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Post by soundwave on Feb 7, 2018 21:44:49 GMT
Call the new ships Traimoats (I'm terrible at naming things lol XD)
Vote 1:Find another food source
Vote 2: Head East on a ship and make a colony
Vote 3: Find Metals i can use
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Post by agenttine on Feb 7, 2018 22:46:00 GMT
Here's an extra that I can't include in my normal vote now...
Extra 3: Give the Bariya *ALL* of the techs/designs we have in order to modernize them. This includes tanks, our standardization, the currency, etc, but not the Voitto.
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Post by Just a Dude on Feb 7, 2018 23:11:53 GMT
VOTE 1: Expand our colony on the western isle and study the creatures and plants there to see if anything can be of use to us either as a mount, medicine or weaponry.
VOTE 2: Build another ground factory
VOTE 3: Build a shipyard
VOTE 4: Build yet another shipyard but this time on the western isle
VOTE 5: Expand our empire up north until we reach the mountains
EXTRA: Send the Salo soldiers fighting the Yajuta some sweet, sweet premade chainmail.
EXTRA 2: Send the Salo armies fighting the Yajuta just enough explosive powder for the war
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Post by lordclassyus on Feb 8, 2018 8:26:43 GMT
Important extra: Use our Jordal cargo ships to supply food to the Salo armies. Ship them also a few of our ballistas.
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Post by February Steam of Foushoo on Feb 9, 2018 1:21:38 GMT
Vote 1: develop a weapon that can be used while mounted atop a (the horse thingy we have). Vote 2: develop better fishing techniques.
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Post by serialkiller🌴 on Feb 12, 2018 12:20:04 GMT
Salo Empire
Vote 1: Fix our standardizations - we would probably benefit from being able to read our ancient texts.
Roll: 12
Outcome: You fix the system, but the texts are still lost.
Vote 2: Create some sort of paper for us to write down any new discoveries/rewrite old ones.
Roll: 11
Outcome: You produce a red papyrus that can be used to document new discovieries better.
Vote 3: Build a ground factory.
Vote 4: Experiment with medicines
Roll: 19
Outcome: You learn how to use herbs, alcohol and fire to disinfect wounds. Your soldiers benefit from this.
War Vote 1: Send some corpses over the Yatujah's walls - we can demoralize them and spread the diseases that we have immunities and vaccines for.
Roll: 17
Outcome: You throw some corpses over the wall, and soon an Ebola-like plague spreads. The bacteria seems to have mutated, and the common Alithei’s farmer disease becomes a terrible and highly infectious epidemic.
War Vote 2: Keep up the naval blockade against the Yatujah.
Roll: 2
Outcome: Food runs out , but thankfully deliveries from other nations arrive in time .
War Vote 3: Set up some tanks to siege down the catapults at the Yatujah's port walls so that our ships can move closer.
Roll: -
Outcome: the tanks aren't finished in time
War Vote 4: Enforce the most terrifying campaign ever - exterminating any refugees/citizens of the Yatujah we can by setting up Ctah patrols.
Roll: 12
Outcome: You catch and execute many refugees, and the Salo become the embodiment of death for the Yajutans.
War Vote 5: Use the few Ctah cavalry we got past the wall to act as spies/instigators of terror in the Yatujah territory.
Roll: 7
Outcome: Your people neither understand nor speak the foreign language, and riding a 2 meters tall lion isn't exactly helpful either. The Ctah get killed, but not without taking down hundreds of families before.
Power: 4
Stability: 1
Economic Power: 3
Points to spend: 3
Factories: Shipyard (5) , Standart, Ground
Population: 1130000 - growing
Recruitment Rate : 15 % (Deactivated during war)
Soldiers : 99000
Ships: Voitto Class (20), Velidah Class (1)
Ground Vehicles: Motus Telum (10)
Traits : Warmonger (2)
Pacifist (-2)
Domesticated: Elaik
Quinn
Vote 1: build some light weight buildings that are lose from the ground. With a bunch of sturdy rope, we should be able to carry these buildings tied to the Imperators. As a sort of flying fortess, but for trade
Roll: 18
Outcome: You construct large wooden baskets that can be carried by your large Birds .
Vote 2: Expand our knowledge about chemistry/alchemy.
Roll : 6
Outcome: You find out about the explosive powder from the Alithei, and classify the main ingredient, the yellow flower, as a chemical called Sulfur.
Vote 3: Use Isha eggs to make a giant omelet, the largest there is in the world. After it's done, we'll freeze it in special underground museum to keep it cool with some Also ice.
Roll: 7
Outcome: The omelet is obviously a stupid idea and the outcome is terrible. Many people question the sanity of the King, and he soon gets replaced by his little sister. However , at least omelets become a popular food in your empire.
Vote 4: Build the underground museum for the omelet to be stored.
Roll: 20
Outcome : You build large underground structures, and many museums and theatres pop up in the underground. This helps you to use the space you have efficiently and could perhaps be used to save your people on time.
Vote 5: Try inventing a stronger type of metal than we are currently using.
