Post by soundwave on Jun 9, 2017 14:24:43 GMT
Round 4
The contracts and curses
(Fernwanderden) SerialKiller- Vote: Go to Oasis and settle down (Roll: 13)
The Fernwanderden after seeing the Oasis the Shaman leader said that it would be best to settle there and stop their movement. Scouts were sent ahead to look around the Oasis to find plants and or animals they could use as a food source. What the scouts found was a peculiar plant that was as hard as iron. The scouts found the plant to also have thorns, what one of the scouts didn’t know was that the plant had the ability to paralyze someone for about 2 minutes if the thorn poked them hard enough. There was fruit deep within all the thorns of the plant. After a long time, they finally reached the fruit and what they found was that the fruit had energizing water inside. The new discovery seemed to benefit the tribe and so they were glad to find this blessing.
Stability: 1 (stable)
Power: 1 (Tiny)
(Alter) Skyguy98- Vote: Worship the crazy ball, and magic centered around craziness (Roll: 18 (Finally you get some luck on the rolls)
The people of Alter became entranced with the floating eyeballs (name this demon whatever you want Skyguy) and thought that they could learn magic from it and become much stronger than they once were. The Shaman leader of the Alter tribe began to make a contract with the eyeball. The contract made it so that the next generations of the Alter would be able to learn magic that affects the mind. A bonus that the Alter tribe got was the ability to see through the contracted demon eye. The worship of the Floating eyeballs helped to stop the spread of the tribe’s insanity.
The contract has made it so that the Alter can no longer be effected by any attack on the mind, and during some events people have more of a calmer mind and seem more prepared.
Stability: (0) Unstable
Power: (1) Tiny
(Kazarites) Mitobox- Vote: Go into the dungeon attempt floors 1-5 (Roll: 8)
The tribe made an agreement to send a few warriors and hunters to enter the dungeon and try to beat up to floor 5 and were warned not to go any higher or to continue if there were too many casualties. As soon as the team entered the Dungeon, they were greeted by a small moving tree that seemed like the Gloom Trees outside. This tree then started attacking them, at first the team was surprised and a few got injured but then they came back at it in full force and chopped it down. While looking inside the room they found 2 chests one was rigged with a poison dart trap and the other was just a normal chest. They found a sign in front explaining that but because they couldn’t read what the sign said they tried to open the rigged chest. One of the team members was greedy and excited to gain riches and or new spells for the tribe to learn but when he opened the chest he got shot by the arrow and in doing so instantly killed him. Surprised the rest of the team were surprised and from this lesson they would teach other not to open treasure chests without being sure it isn’t trapped.
What the people found in the chest was a paper what it said was, “surprise!!!” but because they couldn’t read it as of right now thought it was a short spell. Fearing what was in the next chest they left it alone and moved on to the next room. Like the first victim, the next person to die was energetic and excited about seeing new things, because of the curiosity he opened the door and then fell into a pit of spikes. The group then sealed off the door to ensure that no one would ever enter that spot again.
After what seemed like hours they finally found stairs and the group went down it. When they entered the room, they noticed something was different about this floor compared to the second floor and that was the fact that there was a jungle inside. When they entered in the second floor they also began to sense a presence stalking them. Quite a bit of the group was getting paranoid and scared, they didn’t find a single thing in the second floor compared to the first floor. Further into the second floor they ran into more traps and these traps were too complicated for anyone to get out and because of this the group had to abandon hope on getting the trapped people out.
After a long while the group found fire in the distance interested they walked over to where it was what they found was a horrific scene. They found most of their trapped comrade’s dead inside a small hut in the middle of the second floor.
When they found the sight, they noticed that the head looked weird with small holes being poked into the neck and the head of their comrade looking dry. Most were freaked out by this and a few ran away from the safety of the group and ended up being killed by the unknown entity. What was left of the group was half started to run for the first floor a few got attacked but were let go for some odd reason. When they finally reached the first floor they were happy to have survived. After the encounter with the creature they all got out of the dungeon and went to report what happened to them to Kazar.
