Post by holomanga on Mar 6, 2016 19:42:10 GMT
The game's basically like this:
0. The 10,000 BC start date is as it was historically.
1. When you join (you can join at any time), you can pick a nation or tribe to play as. Nations occupy at least one province and are marked on the map. Tribes occupy only one province, and just exist implicitly until actually picked up by a player. You can also play as multiple nations and/or tribes, as long as you don't do anything metagamey like having them help each other when they should be bitter rivals.
2. Each turn lasts a number of years depending on the technology level of the world. At the start, each turn will last 100 years.
3. Nations produce focus points each turn, dependent on their size and level of organization. A one-province tribe will get about one, great powers of the modern age will get hundreds, probably.
4. Technology comes in five different branches: military, administration, cultural, industrial, and transport. Focus points can be spent to increase these.
5. Each province has some different properties:
Production - The type, and amount, of resource that the province produces
Ideology - The main ideology of the people in the province
Culture - The main culture of the people in the province
These will gradually change over time, or they can be altered be expending some number of focus points.
6. Each nation has some different properties, too:
Government type - The type of government that the nation has.
So, to join, just mark, or say, where you want to be on the map (and name your civilisation, if you feel like it):
Since it's 10,000 BC, there aren't any organised nations yet, so there's only tribes. Basically everywhere grey is a tribe.