximately 50 enemies, mostly snipers on rooftop. You are assigned the tag B1R3454. Your squadron is assigned the tag SQ6784. You are support, armed with a standard issue semi-automatic rifle, a pistol sidearm, and a multi-use droid repair tool. (It can be used to repair any part of a robot.) B1R6784 is Squadron Leader. B1R2592 is Sniper. B1R6840 is Mechanic.
Sending Signal: B1R3454 is Ready... Signal Sent in 00:00:00:04 Received Signal...............SQ6784 is Ready Marching Towards Target: 220 Meters North Interrupted in 00:00:05:21-Under fire 1 Sniper 95 Meters North, 6 Meters Up, Not Visible 1 Sniper 234 meters North-East, 15 Meters Up, Visible Slight Damage to B1R2592 Awaiting Incoming Requests from B1R2592 Awaiting Orders from B1R6784evolution4weαk You are part of a squadron of 3 other robots. You understand your task is to capture a building from enemy hands and hold it until further notice. Allies will be capturing other buildings, you will have no need to interact past your squadron. You are in a small army of 48 attacking a town with an estimated garrison of approximately 50 enemies, mostly snipers on rooftop. You are assigned the tag B1R2592. Your squadron is assigned the tag SQ6784. You are sniper, armed with a standard issue semi-automatic rifle, a pistol sidearm, and a strapped on sniper rifle on back. (For sniping from roof after capturing building.) B1R6784 is Squadron Leader. B1R3454 is Support. B1R6840 is Mechanic.
Sending Signal: B1R2592 is Ready... Signal Sent in 00:00:00:05 Received Signal...............SQ6784 is Ready Marching Towards Target: 220 Meters North Interrupted in 00:00:05:21-Under fire Impact in Torso. Head1 Non-Functional 1 Sniper 95 Meters North, 6 Meters Up, Not Visible 1 Sniper 234 meters North-East, 15 Meters Up, Visible Awaiting Orders from B1R6784
Basically, you can no longer move your head, you must turn your whole body to look at something, and you are stitching together sight from the rest of your squadron, so you should be fine.GabrielGG You are part of a squadron of 3 other robots. You understand your task is to capture a building from enemy hands and hold it until further notice. Allies will be capturing other buildings, you will have no need to interact past your squadron. You are in a small army of 48 attacking a town with an estimated garrison of approximately 50 enemies, mostly snipers on rooftop. You are assigned the tag B1R6840. Your squadron is assigned the tag SQ6784. You are mechanic, armed with a standard issue semi-automatic rifle, remote explosive detonator, and a drone. The drone has thermal vision and a low power gun with 30 shots of amunition B1R6784 is Squadron Leader. B1R3454 is Support. B1R2592 is Sniper.
Sending Signal: B1R6840 is Ready... Signal Sent in 00:00:00:06 Received Signal...............SQ6784 is Ready Marching Towards Target: 220 Meters North Interrupted in 00:00:05:21-Under fire 1 Sniper 95 Meters North, 6 Meters Up, Not Visible 1 Sniper 234 meters North-East, 15 Meters Up, Visible Slight Damage to B1R2592 Awaiting Orders from B1R6784You are machines that can send messages very fast, so I will allow any planning conversation before sending orders. Any of you can do pretty much anything, and I will include discussion in the system logs next round. Each person can do one action such as: Returning fire, repairing, getting repaired, continuing march, or simply waiting.
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Post by Skyguy98 on Jun 18, 2017 4:44:35 GMT
B1R2592 Is damaged and not 100% combat effective, should commence repair function, order?
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Post by GabrielGG on Jun 18, 2017 14:17:44 GMT
"B1R6840 sees enemy sniper. B1R6840 will advance towards the enemy, under cover."
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Post by evolution4weαk on Jun 19, 2017 3:39:14 GMT
"I have detected damage from "The Torso" i advice to not repair as it did not hit any crucial parts."