Stability: 1 (stable)
Power: 1 (Tiny)
(Korens) Agenttine- Vote: Convince the people that culling the population of people about to die will strengthen their genetics (Roll: 7)
Fiod fearing he would lose power from this incident said to his people “To survive we need to band all the people closest to death together and keep them somewhere, and in by doing so you shall strengthen our genes!”. The speech helped to keep the morale at a curtain level, when he said this most of Fiod’s supporters went and stuck all the people nearing death together. After the big announcement, the people who were closest to death all began to protest at Fiod saying that it was his fault for creating the curse. During the protest, the group slowly became increasingly violent and then just started trying to throw rocks at Fiod to injure him. One rock finally hit him because of this he got mad and sent his followers to attack these people. A small fight broke out and a few were severely injured but not close enough to death to burn.
Finally, after the small fight the two groups came to an agreement. The agreement was about how the death people would be treated. In the agreement, death people would be allowed to stay near the main group and given back some rights. For the people against keeping the death people around (Name this group something it will be annoying to say either near death or death people lol) they made it so that the younger people would have a little bit more power over the older people.
Stability: 0 (Unstable)
Power: 1 (tiny)
(Iberians) GabrielGG- Vote: Try to domesticate other animals of the region (For meat, milk, and cloth) (Roll: 3 (doesn’t look like the rolls want to let you tame anything :/)
The leaders of the Iberian tribe not learning from the mistake, came up with the bright idea of taming more animals with using the same idea. So, some new tamers were sent out to tame some potential animal. What they found was a two-headed bear with a spiked shell on the back (name this species whatever you want Gabriel). The tamers thought that the bears would probably have good meat so they thought to tame a few for the tribe. The tamers waited for a good chance to capture two cubs that were near one of the two headed bears. During the time, the bear left the two cubs to fend for themselves the tamers came out and took the two cubs and ran. What they didn’t realize was that the two-headed bear was still around, and because of this it stalked them. The tamers brought the two cubs back to the base camp and proclaimed proudly that they had found a powerful species they could use to their advantage. From the shadows, a group of 5 two-headed bears came and attacked the camp.
Some brave warriors fought the two-headed bears but were no match for them because of the thick hide and shell the protected them. This surprise attack also led to a loss of supplies, the people in response began to dislike the tamers. Some began to say that they should stop domestication and taming in general because of the fear of animals attacking their settlements. While others felt it is a good idea to have some tamed animals for different uses.
Stability: 0 (Unstable)
Power: 1 (tiny)
(Alkala) Immortal_Dragon- Vote: Head East (Roll: 15)
The Alkala tribe took a long time to finally leave the valley of the ancients the reason was because they wanted to prepare themselves better than the other tribes. The patience worked out for them and because of this found many goods left behind by the others. They then believed that heading East towards the plains was a good idea. During their travel, they found a large flightless bird that was large enough to ride upon. While traveling they also found a large river with a large crocodile like creature with large spikes protruding from its back.
Stability: 1 (Stable)
Power: 1 (tiny)
Finally finished this, soo guys how do you like the game thus far? and also hooray we have reached 5 pages
The contracts and curses
(Fernwanderden) SerialKiller- Vote: Go to Oasis and settle down (Roll: 13)
The Fernwanderden after seeing the Oasis the Shaman leader said that it would be best to settle there and stop their movement. Scouts were sent ahead to look around the Oasis to find plants and or animals they could use as a food source. What the scouts found was a peculiar plant that was as hard as iron. The scouts found the plant to also have thorns, what one of the scouts didn’t know was that the plant had the ability to paralyze someone for about 2 minutes if the thorn poked them hard enough. There was fruit deep within all the thorns of the plant. After a long time, they finally reached the fruit and what they found was that the fruit had energizing water inside. The new discovery seemed to benefit the tribe and so they were glad to find this blessing.
Stability: 1 (stable)
Power: 1 (Tiny)
Past Votes: go South, domesticate animals, make a saddle
People: Feel that the new plant would be a good use for the people, the people are satisfied with living conditions
Animals: Stachelwanderer seem to have taken a liking to their living conditions with the tribe
Magic: basic Healing, and basic Fireball
People: Feel that the new plant would be a good use for the people, the people are satisfied with living conditions
Animals: Stachelwanderer seem to have taken a liking to their living conditions with the tribe
Magic: basic Healing, and basic Fireball
(Alter) Skyguy98- Vote: Worship the crazy ball, and magic centered around craziness (Roll: 18 (Finally you get some luck on the rolls)
The people of Alter became entranced with the floating eyeballs (name this demon whatever you want Skyguy) and thought that they could learn magic from it and become much stronger than they once were. The Shaman leader of the Alter tribe began to make a contract with the eyeball. The contract made it so that the next generations of the Alter would be able to learn magic that affects the mind. A bonus that the Alter tribe got was the ability to see through the contracted demon eye. The worship of the Floating eyeballs helped to stop the spread of the tribe’s insanity.