Roll: 6
Outcome: Whatever you try, your workers can't seem to copy whatever the Salo did to make their steel so strong .
Power: 5
Stability: 3
Economic Power: 4
Wonder(s): The great flute - able to boost your armies morality and give commands on almost the entire central continent
Population : 1800000 - growing
Points to spend : 3
Factories: Standard, Shipyard (2), Research Facility (2)
Recruitment Rate : 5 %
Soldiers : 91000
Weapon(s): Ballista (medium quality)
Ships: Jordal (10)
Traits : Warmonger (-1)
Pacifist (1)
Domesticated animals: Isha, C. imperator
Ausirana
Vote 1: Look for any known or previously unknown cure to this epidemic, it can't be allowed to spread any further!
Roll: 9
Outcome: You can't find a cure. The disease spreads more and more in the south part of your empire.
Vote 2: Experiment with creating an alternative fuel from wood called charcoal. It will not only burn hotter and longer (making smelting metals easier), and can even be used as a writing utensil.
Roll : 6
Outcome : You invent charcoal, and your steel production becomes cheaper and faster.
Vote 3: Send colonization parties up and down river to expand the domain of the Rokh. If we are to support a burgeoning population, we must have the room to do so.
Roll : 5
Outcome : Because of the disease , not many people are able to serve as settlers .
Power: 3
Stability: 0
Economic Power: 2
Wonder(s): The great temple (More successful conversions of foreigners, citizens are less likely to convert to another religion, tourism magnet.
Population : 650000 - growing
Points to spend: 4
Factories: Standard, Shipyard
Recruitment Rate : 5 %
Soldiers : 32000
Ships: Anduna (20)
Traits : Warmonger (0)
Pacifist (0)
Domesticated animals: Sirokha, Auronkha
Tsalmo`ne
Vote 1: develop a weapon that can be used while mounted atop a (the horse thingy we have).
Roll : 19
Outcome: You develop lances, and your cavalry becomes the strongest of the world.
Vote 2: develop better fishing techniques.
Roll : 16
Outcome : You invent fishing nets and catch large amounts of fish with your ships.
Power: 2
Stability: 1
Economic Power: 1
Population : 1800000
Points: 1
Factories: Standart, Shipyard
Recruitment rate : 5 %
Soldiers : 90000
Weapon(s): Ballista (high quality)
Ships: Ikura Class (10)
Traits : Warmonger (0)
Pacifist (0)
Domesticated animals: C. amicum
Maurathia (soundwave)
Vote 1:Find another food source
Roll: 11
Outcome: You improve your fishing techniques
Vote 2: Head East on a ship and make a colony
Roll: 3
Outcome: The ship sinks , and your efforts fail.
Vote 3: Find Metals i can use
Roll: 18
Outcome : You start producing a strong yet expensive steel yourself .
Power: 3
Stability: 3
Economic Power: 1
Population : 1800000 - growing
Points: 1
Factories: Standard, Shipyard
Recruitment rate : 5 %
Soldiers : 90000
Ships: Traimoat (10)
Weapons(s): large Bolas
, 20 K. princeps
Traits : Warmonger (1)
Pacifist (-1)
Domesticated animals: K. princeps
Children of Sand
Vote 1: Develop a bow with a much longer range using our bronze as the bowhead, continue with the cartridge design, but make it portable to be held by soldiers.
Roll: 8
Outcome : you construct a very large bronze bow, but it is costly to produce in your current situation.
Vote 2: Attempt to find a new food source to circulate with the people.
Roll : 11
Outcome: Your people start eating Cirt-as and even corpses.
War Vote 1: Lead a hunt for any Ctah Cavalry that remain inside the walls. Any beasts killed can be used for a food supplement.
Roll : 12
Outcome : some ctah are killed, and they are eaten by your people .
War Vote 2: Continue Port Defense, but try to force them back further with our faster Utesh-Kass ships.
Roll : 2
Outcome: Your ships get destroyed by the ram bows of the enemy.
War Vote 3: Continue to fire at any Salo that comes near the wall.
Roll: 17
Outcome: You successfully defend the wall
War Vote 4: Retake the river with cavalry, archers, and warriors. Use guerilla tactics, and should enemy soldiers get close to our Cirt-as, may they be crushed under foot.
Roll: 4
Outcome: You cannot take the river back, and the crossbows of the salo soon take down any Cirt-as used .
War Vote 5: Evacuate civilians near the war zone to the Great Temple of Sokra.
Roll : 6
Outcome : Many citizens decide to flee instead , and get caught by Salo patrols. Children , old people and babies get brutally slaughtered by the enemy forces .
Extra : a terrible disease starts spreading.
Power: 2
Stability: -1
Economic Power: 1
Wonder : the temple of Sokra (+4 on every religious vote)
, The great wall (protection from foreign armies)
Population : 270000
Points: 1
Factories: Shipyard, Standart
Recruitment rate : 10 %
Soldiers : 27000
Weapons: Catapult (medium quality)
Ships: Soukass Class (10)
Traits: Warmonger (0)
Pacifist (0)
Domesticated animals: Cirt-as
Alithei Empire
VOTE 1: Expand our colony on the western isle and study the creatures and plants there to see if anything can be of use to us either as a mount, medicine or weaponry.
