|
Post by Omicron on Oct 6, 2016 14:53:12 GMT
I've been thinking about this one a lot, but I'm just going to ask it: How are you guys planning on reaching land? Will it just be like Spore, where you're suddenly on land? Or are you supposed to spend years on trying to evolve lungs (and legs)?
|
|
The_Wayward_Admiral
Spacefaring
The_Real_Slim_Shady
Atrox drew this awesome image of the Keldori!
Posts: 1,011
|
Post by The_Wayward_Admiral on Oct 6, 2016 14:58:06 GMT
Hi Omicron welcome to the forum! So Thrive is decidedly planned to have an aquatic creature stage during Aware, and we don't like the idea of forcing players to advance. This means that there will definitely be a player-driven movement onto land. Unfortunately I don't know of concrete plans for this, but there will definitely be organ upgrades for air breathing and likely new means of locomotion for land, which the player will build into their species at will and at whatever pace he or she desires. I hope this helps!
|
|
|
Post by Omicron on Oct 6, 2016 16:25:27 GMT
Also: Will it be possible to stay underwater, but still reach aware stage?? because you would have to create different tools, buildings, and all those other things?
Side Note: How will upgrading organnelles work? It was never fully described in the wiki...
|
|
|
Post by StealthStyleL on Oct 6, 2016 16:30:43 GMT
Actually, Aware Stage is another creature stage, just the creature has a higher level of intelligence. Awakening Stage, with tribes and such, is what you're thinking of. And, yes, you could have an underwater tribe but you wouldn't be able to go much further with it whilst being totally underwater as you would lack the ability to smelt metal. (We're swimming in dangerous waters here; if some mentions *it* I will have you immediately banned.)
~ Though, we can't rule out the possibility of using hydrothermal vents of course! ~
|
|
|
Post by Omicron on Oct 6, 2016 17:26:17 GMT
Noob here: What is "it" Please don't ban me
|
|
|
Post by Aquos on Oct 6, 2016 17:33:43 GMT
We shal not it, the blasphemy that it is on this forum. Also, don't worry Stealth whas probrably (hopefully) joking around when he said that. it's just that we're incredebly tired of talking about this every time it's brought up. We've already come to the conclusion that it is impossible (unless you get help from extraterrestials or something). So please don't bring it up.
|
|
|
Post by Moopli on Oct 6, 2016 18:28:39 GMT
"It" is the idea of underwater metalworking civilizations. It's become an in-joke here, because it's a tired topic, people come up with suggestions to make it work, other people get frustrated about refuting these again and again, because many suggestions are just repeats of previous suggestions; and we all have a laugh about how persistent this idea is. Anyway, you're free to talk about ~*it*~ on this forum, but beware, it will probably spark an internet argument. Nobody gets banned unless they're persistently dickish or a spambot, really. To get back to the topic (Before a mod DERAILED IT AHEM AHEM  ), we might even have it be possible for you to live on land while still being effectively an aquatic creature -- for example, as a tiny worm which swims between dirt particles in moist forest soil. You could even go from sea to land to sea to land to sea (like sea snakes -- snakes most likely evolved in the sea from terrestrial reptile ancestors, and all modern snakes, including sea snakes, are descendants of snakes which returned to land) if you want. There isn't going to be any stage division between living in the sea and on land -- stage divisions are for changes in how we model things on the inside, and a tiny multicellular organism would be modeled the same way whether it's aquatic or terrestrial; and the same goes for a larger, more complex organism. Edit: lol whoops, you made another thread for organelle discussion
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 6, 2016 19:49:38 GMT
|
|
|
Post by ATP Kraken on Oct 7, 2016 1:49:27 GMT
Post-stone-age technology, which would still imply extraterrestrial help... This comic sums all underwater metal age discussion up in one beautiful package. not spore - pAnt 5: Siciety by Narotiza
|
|
|
Post by tjwhale on Oct 7, 2016 14:38:57 GMT
You're all banned! Anyone who even thinks about underwater civilisation is banned. But I guess that means I'm banned too Seriously though it looks like, from this page, there's two real adaptations you need to make to get onto the land. 1. "The lung/swim bladder originated as an outgrowth of the gut, forming a gas-filled bladder above the digestive system." So basically you need to make an air pocket inside your creature. Possibly to help with buoyancy (I tried really hard to spell that right first time, failed  ). 2. You need to make a passage to open this organ to the air, so you can use the oxygen in the air which is easier to get at than the oxygen in the water. Then you can writhe on the shore if you like! If you want to move to the land more permanently you need to strengthen your flippers into legs and probably make your skin a bit different. So yeah I think in Thrive it's very easy to see how all this could be a continuous process. We could let people go onto the land whenever they wanted but they would quickly run out of oxygen. However once you have a basic lung then you can stay for a longer time. It's also easy to see how you can move from the land back into the sea, if you wish, just by adapting yourself a bit better for swimming. Like a turtle is a good intermediate creature that breathes air and reproduces on the land but mostly lives in the sea etc. We definitely want the boundary to be porous and non sharp. As Moopli has said previously, if you want to be a thing that swims and runs and digs then you should be able to. I think it would be pretty fun to play as a turtle, getting a lungfull of air and then then diving really deep into the ocean.