The contract has made it so that the Alter can no longer be effected by any attack on the mind, and during some events people have more of a calmer mind and seem more prepared.
Stability: (0) Unstable
Power: (1) Tiny
Past Votes: go North, Tame White Fire dragons, head south
People: They have regained sanity but have begun to worship the floating eyeballs, they have become more stable thanks to finding something that the can worship and is calming the tribe down
Religion: The way of the floating eyeball (Come up with your own if you want to Sky)
Magic: (NEW) Mind Magic, Fireball, and basic healing
People: They have regained sanity but have begun to worship the floating eyeballs, they have become more stable thanks to finding something that the can worship and is calming the tribe down
Religion: The way of the floating eyeball (Come up with your own if you want to Sky)
Magic: (NEW) Mind Magic, Fireball, and basic healing
(Kazarites) Mitobox- Vote: Go into the dungeon attempt floors 1-5 (Roll: 8)
The tribe made an agreement to send a few warriors and hunters to enter the dungeon and try to beat up to floor 5 and were warned not to go any higher or to continue if there were too many casualties. As soon as the team entered the Dungeon, they were greeted by a small moving tree that seemed like the Gloom Trees outside. This tree then started attacking them, at first the team was surprised and a few got injured but then they came back at it in full force and chopped it down. While looking inside the room they found 2 chests one was rigged with a poison dart trap and the other was just a normal chest. They found a sign in front explaining that but because they couldn’t read what the sign said they tried to open the rigged chest. One of the team members was greedy and excited to gain riches and or new spells for the tribe to learn but when he opened the chest he got shot by the arrow and in doing so instantly killed him. Surprised the rest of the team were surprised and from this lesson they would teach other not to open treasure chests without being sure it isn’t trapped.
What the people found in the chest was a paper what it said was, “surprise!!!” but because they couldn’t read it as of right now thought it was a short spell. Fearing what was in the next chest they left it alone and moved on to the next room. Like the first victim, the next person to die was energetic and excited about seeing new things, because of the curiosity he opened the door and then fell into a pit of spikes. The group then sealed off the door to ensure that no one would ever enter that spot again.
After what seemed like hours they finally found stairs and the group went down it. When they entered the room, they noticed something was different about this floor compared to the second floor and that was the fact that there was a jungle inside. When they entered in the second floor they also began to sense a presence stalking them. Quite a bit of the group was getting paranoid and scared, they didn’t find a single thing in the second floor compared to the first floor. Further into the second floor they ran into more traps and these traps were too complicated for anyone to get out and because of this the group had to abandon hope on getting the trapped people out.
After a long while the group found fire in the distance interested they walked over to where it was what they found was a horrific scene. They found most of their trapped comrade’s dead inside a small hut in the middle of the second floor.
When they found the sight, they noticed that the head looked weird with small holes being poked into the neck and the head of their comrade looking dry. Most were freaked out by this and a few ran away from the safety of the group and ended up being killed by the unknown entity. What was left of the group was half started to run for the first floor a few got attacked but were let go for some odd reason. When they finally reached the first floor they were happy to have survived. After the encounter with the creature they all got out of the dungeon and went to report what happened to them to Kazar.
Stability: 1 (stable)
Power: 1 (Tiny)
Past Votes: go Northwest, collect food and resources, build huts
People: are satisfied with living conditions, and feel that Gloom Island has a lot of potential to have good items in the dungeon
Dungeon Monsters: Tree monsters, Unknown Second floor entity
Dungeon Traps known: Trapped rooms, and trap chests
Magic: Basic healing, and fireball
People: are satisfied with living conditions, and feel that Gloom Island has a lot of potential to have good items in the dungeon
Dungeon Monsters: Tree monsters, Unknown Second floor entity
Dungeon Traps known: Trapped rooms, and trap chests
Magic: Basic healing, and fireball
(Korens) Agenttine- Vote: Convince the people that culling the population of people about to die will strengthen their genetics (Roll: 7)
Fiod fearing he would lose power from this incident said to his people “To survive we need to band all the people closest to death together and keep them somewhere, and in by doing so you shall strengthen our genes!”. The speech helped to keep the morale at a curtain level, when he said this most of Fiod’s supporters went and stuck all the people nearing death together. After the big announcement, the people who were closest to death all began to protest at Fiod saying that it was his fault for creating the curse. During the protest, the group slowly became increasingly violent and then just started trying to throw rocks at Fiod to injure him. One rock finally hit him because of this he got mad and sent his followers to attack these people. A small fight broke out and a few were severely injured but not close enough to death to burn.
