infectant
Multicellular
Spreading throughout your body...
Posts: 44
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Post by infectant on Apr 28, 2016 23:15:02 GMT
Shields can block matter in most sci-fi series. How do you think those Star Destroyers survived the asteroid field? Although since lasers and radiation are big problems in space, deflecting EM is quite useful.
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infectant
Multicellular
Spreading throughout your body...
Posts: 44
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Post by infectant on Apr 28, 2016 23:19:56 GMT
Regarding the main thread, I would have five different types of specialized soldiers, plus ordinary ones. All would utilize cutting-edge powered armor and plasma weapons, as well as an array of vehicles. All types would also have different armor types for different kinds of planets, even including flying around on a gas giant. Sorry, but this is my favorite part of the game.
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Post by StealthStyleL on Apr 29, 2016 7:22:07 GMT
Hi infectant. Can you try not to double post in future please? Thanks.
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Post by lowry on Apr 29, 2016 21:27:02 GMT
I'd take the engulfing through diplomacy and trade rather than war to begin with, forge alliances that make my allies so dependant on my trade that I ond by one crash them into space debt until I can eventually buy systems or planets off of them, or engulf them in one fell swoop by making them my vasal. Then I'd ensure I had a booming economy before interacting with other pivotal intergalactic civs by waging wars fueled by vasal income, and hired space mercanaries. Military, mercantile and produce based jobs would be encouraged whilst research roles less so (as a vasal civ could hopefully be pushed into becoming my technology Belgium). Military and mercantile would be prestigious higher to middle class roles, whilst my lower middle to lower classes would do what labour would be needed, machinery operating etc. With a hopefully thriving economy all classes should have a substantial and reasonable standard of living, the only true differences lie in the possessions they hold. I'd unite all my people under one religion, similar to the idea of reincarnation, if you fulfilled your role in this life, the next will be better, with a very open to interpretation lore and a moral code beautifully crafted to encompass all positive taboo. There is a never ending amount of deities, with pantheons based around entire planets, though most of these deities are reincarnations of each other and are believed to make up the hive mind of one singular divine entity. As for my strategies in warfare, I'd distract enemy forces with a sheer enormous Zerg rush of fighters, whilst my larger frigates take strikes with well places torpedo barrages or emp pulses. To finish off large enemy flagships I'd use what if refer to as my 'destroyer' class ship. Each destroyer would be mounted with 2 to 3 electromagnetic railguns (on each side), that use a serious of electromagnets (or artificial gravity tech) to pressure molten metal into a semi-solid and fire them in procession to broadside enemy fleets. As for my ground infantry, I'd contact enemy forces first with a barragement of chemical and biological gas bombs, which my troops would be vaccinated and resistant to. Each soldier would be equipped with a standard issue impact rifle, which is in essence a semi automatic shotgun that fires piercing physical projectiles and a burst of plasma, followed by a fraction of a second delayed magnetic pulse to boost the projectiles with extra speed. Other weapons for specialised units would include armour piercing railguns, swarm barrage RPG's and what I can only describe as a plasma magnum.
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infectant
Multicellular
Spreading throughout your body...
Posts: 44
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Post by infectant on Apr 29, 2016 21:41:33 GMT
But what if the enemy soldiers wear gas masks? Other than that, please put it on YouTube when the game comes out.
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Post by Aquos on Apr 30, 2016 11:43:49 GMT
I'd take the engulfing through diplomacy and trade rather than war to begin with, forge alliances that make my allies so dependant on my trade that I ond by one crash them into space debt until I can eventually buy systems or planets off of them, or engulf them in one fell swoop by making them my vasal. Then I'd ensure I had a booming economy before interacting with other pivotal intergalactic civs by waging wars fueled by vasal income, and hired space mercanaries. Military, mercantile and produce based jobs would be encouraged whilst research roles less so (as a vasal civ could hopefully be pushed into becoming my technology Belgium). Military and mercantile would be prestigious higher to middle class roles, whilst my lower middle to lower classes would do what labour would be needed, machinery operating etc. With a hopefully thriving economy all classes should have a substantial and reasonable standard of living, the only true differences lie in the possessions they hold. I'd unite all my people under one religion, similar to the idea of reincarnation, if you fulfilled your role in this life, the next will be better, with a very open to interpretation lore and a moral code beautifully crafted to encompass all positive taboo. There is a never ending amount of deities, with pantheons based around entire planets, though most of these deities are reincarnations of each other and are believed to make up the hive mind of one singular divine entity. As for my strategies in warfare, I'd distract enemy forces with a sheer enormous Zerg rush of fighters, whilst my larger frigates take strikes with well places torpedo barrages or emp pulses. To finish off large enemy flagships I'd use what if refer to as my 'destroyer' class ship. Each destroyer would be mounted with 2 to 3 electromagnetic railguns (on each side), that use a serious of electromagnets (or artificial gravity tech) to pressure molten metal into a semi-solid and fire them in procession to broadside enemy fleets. As for my ground infantry, I'd contact enemy forces first with a barragement of chemical and biological gas bombs, which my troops would be vaccinated and resistant to. Each soldier would be equipped with a standard issue impact rifle, which is in essence a semi automatic shotgun that fires piercing physical projectiles and a burst of plasma, followed by a fraction of a second delayed magnetic pulse to boost the projectiles with extra speed. Other weapons for specialised units would include armour piercing railguns, swarm barrage RPG's and what I can only describe as a plasma magnum. now i think about it your religion really reminds my of hinduism ......
