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Post by agenttine on Feb 12, 2018 19:39:27 GMT
Perhaps we can find a sword...
Action 1: Find a sword by digging around in the same place that we found everything else.
Action 2: Hollow out a chamber in the well to serve as my living space.
Extra(?): Accept the offer, but refuse to go, citing a need for someone to stay and protect the camp.
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Post by agenttine on Feb 12, 2018 15:56:31 GMT
So annoying...
Vote 1: Try to recover the old texts.
Vote 2: Search for the perfect writing materials and tools.
Vote 3: Experiment with calvary weaponry -basically, develop lances.
Vote 4: Make gunpowder through experimenting with the Alithei's explosive powder.
War Vote 1: Ship in as much of our army as possible to the Yatujah lands (don't deploy them into battle with this vote please)
War Vote 2: Keep on navally blockading the Yatujah.
War Vote 3: Use our tanks to destroy the catapults on the wall.
War Vote 4: Keep up the genocide.
War Vote 5: Get some Ctah calvary over the wall and destroy the factory.
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Post by agenttine on Feb 11, 2018 10:16:13 GMT
Hope you enjoy the forums!
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Post by agenttine on Feb 10, 2018 11:14:13 GMT
Aww, I have to spend more votes on this well...
Action 1: F I X T H E W E L L
Action 2: Dig some random trenches everywhere to regain my sanity.
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Post by agenttine on Feb 9, 2018 9:54:04 GMT
I think I want to dig even more...
Action 1: Work on enlarging the well so that I don't get stuck again.
Action 2: Protect Nigel when he's scavenging for tools.
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Post by agenttine on Feb 7, 2018 23:17:03 GMT
Awww man, this sucks being trapped here.
Action 1: Try digging horizontally inside the well - we can find something cool, right?
Action 2: This is boring - let's try making some more art.
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Post by agenttine on Feb 7, 2018 22:46:00 GMT
Here's an extra that I can't include in my normal vote now...
Extra 3: Give the Bariya *ALL* of the techs/designs we have in order to modernize them. This includes tanks, our standardization, the currency, etc, but not the Voitto.
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Post by agenttine on Feb 7, 2018 21:34:25 GMT
I need fix this system...
Vote 1: Fix our standardizations - we would probably benefit from being able to read our ancient texts.
Vote 2: Create some sort of paper for us to write down any new discoveries/rewrite old ones.
Vote 3: Build a ground factory.
Vote 4: Experiment with medicines.
Extra 1: Accept the alliance request with the Bariya.
Extra 2: Accept the trade with the Quinn.
Extra 3: Offer the Quinn our physics research in return for their research into psychology.
War Vote 1: Send some corpses over the Yatujah's walls - we can demoralize them and spread the diseases that we have immunities and vaccines for.
War Vote 2: Keep up the naval blockade against the Yatujah.
War Vote 3: Set up some tanks to siege down the catapults at the Yatujah's port walls so that our ships can move closer.
War Vote 4: Enforce the most terrifying campaign ever - exterminating any refugees/citizens of the Yatujah we can by setting up Ctah patrols.
War Vote 5: Use the few Ctah cavalry we got past the wall to act as spies/instigators of terror in the Yatujah territory.
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Post by agenttine on Feb 6, 2018 15:08:29 GMT
Hmm, I think I should dig some ditches in the ground - they probably will be useful in *some* way.
Action 1: Use some of the metal parts we have to create some sort of dirt-digging device (aka, a shovel).
Action 2: Dig a deep hole in the ground that reaches groundwater.
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Post by agenttine on Feb 6, 2018 14:40:56 GMT
Hmm, if there's a dungeon, perhaps we can try to find it...
Vote 1: Try to find that Gloom Dungeon.
Vote 2: Figure out a way to more effectively combine vampires and demons.
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Post by agenttine on Feb 6, 2018 14:04:07 GMT
Two events right after each other - an event that affected the bottom dwelling animals that forced species up from the seafloor, and right after that was another event that affected the *surface* dwelling animals...
Action: Explore out in search of something interesting.
