This mod is for Thrive v0.3.3. I don't know whether or not it will work for earlier versions if you are still playing them for whatever reason. It also works on 0.3.4. It may work for later versions.
After some discussion on Slack and on the development forums here (http://forum.revolutionarygamesstudio.com/t/improving-thrives-visuals/311), I decided to try to have a go to manually add some blur to the backgrounds in Thrive. I think it helps a lot, and so I'm putting the download here for anyone who wants to see what it's like. I added blur for the original, shallow (blue-green), and vent (red-grey) biomes, but not the abyss which was hard to work with.
2. Make a backup of your "background" folder. For me the path looks like: C:\Users\Nick\Desktop\Thrive\0.3.3\Thrive\materials\textures\background Basically, go to the Thrive directory, go into materials, textures, and backup the folder there called background.
3. After you have backed up your background folder (in case you ever want to revert to the original backgrounds without redownloading the whole game) copy the folder from the mod (called "materials") into the Thrive directory and replace so that it merges with the original materials folder. Say yes to overwriting any original files.
I know I said I like gameplay more than graphics but this does look very good. In my opinion it could be integrated in the game rather than be a mod. Is there a reason why it is a mod? Or do you just want to know wether people like it or not before putting it into the game?
It's basically the second reason. I just discovered it a few hours ago and I don't think the team will want to re-release just for this addition. But we'll definitely experiment with new colours and blur effects for the background to see if we can create anything better and we'll take what we like the best for the next release.
The good thing is that it's incredibly easy to recolour. You just need to open it in a photo editing program like Photoshop or GIMP, and then you can use "Colourize" and set it to the hue, saturation, and lightness you like. Or you could use any other of the editing tools that you want.
Pretty cool. I like the idea. It definitely makes the game look better (slightly). I can see this work out in an actual release, but maybe some layers focused and some blurred out. Keep it up, there's new versions of Thrive coming, and I want to use the mod for that also.
Perhaps make it work with my launcher, also? (it'd be more convenient for me)