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Post by lukaandjelkovic on Mar 1, 2016 10:44:25 GMT
I think that OxyToxy NT have no sense, so it should something like "Toxins" or some latin name. Shouldn't be hard, becuase it need only to replace strings in some locations.
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Post by Atrox on Mar 1, 2016 11:00:42 GMT
I think that OxyToxy NT have no sense, so it should something like "Toxins" or some latin name. Shouldn't be hard, becuase it need only to replace strings in some locations. I'm going to guess that the reason it's called OxyToxy is because it's a toxin synthesized using 3 oxygen molecules. Question for the devs: is oxytoxin ozone?
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Post by Narotiza on Mar 1, 2016 13:36:16 GMT
They're planning on replacing Oxytoxy NT with agents, anyway, so it's really just a placeholder I think.
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Post by Oliveriver on Mar 1, 2016 17:04:13 GMT
Yeah, OxyToxy is a placeholder proof of concept agent (which doesn't really prove much concept anyway because they'll work differently once compound clouds are implemented).
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Post by ATP Kraken on Aug 6, 2016 21:24:37 GMT
... they'll work differently once compound clouds are implemented. So now that we have compound clouds, how will they work?
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Post by Moopli on Aug 7, 2016 23:43:50 GMT
So now that we have compound clouds, how will they work? Differently. °¿° Edit: ok ok, proper answer: Instead of (or in addition to) simply dealing direct damage, agents will inhibit the functioning of organelles. One of the mutations available to all species would be to mutate one of their agents to be better against some species, or against some organelle (we have yet to agree on how granular the control should be), but with the tradeoff (due to how we'll model the potency and specificity of agents) that it will usually end up being worse against others, but if you're lucky, sometimes end up being better against something else too.
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