RoboTrannic
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Post by RoboTrannic on Dec 22, 2015 21:52:38 GMT
just make a creature like the old thread with a name and a description how ever it cant be OP and it has to be suited for water life since land is not safe
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RoboTrannic
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Post by RoboTrannic on Dec 22, 2015 21:15:30 GMT
Should we hash this out a bit before jumping right in? I mean, I like the idea of starting from a blank slate, but the whole appeal of the ecosystems rp was that we got to create these cool creatures and interact them with one another instead of evolving the whole thing over. That's more like the other games on the forum in my opinion. (forums bugged so i have to do my post here) and you still can you can still add your amazing creatures over time
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RoboTrannic
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Post by RoboTrannic on Dec 22, 2015 18:03:57 GMT
Robotranicrex, if you're taking suggestions I personally prefer having the freedom to create land animals as well. The evolution thing doesn't sound like it has the freedom of the old thread, which was the attraction of it. I also think it would be cool if we say that this is the same universe but after a mass extinction event that only a few species survived. So,if we wont to bring them back, it's as if they survived the event, but if they no longer appear it's because of the event. i prefer a natrul progression rather then BOOM your on land when the enviroment isnt suited for but dont worry it will get better shortly it can be what ever you want it to be
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RoboTrannic
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Post by RoboTrannic on Dec 22, 2015 8:52:23 GMT
The planets current state on land is hostile to most life and is not yet fit for a thriving ecosytem only contating Cactoid:small plants the size of your thumb with spiky spore carriers Life in the sea however is bursting with life
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RoboTrannic
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Post by RoboTrannic on Dec 22, 2015 8:19:34 GMT
as the old thread being on life support and the roleplay itself going out of hand we can all agree that it needs a reboot so i decided to do that plus instead of just being a role play this will be a legitimete game with the goal of surviving
current game masters/me/mitobox (because he made the orignal)
the rules still remain from the previous thread 1. You can have any number of species.
2. Organisms can be any level of complexity, and don't have to be animals. Again, realism is preferred.
3. Organisms must have a name and description. Pictures are entirely optional.
4. Sapient beings must start at the Awakening Stage.
5. You can have your organism evolve, although no passage of time is imposed on others' creatures.
7. No godmodding. Godmodding is loosely defined as not allowing anything that transpires to hinder you. If you're prey being chased by a predator, you don't simply say that you escaped. On the other hand, the other player can't simply say he/she catches you.
8. Any disputes between players, if no agreement is reached, will be handled by game masters or moderators. If it's between moderators, head to the bunkers and prepare for the worst.
9. No life from other planets is allowed, unless your sapient species discovers it themselves. Such things otherwise occur in events only.
X. Rules may be modified at any time as needed.
but i have added some new mechanics 10.you dont start on land but instead its a natrul progression through time from you fishy origens to space traveling empires 11.No OP creatures 12:you can only evolve if you posted 10 posts 13.when evolving you can only modiffy 25 things 14.you can be a individual if you like 15.combat between players work's like this...1 will do a action (roaring,stomping,lighting up) to ask for a fight and if the player responds to the action (roaring back etc) they will fight,there are no insta kills or straight up damage only trys etc blah tried to bite blah blah on the back and then the other player will respond with ether it hit or it missed how ever you cant keep dodging to prevent stupidly long battles 16.you dont have to wait for players to post 17.no sentient creatures untill were quite far in the game 18.most of all have fun
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RoboTrannic
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Post by RoboTrannic on Dec 22, 2015 3:04:48 GMT
ok lets try that again
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RoboTrannic
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Post by RoboTrannic on Dec 21, 2015 23:02:33 GMT
how about a new thread to reboot the universe
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RoboTrannic
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Post by RoboTrannic on Dec 21, 2015 8:54:32 GMT
a sense of humour is mans greatest weapon
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RoboTrannic
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Post by RoboTrannic on Dec 21, 2015 8:52:03 GMT
hey im just gonna put a suggestion here but i have a idea to prevent long term waiting between rounds
basicly if anyone dosnt post there mutation in 3 days they wil skip there turn
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RoboTrannic
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Hi
Dec 21, 2015 1:57:02 GMT
Atrox likes this
Post by RoboTrannic on Dec 21, 2015 1:57:02 GMT
hoi (temmie)
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RoboTrannic
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Post by RoboTrannic on Dec 20, 2015 5:12:54 GMT
now for my finale cell mutation.communication signals
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 19:59:35 GMT
pred
it just did
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 19:03:57 GMT
all statementss lowfin makes other then im a wenner are false
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 18:49:09 GMT
ok so i want the first evole binding proteins (before things turn south)
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 5:38:36 GMT
oh ok anyways if you looked at the video i posted before it shows a example of how a organizsum can evolve flame breath
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 4:57:25 GMT
how about the logic of zombies
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 4:13:18 GMT
ok i get where your coming at
ok how about a 'mouth' (in the conttext of cells)
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 4:11:15 GMT
as for fire breathing
skip to 18:47
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 4:06:12 GMT
(just a question when can i evolve groups) i would like to evolve a chyloplast (the stuff ingame)
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RoboTrannic
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Post by RoboTrannic on Dec 18, 2015 4:00:53 GMT
if you want to compare the difficulty to anygame compare it to real life
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