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Post by lowry on Apr 30, 2016 12:40:31 GMT
now i think about it your religion really reminds my of hinduism ...... That's what it's based off of..... It was quite effective
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Vultblooop
Multicellular
Ree, normies out please.
Posts: 36
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Post by Vultblooop on Jun 15, 2016 7:12:52 GMT
I would use what I always use, Umardoloth. I haven't really got around to making to much to do with the Space-faring era of Umardolothian history, but I have been working rather hard in Starmade, Spore, and Space Engineers towards making ships for it.
Das Umardolische Kaiserreich controls (as of now, lore-wise) 15 habitable star systems, 6 of which where inhabited by sentient species, and 3 of those 6 sentient species resisted Umardolothian rule (Acrantak-Umardolothian War, Wavalaca-Umardolothian War, Boil Wars). Each of those wars, Umardoloth won with superior firepower, tactical supremacy, and technological supremacy. Umardolothian Government is more dictorial than most, but the citizens of Umardoloth view it more of apart of their culture, and way of life to have one sovereign rule them, rather than a bunch of rich old white guys sitting around a table thinking about what will benefit their corporate needs (propaganda ftw!). The populace of Umardoloth don't view the Emperor as a God, but it wasn't all that way... 487 N.A.
"The Kaiser walked out from the palace, into the gardens, then onto the balcony overlooking the flatlands of Ergeburgestadt. All of the Peasants from the 2nd District where gathered below the palace, faces showing expressions of rage, and pure hatred for the events that took place there later that day. Before the Kaiser could speak, the crowd erupted at the sight of him in his black silk robes. They began to throw bags of waste (all of the numbers, lol... So mature of me, I know) at him. Eventually, one hit the Kaiser dead in the face, he let out a wail and flew backwards. He immediately ordered the 14th Imperial Tod-Soldaten Regiment to open fire on the crowd. The crowd started to scatter, but where funneled into the 1st district after the Imperial Guard emerged from their barracks on their left, trampling many of their own in the process. Then, they where stopped by the Kandy Lancers, who began trotting towards them down the long street, they kept running, thinking they could get the the intersection. Then, behind them, they heard hundreds of cracking sounds. It was the Imperial Guardsmen. They where advancing, pushing them down the street. At this time, many seen that the Kandy Lancers had reached the Intersection before them, it was over, but most refused to believe this. They began screaming, and clawing at the buildings at their sides. I will spare the details here, but when it became apparent that there was no escape, the surviving few bowed down and began to pray to Siraxta for a swift and merciful death. Then, the sky darkened, making the already dark street pitch black. Lightning hit the group in front of the Imperial Guardsmen, then, in front of the Kandy Lancers. The Emperor exited the Palace, and seen that it was pitch black. He waited, as all the Shooting stopped, the cries of the dying stopped, the sounds of charging horses had stopped... All sounds had ended but the crackle of lightning in the distance. (This is getting way to long and cheesy, I am just going to sum it all up, if anyone wants to hear what happened in the long run just pm or something) To make a very long story short, the storm cleared, and everything was still silent, so the Kaiser ordered the Imperial Guard to advance (You can see everything from the palace balcony), they ignored, he then foolishly said "I AM A LIVING GOD OB-" Then a dark humanoid figure acceded from the sky, roasted Vultblooop XI, then killed him. She them turned to the crowd, looking in awe in this point, and said "Emperors of your nation are not gods, but mere outlets for our divine justice. ect." And that, little children, is why Emperors are not gods in Umardoloth."
