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Post by Omicron on Oct 18, 2016 12:29:43 GMT
Wouldn't it be impossible to reach space with LAWK on, as almost all space-tech is non-LAWK?
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Post by Skyguy98 on Oct 18, 2016 13:16:10 GMT
Does Lawk include technology? I thought it would mainly be biological things? And if it does include tech than I could see how it would get in the way of space empires but i imagine that, while it would make the sci-fi hard in the scale, they wouldn't totally cut off everything in the space stage. They would just make it so there's not lots of sci-fi things like teleportation and maybe most ftl, but there would still be some star ships and maybe 1 or 2 different ways to travel the galaxy. At least that's my understanding
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Post by StealthStyleL on Oct 18, 2016 15:26:57 GMT
You would still be able to go to space with LAWK turned on. It literally is life as we know it, so if it s possible in the real world it will be allowed in game.
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Post by Matzsferatu on Oct 18, 2016 15:27:29 GMT
Lawk does not include tech,but tecnology is going to be as realistic as possible anyway. Or at least that's what i understood it's going to be.
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Post by Moopli on Oct 18, 2016 16:01:21 GMT
We'll probably want some more fine-grained control allowing people to have some speculative biology with realistic limitations on space tech, or LAWK biology with loads of FTL tech.
And we can certainly reach space with only LAWK tech -- the real world offers proof. But I get that you're asking about Space Stage, which really gets in gear once you have interstellar colonies and are starting to build a space empire.
That should also be possible with LAWK tech (ie, assume no FTL), you can look at Atomic Rockets for some SF with that premise, but the social implications would likely be very different.
However, as we're working towards being able to flexibly model a lot of kinds of social structures (like, as algorithmic game theory problems), then we'll hopefully be able to model a STL space empire too. It would likely be very decentralized, perhaps somewhat reminiscent of premodern trade empires, with small colonies in far-flung places. But my point isn't to discuss how we'd model the implications of STL travel on a space empire, only to point out that it should be possible, and probably not much harder than an FTL empire (whether they have FTL ships, or FTL ansibles, etc).
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Post by Omicron on Oct 18, 2016 16:49:26 GMT
We'll probably want some more fine-grained control allowing people to have some speculative biology with realistic limitations on space tech, or LAWK biology with loads of FTL tech. And we can certainly reach space with only LAWK tech -- the real world offers proof. But I get that you're asking about Space Stage, which really gets in gear once you have interstellar colonies and are starting to build a space empire. That should also be possible with LAWK tech (ie, assume no FTL), you can look at Atomic Rockets for some SF with that premise, but the social implications would likely be very different. However, as we're working towards being able to flexibly model a lot of kinds of social structures (like, as algorithmic game theory problems), then we'll hopefully be able to model a STL space empire too. It would likely be very decentralized, perhaps somewhat reminiscent of premodern trade empires, with small colonies in far-flung places. But my point isn't to discuss how we'd model the implications of STL travel on a space empire, only to point out that it should be possible, and probably not much harder than an FTL empire (whether they have FTL ships, or FTL ansibles, etc). Quick question: What does FTL mean? And what does STL mean?
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Post by Aquos on Oct 18, 2016 16:52:41 GMT
We'll probably want some more fine-grained control allowing people to have some speculative biology with realistic limitations on space tech, or LAWK biology with loads of FTL tech. And we can certainly reach space with only LAWK tech -- the real world offers proof. But I get that you're asking about Space Stage, which really gets in gear once you have interstellar colonies and are starting to build a space empire. That should also be possible with LAWK tech (ie, assume no FTL), you can look at Atomic Rockets for some SF with that premise, but the social implications would likely be very different. However, as we're working towards being able to flexibly model a lot of kinds of social structures (like, as algorithmic game theory problems), then we'll hopefully be able to model a STL space empire too. It would likely be very decentralized, perhaps somewhat reminiscent of premodern trade empires, with small colonies in far-flung places. But my point isn't to discuss how we'd model the implications of STL travel on a space empire, only to point out that it should be possible, and probably not much harder than an FTL empire (whether they have FTL ships, or FTL ansibles, etc). Quick question: What does FTL mean? And what does STL mean? FTL means Faster Then Light, usually refering to faster then light travel (FTL travel). I have no idea what STL means though.
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Post by Atrox on Oct 18, 2016 16:56:41 GMT
Slower than light
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Post by Lanky Giraffe on Oct 23, 2016 12:26:14 GMT
Well since LAWK stands for LIFE as we know, I'm assuming it won't affect technology.
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Post by ATP Kraken on Oct 23, 2016 14:17:56 GMT
And it also stands for AS WE KNOW IT, and since we don't know how to interstellar, Thrive will have realistic interpretations. Also, Rule of Fun. You wouldn't want to spend enough time in your spaceship that society collapses and all life is enslaved by a declining Tier III, or try to go FTL and collapse the fabric of reality because your ship is an über blackhole.
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