veyraa
Multicellular
Posts: 30
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Post by veyraa on Mar 14, 2016 8:32:38 GMT
Thanks for the welcome! And yeah, I read the etiquette stuff just a couple of minutes ago, thank you. (May RNGesus grant you natural twenties <-- not off topic at all) Now to wait for my other questions to be answered xD Hehehe thank you for the kind wishes May I ask which artworks? I am somewhat of an artist myself and I'm curious. I was alluding to the work on the main page, I assumed it was by The Creator (link: revolutionarygamesstudio.com I hope no one minds this). The artwork/concept art in the little box near the top. It reminds me of Lovecraft and Keith Thompson. As yet, I have no art worth mentioning, so I hope you weren't inquiring of me personally, lol. (Once* I get an appropriate sized version of my latest piece, it will become my Avatar, but until then...)
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Post by Atrox on Mar 14, 2016 10:04:48 GMT
Ah. I'm not entirely sure those are by TheCreator. As far as I know the artwork you see on the website was made years ago by a variety of concept artists from the old forum. Good luck with your profile
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Post by TheCreator on Mar 14, 2016 15:53:44 GMT
I will inquire here, if it is all the same to the devs, as I am not a fan of Reddit. Apologies are extended if that is irritating. (I am a new member, by the by, so hello to the development team and I hope to play in the morrow) First I shall attend to Oliver (sorry for not tapping out the full name): What are you aiming for in the soundtrack? Or does it already have a direction and I just have to listen to a few seconds of it to find out? Second, it is onto "The Creator": I adore the art on the front page and pages beyond. I must ask, who has inspired such a style? (I am a bit of an artist, myself, truth be told, though I use the term loosely...) ... Oh! One more! This one is for anyone: Will there be spots for pre-made species from the community? It is a long ways off, I know, but I'd still like to know if it is something being mulled over. Thanks for any answers! Hey, veyraa! Welcome to the forums. It's completely okay that you posted here; I also didn't like Reddit when I first started using it because of its super confusing interface (it's not that bad really, its just different from what I was used to). The artwork you are talking about is, sadly, not mine (I'm more of a paint on canvas type of guy). It was actually made by a variety of different people back in the ole days. Some were made by ~scio (who is unfortunately not with us anymore) and many other who come, art, and go. Hope you enjoy your stay, and if you have anymore questions feel free to ask!
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Post by Oliveriver on Mar 14, 2016 17:35:59 GMT
There is some direction to the soundtrack at the moment. The microbe stage's soundtrack is primarily soft synth pads, with new and more complex elements added for each new stage to represent the simultaneous evolution of life towards grander forms. If you listen to the microbe soundtrack here you'll see what I mean. As he's already said, TheCreator isn't responsible for any of the website art. Here are the artists for each piece: And for your last question, no, all in-game species will develop through auto-evolution, so there won't be premade creatures (though you can still save and share your own).
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veyraa
Multicellular
Posts: 30
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Post by veyraa on Mar 14, 2016 18:26:07 GMT
Thanks you two. I am somewhat disappointed that I do not have the people responsible to chat with, though from the sounds of it, that may be selfish? Either way, I will be listening to the full Thrive ost in a bit...
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Post by olafthegreat on Mar 14, 2016 22:56:01 GMT
To either Moopli or Nick, whoever feels more associated with the questions. 1. Are there any plans for how the transition between stages, particularly from multicellular to aware, and aware to the next one (name escapes me), and if so what might they be? I apologise if I forgot a step, my memory is not the best. 2. Can you allow your creations to auto-evo on their own to take a step back every so often, almost like in plague inc. where your disease can mutate without your direction? Perhaps an option in the editor to randomly assign mutation points along the lines of the auto-evo system? 3. Where do you foresee the project being by this time next year, or by the end of the decade? You've asked us how far we think the project will get, how far do you think it will?
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Post by Moopli on Mar 16, 2016 0:34:56 GMT
> Are there any plans for how the transition between stages, particularly from multicellular to aware, and aware to the next one (name escapes me), and if so what might they be? I apologise if I forgot a step, my memory is not the best.
I'm hopeful that the transitions will not be noticeable transitions at all. For example, from Multicellular to Aware, the cutoff would probably be considered when you get a nervous system of a certain degree. I'm inclined to think the cutoff is effectively meaningless, because as your nervous system improves you will slowly develop a larger capacity to have more instinctive behaviours, more complicated ones, and eventually learned behaviour, and onwards to sapience. So there's not a big transition per se, but just some points along the timeline that we use to describe what mechanics are like at a certain point.
> Can you allow your creations to auto-evo on their own to take a step back every so often, almost like in plague inc. where your disease can mutate without your direction? Perhaps an option in the editor to randomly assign mutation points along the lines of the auto-evo system?
You will play as a member of your species within a certain population. Other populations of your species can evolve to diverge from yours, and if there isn't enough movement of genes between them, they will most likely quickly diverge into separate species no longer capable of interbreeding. We like the idea of having auto-evo also give you suggestions for what to do with your particular population, for example, in easy mode, and it would be a simple change to have auto-evo simply evolve your species for you (simpler, too). So, yeah, we could do it.
> Where do you foresee the project being by this time next year, or by the end of the decade? You've asked us how far we think the project will get, how far do you think it will?