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Post by agenttine on Feb 5, 2018 19:05:53 GMT
'right, we have to start the invasion of the Yatujah...
Vote 1: Using vodka, create Salotov Belgiumtails to be used against enemy ships/fortifications.
Vote 2: Research into explosives and gunpowder.
Vote 3: Finally finish taming the Ctah.
Vote 4: Standardize *everything* we have, including measurements, language, math, etc.
Vote 5: We will tweak the tanks we received from the Alithei to fit our Elaik.
Extra 1: Declare war on the Yatujah
Extra 2: Officially ally with the Alithei, and give them Voitto ships in exchange for tanks.
War Vote 1: Using our massive navy, block the Yatujah port and crush all fishing ships that come by.
War Vote 2: Send a *small* force to quickly jump over the Yatujah walls and pillage whatever farms they can before they get captured.
War Vote 3: Ship in some troops to defend our land on the tropical zone above the Yatujah.
War Vote 4: Use hit-and-run tactics with a few scouting units to kill off most of the Yatujah troops not in their wall.
War Vote 5: Taunt the Yatujah forces inside the walls and goad them to make a bad move.
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Post by agenttine on Feb 4, 2018 17:40:07 GMT
I need to make some stuff for all of us...
Action 1: Use the corpse we have to make some decorative beds.
Action 2: Make some cool artwork using branches and leaves - maybe it can increase moral.
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Post by agenttine on Feb 4, 2018 13:15:23 GMT
Seems as if we could use some new techs.
Vote 1: Use the Alithei's knowledge of telescopes to build some goggles for our soldiers - sand can't get in their eyes if they have goggles!
Vote 2: Cooperate with the Alithei to build a massive carrier class ship.
Vote 3: Build a carrier class shipyard.
Vote 4: Domesticate the Ctah and incorporate them for sieges.
Extra 1: Exchange techs with the Alithei - give them our improved steel and compasses in exchange for vaccines and telescopes.
Extra 2: Give the Quinn vodka in exchange for ballista schematics.
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Post by agenttine on Feb 3, 2018 20:43:07 GMT
Let's make that refinery, shall we?
Construction: A high quality refinery
Action: Find even more stuff with our drone
Research: Lumber Mill
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Post by agenttine on Feb 3, 2018 12:52:06 GMT
'right, I'm thinking we should colonize some stuff...
Vote 1: Import some Alithei steel, and improve on it - we need it for our military!
Vote 2: Investigate the magnetic properties of this new material and incorporate it into a compass.
Vote 3: Send a good portion of our military to 'colonize' the entire tropical zone above the Children of the Sand.
Extra: Adopt the Quinn currency.
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Post by agenttine on Feb 2, 2018 22:36:30 GMT
Feels as if we're repeating something...
Action 1: Explore the lake.
Action 2: Explore the forest
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Post by agenttine on Feb 2, 2018 22:34:01 GMT
Green team reporting in!
Action 1: Create a new, size 2 seed bearing species on I21, and name it "Seeds of Evolution"
Action 2: Migrate Seeds of Evolution to I22, I18, I20
Action 3: Migrate Pirated Algae to I21, I22, I18, I20
Action 4: Increase the BD of Seeds of Evolution on I21 and I22 to 2 BD
New Species: Seeds of Evolution
Description: This plant has grown a disc, which in addition to catching sunlight, also holds the seeds of this plant's offspring.
Size: 2 Ancestor: Pirated Algae Reproduction: Asexual Propagation: Waterborne Seeds Temperature: 2 Humidity: 1 Combat: 0 Nutrient Tolerance: 3 Abilities: None
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Post by agenttine on Feb 2, 2018 20:50:36 GMT
'right, you might need to update my extinction/name of my species (not the parts inside the spoiler)
Action: Explore around for food.
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Post by agenttine on Feb 2, 2018 11:58:25 GMT
Hmm, if I have the strongest ships in the world, why not make more?
Vote 1: Build a Voitto class shipyard (Voitto is our heavy warship class).
Vote 2: Build another Voitto class shipyard.
Vote 3: Build one more Voitto class shipyard.
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