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Post by hellrock on Aug 2, 2015 4:46:44 GMT
In space stage, would there be a galactic political agreement or rule that most of the well known empires in the galaxy have to follow? Like the galactic code from Spore.
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Post by StealthStyleL on Aug 2, 2015 8:50:46 GMT
Just like previous stages, in Space Stage you will have access to diplomacy and so could come up with agreements with other empires.
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Post by hellrock on Aug 3, 2015 3:22:06 GMT
Yeah, but since you're not the all-mighty dominant one or the powerful galactic ruler, there would probably be a default rule that can only be changed when you have more power over the other empires, like don't do drugs, or only make peace or something.
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Post by Skyguy98 on Aug 3, 2015 15:02:19 GMT
I think it'd be interesting if you could make an intragalactic federation or something, like the federation orthe old republic or like mass effects citadel council, mainly that last one if you know what that is.
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Post by mitobox on Aug 3, 2015 16:15:24 GMT
I think it'd be interesting if you could make an intragalactic federation or something, like the federation orthe old republic or like mass effects citadel council, mainly that last one if you know what that is. At its simplest, a super-alliance would be a glorified alliance affecting more than one "player." So if that small empire that joined is under attack by some bullies, then the way the alliance is structured would decide wether everyone has to pitch in to defend the newbie, or even counterattack the bullies. This way, however alliances work in the Society Stage and above, it'd be the same for this. Just a bit more complicated.
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Post by hellrock on Aug 5, 2015 21:21:17 GMT
A good counter to that would be to send advanced technology or something to the small empire to make it equally advanced as the rest of the alliance, or just flat out jettison them from the alliance and maybe even reduce it to extinction because they're so easy to beat up, but there could be a galactic rule among the alliance that would ban that or something.
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Post by mitobox on Aug 5, 2015 21:33:24 GMT
A good counter to that would be to send advanced technology or something to the small empire to make it equally advanced as the rest of the alliance, or just flat out jettison them from the alliance and maybe even reduce it to extinction because they're so easy to beat up, but there could be a galactic rule among the alliance that would ban that or something. ... This is actually reminding me of games like Ark: Survival Evolved. The official PvP servers are full of jerks, so banding together is advantageous. At the same time, you want to join tribes that benefit you, and allow members to join your tribe that benefit you.
This even brings in the idea of weak empires banding together. One time, my base and pets were killed by some griefer on a Smilodon shortly before he killed me. Some guy he griefed earlier and I banded together for a short while before the guy left. If two fledgeling empires want to survive, they may have to join forces.
Going further into this, on the server I was playing on, there were (like many other official servers) Chinese players that rose to power and destroyed people's stuff while they were offline. In Thrive terms, the empire parallel to them would be something like the Grox; big, powerful, and hostile. Strangely, the other tribes wouldn't band together to deal with them. I doubt this would be the case in Thrive; the empires, strong but weaker than the big bad empire, would get together against a common foe because that would be in their best interest. Real-world countries do it, so would Thrive.
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Post by hellrock on Aug 6, 2015 20:51:50 GMT
What you say is similar to how in Spore, when you ally the Grox, the whole galaxy will ignore each other and begin to go to war against you.
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Post by Moopli on Aug 6, 2015 22:32:52 GMT
Rules in international politics don't exist until they're made.
Sometimes these agreements are mostly implicit in the culture: for example, in the case of jus ad bellum, Christian states in Europe had similar public views on war as those views were promulgated as part of Christian religious and moral thought.
However, in cases where there is no prior cultural understanding (ie, any first-contact scenario, whether in space or otherwise), an agreement has to be made. It could be an implicit understanding that no agreement shall be made, in which case anything goes, or it could be a simple agreement to leave each other alone, or something more brokered.
Fundamentally, international space politics works the same way as international land politics -- the resources being argued over may be different, the nature of war may change completely, but there's still the same system of realpolitik behind it all. Just as there was not some system of universal political commandments that all countries of history had to follow (until they started being created, ratified, and enforced), such is the same for galactic politics.
This entire post is obviously begging the question though: What sort of international political game mechanics would we have in the strategy stages then?
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Post by hellrock on Aug 15, 2015 23:39:59 GMT
I want to talk about if there would be a default agreement among the big galactic empires, not the other politics, again, even if you reach Space Stage, I would think that there's always a space empire among you and your technology.
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Post by thedemonic on Apr 5, 2016 17:46:58 GMT
I liked the idea of the galactic federation. But we could made a bit like Warframe : Some groups, believing into thing, like money, preservation, domination, science, and many else. You could beneficiate of a strong commercial, military or technological support if you join them, but you'll need to be important enough.
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