I think, in a year, we'll be working on multicellular, and maybe a little on other stages too. In 4 years, I predict we'll be working heavily on Aware stage, and probably lightly on Awakening, Society, Industrial, and Space -- mostly not directly on playable game mechanics, but on putting together the algorithms etc that the stages need to be built upon.
I think, that by getting through Microbe stage we'll have put together an engine and dev process that does a good job of enabling a lot of progress, and we'll have enough content that we could afford to let programmers branch off onto particular things they really want to work on instead of focusing everyone on microbe stage features. So, if we do manage all that, then I think we're well-placed to get the whole thing finished.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 16, 2016 1:25:37 GMT
Any Dev can answer this question since it is a question for devs in general.
At some point in the future could there be a person to delete data or add things not mentioned in the updates? I mean it could be possible. I fully trust the devs anyways. Have you guys ever thought of it?
You could answer this question in another way. What is the process in becoming a dev in the thrive team?
My second question is will there be other games Revolutionary games will make?
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Post by Oliveriver on Mar 16, 2016 17:25:12 GMT
1. I don't fully understand. Do you mean someone messing with the code without permission? If so, I think we have that covered, because everyone contributing to our GitHub has to have their changes approved by an accepted developer, and many of our devs have their own copies of the repository anyway. 2. You submit an application, we approve you if we think you're the sort of person we want, you get invited to our development forums and maybe the Slack group if you're a programmer, you disappear within a couple of days for no apparent reason and we feel sad. That's how most of the applications have gone unfortunately, which is why there are so many programmer introductions on the dev forums but so few actually stick around. We get a pretty good number of people applying to join now, it's getting them to stay that becomes the problem. Of course, you can circumvent this system entirely by submitting a direct code change on GitHub, which is I think what you're getting at. 3. Not possible to answer. Thrive is effectively seven games in one anyway. It might happen far in the future, but that's not something to consider at the moment. Right now Thrive is the priority.
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Post by serialkiller🌴 on Mar 16, 2016 20:10:21 GMT
Question for Oliver L. : Do you want to work with music later (composing for other games for example ) ? when will you upload a new track on YouTube (doesn't have to be thrive) ? Thanks for reading
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Post by Oliveriver on Mar 16, 2016 20:33:52 GMT
More questions to answer! Woo!
1. It's certainly a possible career path. I've always wanted to be an author, but based on my current academic performance I'm heading for something mathematical. Music could be more of a hobby. Quite soon I'm planning to start promoting myself as a freelance indie game composer (I'll be moonlighting for Thrive...) and seeing if I can get some side income from it, at least for the time being. Truthfully I don't know if I can be considered good enough to warrant pay, but I'll only reach that point through experience.
2. There are a load of projects I'm in the middle of right now. Very few are close to completion though.
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Post by serialkiller🌴 on Mar 16, 2016 20:49:42 GMT
Thanks for answering my questions I am really looking forward to hear your new work . And I hope you'll be successful because you're really talented (I told a few friends who also compose music about you and they like your music too ) . Guess I have to read your book(s) when I have time ... Again , thank you for your answers
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Post by Oliveriver on Mar 16, 2016 20:58:27 GMT
I'm genuinely touched. Thanks for making my day a bit brighter.
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Post by StealthStyleL on Mar 16, 2016 21:18:48 GMT
You're considering being an author? Me too, although it would be a secondary thing. What sort of thing would you write?
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Post by Oliveriver on Mar 16, 2016 21:40:39 GMT
Yeah, being an author is kind of a risky thing. I'm certainly not going to count on it. In the past I've mostly written science fiction, but (shameless plug) I've written other things more recently. Don't expect anything public for a while though - it's going through at least three rewrites first.
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Post by serialkiller🌴 on Mar 16, 2016 21:45:53 GMT
Is there a way to read Operation Green Canary or do I have to wait untill you finish it , by the way ?
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Post by Oliveriver on Mar 16, 2016 21:49:39 GMT
If I value my dignity, I'm waiting until it's finished unfortunately. Reading back through the first couple of chapters is just painful. But I'll keep at it, hopefully. I'm conscious I've suddenly become the centre of attention here...um... TheCreator , on a scale of 1 to 100, how awesome are you?
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Post by TheCreator on Mar 16, 2016 22:48:29 GMT
102
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Post by elementalred on Mar 17, 2016 22:04:50 GMT
To whoever wants to answer: Have you heard of AlphaGo? Isn't it a bit worrying to see how AI is able to surpass humans and do stuff that even its creators haven't thought of? Do you think it will become something like Skynet from "Terminator" or "The Matrix"?
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The Uteen
Sentient
my status: very quo
Posts: 83
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Post by The Uteen on Mar 17, 2016 23:05:40 GMT
AlphaGo is pretty cool, but it's still on the level of those AI that learn to play Mario. It learns, but it doesn't know it learns. I think of it more like artificial muscle-memory than a thinking being.
Any serious AI would require pretty major advancement from today's level. Since we don't know how to make advanced AI yet, it's hard to predict what an advanced AI would look like, but I'm pretty sure it wont be anything like Sci-Fi action movies, with human-like (or plain cartoony) AI. We could create an exact replica of our brain, but we'll have made so many variations by then, it'll just be an interesting thing rather than a revolution.
There are people whose job is thinking about AI, and what the dangers and safeguards would be, and they still have many years to expand our knowledge in those subjects. In a way, it will probably be similar to self-driving cars: beta test extensively in limited environments, then gradually expand their territory.
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