Roll : 19
Outcome : You find out that many of the spices have healing effects, and some just hurt incredibly when in contact with the eyes. This makes them even more precious.
VOTE 5: Expand our empire up north until we reach the mountains
Roll: 16
Outcome : You expand your empire and conquer any primitive tribes in your way.
Extra : You send the Salo some chainmail armor .
Power: 5
Stability: 3
Economic Power: 6
Wonder(s): The great telescope- improves astrology research for you and anybody that is involved in a joint research with your empire.
Population : 1400000
Points: 14
Factories: Shipyard, Standard, ground factory
Recruitment rate : 5 %
Soldiers : 34000
Weapon(s): Catapult (medium quality), Ballista (medium quality)
Ships: Iosto Class (10)
Ground vehicles: Motus Telum (10)
Traits : Warmonger (0)
Pacifist (0)
Domesticated animals: T. immanemque
Bariya Sultanate
Vote 1: Try to adapt some Sand Sailors for river travel
Roll : 16
Outcome : You alter the sand sailor design. Now it can float on the water and on the sand , making it the most mobile vehicle around.
Vote 2: Try to make the catapults mobile
Roll: 20
Outcome: Your catapults get wheels and sails, and they now can cross long distances in the desert and different terrain. Not only that, but your catapults are the strongest around, with some being up to 5 meters high.
Extra : Salo engineers and scientists give you access to many technologies , including the strongest known steel and ballistas.
Power: 3
Stability: 3
Economic Power: 3
Population : 260000
Points: 6
Factories: Standard, ground factory (2)
Recruitment rate : 10 %
Soldiers : 26000
Weapon(s): Catapult (medium quality)
Ground vehicles: Bahar Class (20)
Traits : Warmonger (1)
Pacifist (-1)
Domesticated animals: S. migrantis
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Post by agenttine on Feb 12, 2018 15:56:31 GMT
So annoying...
Vote 1: Try to recover the old texts.
Vote 2: Search for the perfect writing materials and tools.
Vote 3: Experiment with calvary weaponry -basically, develop lances.
Vote 4: Make gunpowder through experimenting with the Alithei's explosive powder.
War Vote 1: Ship in as much of our army as possible to the Yatujah lands (don't deploy them into battle with this vote please)
War Vote 2: Keep on navally blockading the Yatujah.
War Vote 3: Use our tanks to destroy the catapults on the wall.
War Vote 4: Keep up the genocide.
War Vote 5: Get some Ctah calvary over the wall and destroy the factory.
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Post by lordclassyus on Feb 12, 2018 19:38:13 GMT
Right then, let's try something less dumb than a giant omelet.
Vote 1: See if we can find more sources of this sulpher.
Vote 2: Make a large supply of food and clothing. We are going to need that next turn.
Vote 3: Start organizing the logistics for a world-wide feast. Before we can give this feast however, we need to make sure that everything is prepared for the giant onslaught of people.
Vote 4: Breed the Imperators into a stronger breed.
Vote 5: Try to strenghen the effects of our current drugs
Extra: Send a bunch of our currency to the Tsalmo'ne, I think they can use the help.
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Post by soundwave on Feb 12, 2018 22:09:55 GMT
Vote 1: advance ship making
Vote 2: create new weapons
Vote 3: increase education
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Post by February Steam of Foushoo on Feb 13, 2018 0:48:29 GMT
Vote 1: set up militias to ensure trade is kept to what is agreed and nothing more. Vote 2: develop wheeled carts that can be used by merchants to get their products from wherever they are made to where they can be moved by ship. And for day-laborers and farmers in moving raw resources to facilities where they can be worked to final products. Extra: Offer the Quinn a trade of our paper & accept their currency in exchange for their Jordal ships and them accepting our writing system.
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Post by Bigyihsuan on Feb 13, 2018 1:08:46 GMT
thanks salo for spreading the plague gj thanks for the steel
Vote 1: Upgrade the military to use steel weapons Vote 2: Steel-reinforced wall breaker Vote 3: Shipyard
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Post by lordclassyus on Feb 14, 2018 8:06:19 GMT
Extra: accept the trade deal with the Tsalmo'ne. (We'll trade 3 Jordal ships in total.)
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Post by Just a Dude on Mar 4, 2018 13:19:31 GMT
VOTE 1: Colonize as many of the western islands as possible
VOTE 2: Invest in chemistry research to figure out how to make more effective and powerful medicine, narcotics and cures (if any powerful narcotics should be discovered, they should not be distributed to the public or used by the people of our nation of course)
VOTE 3: While at it, research Alithei anatomy to figure out the inner workings of ourselves and improve our knowledge about biology in general
VOTE 4: Build a ground factory on the western isle
VOTE 5: Research our sulfur and try to find good ways to weaponize it.
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