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Post by Atrox on Sept 9, 2016 0:42:26 GMT
I'll start putting up posters in people's lawns. Pics or it didn't happen Alright I'm going to make copies of this and leave em around my neighborhood. This'll really help outreach!
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Post by Mouthwash on Sept 9, 2016 1:47:15 GMT
Pics or it didn't happen You honestly deserve an award for this.
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Post by lavathor on Sept 9, 2016 2:08:26 GMT
Pics or it didn't happen Alright I'm going to make copies of this and leave em around my neighborhood. This'll really help outreach! Best part:
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Post by Matzsferatu on Sept 9, 2016 10:52:54 GMT
Godwin's law in its purest and most beautiful form
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Post by timetraveler22 on Sept 9, 2016 10:57:35 GMT
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Post by ATP Kraken on Sept 11, 2016 16:30:56 GMT
I'm going to make a shirt. And wear it.
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Post by Lanky Giraffe on Sept 20, 2016 15:58:38 GMT
Gud
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Post by untrustedlife on Sept 24, 2016 2:37:10 GMT
Pics or it didn't happen Alright I'm going to make copies of this and leave em around my neighborhood. This'll really help outreach! I think it may give the wrong impression.
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Post by Moopli on Sept 24, 2016 22:33:53 GMT
I think it may give the wrong impression. See here.
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The Uteen
Sentient
my status: very quo
Posts: 83
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Post by The Uteen on Sept 25, 2016 22:20:58 GMT
Hi! It's been a while. Trying to keep up with everything, but sadly I don't have as much time as I used to.
How's the outreach going?
Love all the fluid dynamics! Really impressive work by the coders. The realistic drag mentioned in the devblog, along with compound clouds, would really make a genuine underwater feel.
The UI design by Oliver also looks great! The simpler design could scale a bit better than the current one. I'll miss the shards, but maybe we could still reuse it somewhere (in a later stage?).
Sounds like the AI could use some work. If it could make basic judgements, based on the composition of the cell and its target, we could see more kinds of NPC cells. It sounds like we're currently hard-coding interactions, which gets exponentially more complicated with more cell types. Vouching for this to be a focus of a future update!
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Post by ATP Kraken on Sept 25, 2016 23:33:49 GMT
The UI design by Oliver also looks great! The simpler design could scale a bit better than the current one. I'll miss the shards, but maybe we could still reuse it somewhere (in a later stage?). I will attempt to combine the Metro and Shard UIs. Wish me luck.
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Post by Atrox on Sept 25, 2016 23:53:10 GMT
Welcome back The Uteen I have helped outreach tremendously by making Thrive posters and sticking them up around my neighborhood!!! Also we got into a web magazine or something but that's not as big.
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