|
|
|
Post by GRODOG on Oct 7, 2016 19:38:10 GMT
Now for something different...
Air Civilizations...
|
|
|
Post by ATP Kraken on Oct 8, 2016 1:49:26 GMT
Those would either need thrusters or ultrabouyant mass to stay afloat. From a air-plane carrier to a whole city, it's the same proccess.
|
|
|
Post by ThreeCubed on Oct 8, 2016 5:22:57 GMT
Alright Ive thought about this for a bit. Maybe for going on land it can be a gradual thing like how some species of uhhhh mud fish I think can go on land for small amounts of time. In the first few generations your species probably would stay in water 90% of the time, 10% out, then as more generations come it gradually shifts to 20% land, 30%, etc etc until its finally a species that just stays in water for only a bit of time and maybe even not at all, ultimately losing the desire to be in water. Of course this would need to occur when the land above has food and possibilities but it is a thought.
|
|
|
Post by mx on Oct 8, 2016 11:17:14 GMT
Alright Ive thought about this for a bit. Maybe for going on land it can be a gradual thing like how some species of uhhhh mud fish I think can go on land for small amounts of time. In the first few generations your species probably would stay in water 90% of the time, 10% out, then as more generations come it gradually shifts to 20% land, 30%, etc etc until its finally a species that just stays in water for only a bit of time and maybe even not at all, ultimately losing the desire to be in water. Of course this would need to occur when the land above has food and possibilities but it is a thought. To explain why it could be that the initial lungs aren't efficient enough to provide the full oxygen requirements of breathing but in a way slows down the loss of your oxygen. As you upgrade the organ it gets closer and then eventually surpasses the point of independent breathing.
|
|
Vultblooop
Multicellular
Ree, normies out please.
Posts: 36
|
Post by Vultblooop on Oct 13, 2016 7:04:59 GMT
youtu.be/-kYv_rbZVVc?t=817 (it's stopped at a certain point in the episode) This would be a pretty spicy thing to do as a fish. Even without the predators there to Belgium your Belgium up.
|
|
|
Post by failedbuilder on Oct 13, 2016 13:49:53 GMT
youtu.be/-kYv_rbZVVc?t=817 (it's stopped at a certain point in the episode) This would be a pretty spicy thing to do as a fish. Even without the predators there to Belgium your Belgium up. video is rip I'm gonna assume it was the Tiktaalik.
|
|
|
Post by Longisquama on Oct 13, 2016 16:20:31 GMT
You're all banned! Anyone who even thinks about underwater civilisation is banned. But I guess that means I'm banned too Seriously though it looks like, from this page, there's two real adaptations you need to make to get onto the land. 1. "The lung/swim bladder originated as an outgrowth of the gut, forming a gas-filled bladder above the digestive system." So basically you need to make an air pocket inside your creature. Possibly to help with buoyancy (I tried really hard to spell that right first time, failed  ). 2. You need to make a passage to open this organ to the air, so you can use the oxygen in the air which is easier to get at than the oxygen in the water. No love for tracheal breathing? ( like in insects)
|
|
|
Post by tjwhale on Oct 14, 2016 9:28:01 GMT
No love for tracheal breathing? ( like in insects) It's not very scalable, I think that's the drawback with it right? I think, in general, it's worth putting in dead end gameplay (like being a planet*, which I really like) after the main line (you can make it to the space stage) gameplay. That's what I think anyway. *That's a typo for "plant". But hey anythings possible in the late space stage!
|
|
|
Post by mitobox on Oct 14, 2016 22:16:27 GMT
*That's a typo for "plant". But hey anythings possible in the late space stage! Hmmm... Anything?
|
|
|
Post by Atrox on Oct 14, 2016 22:35:26 GMT
WAIT but what if we become a superorganism that covers the entire surface of the planet!
|
|