Blah... Blah... I guess I should get to actual "cool" stuff now. I have always been a fan of using large ships, rather than a bunch of little ones. It has always been more appealing, and epic rather than a bunch of fighters doing loops and boring stuff like that (by boring I mean that it just gets very linear after a while of it). I am the same way about naval combat as well, fighters kinda just "ruin" naval combat for me and a lot of the other naval enthusiasts I meet. It's not as... Honorable I guess, there is something about just seeing fleets fly their banners proudly while firing huge guns at one another, without the stress of worrying about a carrier, or airplanes. I am just rambling now, so let me just explain what the Umardolothian Imperial Interstellar Navy is. As I said earlier, I like capital ships more than just fighters, although we have them, they are mainly interceptors for fighting bombers (Fighters don't do much against capital ships, lol). They where, however, designed for dogfights against fighters as well. I have tested them out in a fleet battle in Space Engineers once, and they did... Ok at the very least, although I think the Flak from our Destroyers did most of the work. Capital ships are all required to have 5 heavy flak, and 15 light flak (heavy flak is a 2 cm auto cannon, light flak is a 50 cal. Hexa-barreled cannon). The Main guns on Capital ships vary from the class, but Cruisers have erhm... Umm... Well then, I generally haven't thought of armament until now, lol... Let's see, I will just use the weapons I have on Istrolid. Light Cruisers have 4 Plasma Cannons (I will design the shells later, but I will probably find out that there is no metal that can contain plasma, lol). Heavy cruisers have basically the same load out... Damn, ok, I really need to take my time and make these ships... I will do that later, I really just want to finish this...
Ground Troops: Umardolothian Ground Troops vary quite a bit, but as I said before, I am not really to this point in Umardoloth's time yet. BUT I do know that I will be carrying over a lot of the soldiers I use in my modern stages, such as the Death Soldiers (Skull Men), Imperial Shock Troopers, Moles, and Panzar Korps. So lets get right into the military i guess (don't you just love that forced meme?)
Umardolothian Tod Soldaten: these are basically just regular Shock Troopers in terms of Uniform, not much detail put into it as they are sent into horrible situations. But their gasmasks have detailed skulls painted on them, which really help with wars against tribal peoples who fear demons and such. They are amazingly trained soldiers, they live in harsh conditions, and are trained in all part of Nervusius as childs to adults. Wars Fought in since the "Growth": Boil Wars and the Wavalanca War Battles fought in: "The Bloody Peninsula"(Boil Wars), Battle of Konith (Boil Wars), The Crosses (Boil Wars), Jakkalanka (Wavalanca Wars), and Torrinth (Wavalanca War) Imperial Shock Troopers: Basically just Tod Soldaten but with less training, and less intimidation. They are not called "Umardolothian Shock Troopers" because they take in all races, from all colonies, not just the Fatherland.They are still better than Moles, or the Volksturm, but equal to that of the standard infantryman. They are trained to get up close to the enemy, shooting their Trench-guns, assault rifles, railguns, and other weapons point-blank. They are experts at hand-to-hand combat, taking an extra year more to a standard infantryman in order to learn more techniques and to train with close ranged weapons.
Moles: Moles are literally just mole people that Umardolothian Scientists found underneath the Bantanian capital after they blew it up. It turns out, the Facist regime was being manipulated by them the whole time, after a series of bloody wars with them , they bent the knee to the kaiser and vowed loyalty. Umardoloth has made sure they would never be able to rise again by castrating males every so often to make sure the population will never go above a certain number. Moles specialize in subterranean combat, which helps on desert worlds where there are some insect or some other creepy s##t like that... ugh...
Panzar Korps: Tanks... Huge, Amazing, Tanks...
Umardolothian Group Troops would fair decently in space warfare, with huge capitalships and thousands of interceptors in each fleet (I am not saying IF we had that many, I am saying we have that many in each fleet). Proud warfare isn't meant to be swift like space warfare, Umardoloth will basically constrict planets until the forces there surrender. Umardoloth of course them tortures and kills prisoners for being weak, lol. All Umardolothian Soldiers are trained in the art of Trench Warfare, which is what we always use (unless its a bug planet.. *cringe*). If you don't know what Trench Warfare is... Get help, read a book, for the love of god learn one of the bloodiest wars in human history. I am really tired as I write this, and I am not using my laptop, so yeah... Forgive me if this makes literally no sense, and there are lots of typos. So far, this seems to be one of the only serious things here, which is sad. I will write another post explaining stuff in more detail.
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Vultblooop
Multicellular
Ree, normies out please.
Posts: 36
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Post by Vultblooop on Jun 15, 2016 7:18:02 GMT
That moment when you realize that it didn't event take you that long to write something that could legitimately be long enough to be a page in a book... I feel an error 404 coming on guys ;-;
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Post by Atrox on Jun 15, 2016 13:53:39 GMT
Vultblooop, don't worry about crashing the page or anything hahaha. The character limit is exactly 262144 characters, which is a hell of a lot more than what you wrote. A 404 error, btw, is when you try to find a web page that doesn't exist. Final thing: try not to double post. There's an edit button that you can use to modify your post.
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Vultblooop
Multicellular
Ree, normies out please.
Posts: 36
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Post by Vultblooop on Jul 8, 2016 23:06:04 GMT
Vultblooop , don't worry about crashing the page or anything hahaha. The character limit is exactly 262144 characters, which is a hell of a lot more than what you wrote. A 404 error, btw, is when you try to find a web page that doesn't exist. Final thing: try not to double post. There's an edit button that you can use to modify your post. lol, what I meant by that was something like, "404: No Life found", or something along the lines lol.
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