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Post by Skyguy98 on Jun 19, 2017 3:46:01 GMT
Roger, will move to engage enemy
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Post by limeyhoney on Jun 19, 2017 12:08:32 GMT
Roger, will move to engage enemy "Roger Roger" 
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Post by agenttine on Jun 19, 2017 13:16:58 GMT
UH, sorry guys, internet was done for 1 and half a day.) "Moving to engage enemy 95 meters away." Edit: Internet is still unstable)
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Post by limeyhoney on Jun 22, 2017 14:59:51 GMT
agenttine Moving to engage enemy Done in 00:00:17:60 Under Fire 1 Sniper 35 Meters North-West, 6 Meters Up, Visible, Within Range-Enter tag sniper1 1 Sniper 100 Meters North-West, 6 Meters Up, Visible, Within Range-Enter tag sniper2 1 Sniper 115 Meters North-West, 6 Meters Up, Visible, Behind Cover, Within Range-Enter tag sniper3 1 Sniper 190 Meters North-East, 15 Meters Up, Visible, Within Range-Enter tag sniper4 1 Sniper 400 Meters North, 15 Meters Up, Visible-Enter tag sniper5 Heavy Damage to B1R2592 Command Received: breakParadeMarch
Skyguy98 Sending Message to B1R2592: "Activate Repair?" Message Received From B1R2592: "Repair Not Required." Moving to engage enemy Done in 00:00:17:60 Under Fire 1 Sniper 35 Meters North-West, 6 Meters Up, Visible, Within Range-Enter tag sniper1 1 Sniper 100 Meters North-West, 6 Meters Up, Visible, Within Range-Enter tag sniper2 1 Sniper 115 Meters North-West, 6 Meters Up, Visible, Behind Cover, Within Range-Enter tag sniper3 1 Sniper 190 Meters North-East, 15 Meters Up, Visible, Within Range-Enter tag sniper4 1 Sniper 400 Meters North, 15 Meters Up, Visible-Enter tag sniper5 Heavy Damage to B1R2592 Command Received: breakParadeMarch evolution4weαk Message Received to B1R3454: "Activate Repair?" Sending Message to B1R3454: "Repair Not Required." Moving to engage enemy Done in 00:00:17:60 Under Fire 1 Sniper 35 Meters North-West, 6 Meters Up, Visible, Within Range-Enter tag sniper1 1 Sniper 100 Meters North-West, 6 Meters Up, Visible, Within Range-Enter tag sniper2 1 Sniper 115 Meters North-West, 6 Meters Up, Visible, Behind Cover, Within Range-Enter tag sniper3 1 Sniper 190 Meters North-East, 15 Meters Up, Visible, Within Range-Enter tag sniper4 1 Sniper 400 Meters North, 15 Meters Up, Visible-Enter tag sniper5 Heavy Damage Impact in Torso Impact in Head1 Performing Full Self Check Leg1...............................Functional Leg2...............................Functional Arm1..............................Functional Arm2..............................Functional Hand1.............................Functional Hand2.............................Not Functional Head1.............................Missing Eye1...............................Missing Eye2...............................Missing Command Received: breakParadeMarch
GabrielGG Moving to engage enemy Done in 00:00:17:60 Under Fire 1 Sniper 35 Meters North-West, 6 Meters Up, Visible, Within Range-Enter tag sniper1 1 Sniper 100 Meters North-West, 6 Meters Up, Visible, Within Range-Enter tag sniper2 1 Sniper 115 Meters North-West, 6 Meters Up, Visible, Behind Cover, Within Range-Enter tag sniper3 1 Sniper 190 Meters North-East, 15 Meters Up, Visible, Within Range-Enter tag sniper4 1 Sniper 400 Meters North, 15 Meters Up, Visible-Enter tag sniper5 Heavy Damage to B1R2592 Command Received: breakParadeMarch
Sorry, there is no cover, you were marching through an empty street.All of your weapons are two-handed, but can be fired with one hand. Arm1 is left, Arm2 is right, same with any other numbered limbs.
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Post by Skyguy98 on Jun 23, 2017 3:38:29 GMT
"Moving to engage" Engage sniper 1
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Post by evolution4weαk on Jun 23, 2017 23:23:27 GMT
"I request a repair my right hand has been injured and now non functional"
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