SirLostTime
Multicellular
Word of advice: whenever on the internet, always remain vigilant.
Posts: 32
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Post by SirLostTime on May 15, 2017 20:47:09 GMT
My apologies in advance if this is the wrong area to create this thread. If the mods found another place for it, they are free to move this thread.
Anyway, after watching a video about The Isle's recently released Replay feature which allows players to record their gameplay with an in-game recording system, then replaying their game footage, and modifying them such as changing different camera angles at different times, speeding up/slowing down the footage, etc., that led me to the question: should Thrive also have this Replay/Record system like that of The Isle?
It's been done well before with Team Fortress 2, as well.
Not to mention that when done editing the replay, players had the ability to upload it to YouTube.
I've set up a poll asking for the community's opinions on this matter.
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Post by ATP Kraken on May 15, 2017 23:06:49 GMT
Where's the reasons not to have it? You can always turn it off or not use it. Custom creatures aren't a problem, just store it with the replay.
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RoboTrannic
Spacefaring
haunting deviantart
Posts: 1,005
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Post by RoboTrannic on May 16, 2017 2:01:19 GMT
Where's the reasons not to have it? You can always turn it off or not use it. Custom creatures aren't a problem, just store it with the replay. from what i heard it isn't very power intensive and has a realitivley minuscule file size
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Post by Atrox on May 31, 2017 17:19:47 GMT
I'd love this
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SirLostTime
Multicellular
Word of advice: whenever on the internet, always remain vigilant.
Posts: 32
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Post by SirLostTime on Oct 24, 2017 23:23:42 GMT
I heavily apologize for the Necro-posting, but another idea that may further enhance this replay idea was lurking at the back of my mind.
It was something I'd proposed earlier quite some time ago: being able to see which organs/bones/vitals etc., were being crushed, slashed, or otherwise damaged, if you were to land a serious hit on an enemy.
I took inspiration from the two most recent Mortal Kombat games, both of which had a Super meter that, when full, will allow the characters to unleash an "X-Ray move" that caused real serious damage to the enemy, while being able to see bones/organs being visibly damaged.
The zombie survival game, Dying Light, had a similar, but more practical, idea: not only would breaking bones stun the zombies, buying the player time to either counter-attack or escape, but, like in Mortal Kombat, you could actually see the bones you've broken.
While this may seem trivial and unnecessary, in terms of when you're controlling a creature in the actual game, I personally thought that this may add some more immersion when you are editing a replay that you might have recorded during the game.
Here's just one example: You just got done recording a replay that has your individual, a parent (again, an example), fighting with all Belgium and vinegar, with a predator/rival that wants to eat your babies. It's a brutal fight, but you win, and in the process, you deliver a blow so powerful that it cracks your foe's skull, leaving him in terrible pain with such a bad injury that it leaves permanent marks on his skull.
In the game you might only realize that you've done that through audible sounds (in this case the crunching of the bone). However, theoretically, while your editing your awesome battle, a notification in the Replay editor can notify you of any internal (as opposed to external) injuries that you, outside of the gameplay, didn't initially notice.
But, ultimately, this is up to the developers to decide.
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Post by BiologicalSomething on Oct 25, 2017 10:35:19 GMT
Now that's an interesting concept. Thing is, if people ever uploaded these replays onto video sharing websites, people may incorrectly assume that Thrive is just a typical action game. Or the aware stage is just good old violence city. This may not happen, but still. There's always a chance.
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Post by ATP Kraken on Nov 6, 2017 21:09:19 GMT
Now that's an interesting concept. Thing is, if people ever uploaded these replays onto video sharing websites, people may incorrectly assume that Thrive is just a typical action game. Or the aware stage is just good old violence city. This may not happen, but still. There's always a chance. Just wait until they see videos of the other stages...
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