Finally, after the small fight the two groups came to an agreement. The agreement was about how the death people would be treated. In the agreement, death people would be allowed to stay near the main group and given back some rights. For the people against keeping the death people around (Name this group something it will be annoying to say either near death or death people lol) they made it so that the younger people would have a little bit more power over the older people.
Stability: 0 (Unstable)
Power: 1 (tiny)
Past Votes: go north, improve fire magic, weaponize warmth
People: some are about ready to overthrow Fiod and his group of lunatics, but still fear them and because of this culled the group of people near death
Magic:Warmth, basic healing, and fireball
Curses: Fire Shield (Limit: 11 more Rounds)
People: some are about ready to overthrow Fiod and his group of lunatics, but still fear them and because of this culled the group of people near death
Magic:Warmth, basic healing, and fireball
Curses: Fire Shield (Limit: 11 more Rounds)
(Iberians) GabrielGG- Vote: Try to domesticate other animals of the region (For meat, milk, and cloth) (Roll: 3 (doesn’t look like the rolls want to let you tame anything :/)
The leaders of the Iberian tribe not learning from the mistake, came up with the bright idea of taming more animals with using the same idea. So, some new tamers were sent out to tame some potential animal. What they found was a two-headed bear with a spiked shell on the back (name this species whatever you want Gabriel). The tamers thought that the bears would probably have good meat so they thought to tame a few for the tribe. The tamers waited for a good chance to capture two cubs that were near one of the two headed bears. During the time, the bear left the two cubs to fend for themselves the tamers came out and took the two cubs and ran. What they didn’t realize was that the two-headed bear was still around, and because of this it stalked them. The tamers brought the two cubs back to the base camp and proclaimed proudly that they had found a powerful species they could use to their advantage. From the shadows, a group of 5 two-headed bears came and attacked the camp.
Some brave warriors fought the two-headed bears but were no match for them because of the thick hide and shell the protected them. This surprise attack also led to a loss of supplies, the people in response began to dislike the tamers. Some began to say that they should stop domestication and taming in general because of the fear of animals attacking their settlements. While others felt it is a good idea to have some tamed animals for different uses.
Stability: 0 (Unstable)
Power: 1 (tiny)
Past Votes: go west, make farm tools, tame giant birds
People: Have begun to feel like taming isnt such a good idea and most groups have tried to keep away from trying while other believe it is a good idea to continue trying with trial and error
Animals: The giant Fire Birds and Two headed shelled bears have begun to hate your tribe as a whole and will hunt you down be prepared for an attack from the giant fire birds because the two headed shelled bears have calmed down
Magic: Fireball, basic healing
People: Have begun to feel like taming isnt such a good idea and most groups have tried to keep away from trying while other believe it is a good idea to continue trying with trial and error
Animals: The giant Fire Birds and Two headed shelled bears have begun to hate your tribe as a whole and will hunt you down be prepared for an attack from the giant fire birds because the two headed shelled bears have calmed down
Magic: Fireball, basic healing
(Alkala) Immortal_Dragon- Vote: Head East (Roll: 15)
The Alkala tribe took a long time to finally leave the valley of the ancients the reason was because they wanted to prepare themselves better than the other tribes. The patience worked out for them and because of this found many goods left behind by the others. They then believed that heading East towards the plains was a good idea. During their travel, they found a large flightless bird that was large enough to ride upon. While traveling they also found a large river with a large crocodile like creature with large spikes protruding from its back.
Stability: 1 (Stable)
Power: 1 (tiny)
Past votes: None
People: find interest in the newly discovered species, and are happy with the amount of supplies earned
People: find interest in the newly discovered species, and are happy with the amount of supplies earned
Finally finished this, soo guys how do you like the game thus far? and also hooray we have reached 5 pages
