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Post by elementalred on Nov 1, 2017 19:30:19 GMT
Yeah, I was wondering if seasons were going to be a thing in Thrive. It could be interesting gameplay-wise where you have to adapt to the changing temperatures and maybe some creatures may change there behavior depending on the season, like some migrating to warmer regions, others hibernating, etc. Also, plants could lose their leaves or whatever...
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Post by QuantumCrab of '18 on Nov 1, 2017 21:16:52 GMT
It will. Believe me it will.
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SteamBun
Multicellular
Excited for Thrive 0.4.0!
Posts: 21
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Post by SteamBun on Nov 3, 2017 23:51:37 GMT
Don't worry, something obvious as this cannot be not included in an epic game like Thrive, this will defiantly be added, it isn't even debatable.
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Post by QuantumCrab of '18 on Nov 4, 2017 2:29:14 GMT
Don't worry, something obvious as this cannot be not included in an epic game like Thrive, this will defiantly be added, it isn't even debatable. ... Did you... Did you say... Defiantly?
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Post by ATP Kraken on Nov 6, 2017 21:05:17 GMT
Seasons would be part of planet generation, because axial tilt, rotational period, and the like are calculated. Seasons would be a simple task, hitching off of that (unless you live on a moon, then it's harder).
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