fabian
Multicellular
Posts: 13
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Post by fabian on Aug 25, 2016 12:14:58 GMT
Using a solarsytem engine like in Kerbal Space Programm and a voxelbased Planetengien like in Space Engineers. Kerbal Space Programm has a great dynamic solarsystem and a realistic moving engine of things in space. Space Engineers has voxelbased Planets that can get fully destroyed by the player.
So I think this can help understanding the dynamics of the planets and solarsystems and greating realistic homeworlds (asteorids and later building spaceship)
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Post by timetraveler22 on Aug 25, 2016 12:24:29 GMT
Uh, why the big letters? You could just've easily worded everything the same font like everyone else. I like the game, it's fun. And I can understand we should use it's mechanics for the space stage, but we're far from starting that mess.
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fabian
Multicellular
Posts: 13
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Post by fabian on Aug 26, 2016 12:21:25 GMT
I just did.Did`t think about to write it smaller.
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Post by Captain McDerp on Aug 26, 2016 13:21:07 GMT
I just did.Did`t think about to write it smaller. >Has to manually alter fond size to make it big. >"Didn't think about writing it smaller". Your post has not marked this thread, but the whole forum for deletion. Congratulations.
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Post by timetraveler22 on Aug 26, 2016 13:38:14 GMT
I just did.Did`t think about to write it smaller. >Has to manually alter fond size to make it big. >"Didn't think about writing it smaller". Your post has not marked this thread, but the whole forum for deletion. Congratulations. Your profile pic makes your reply the best post on this forum so far.
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The_Wayward_Admiral
Spacefaring
The_Real_Slim_Shady
Atrox drew this awesome image of the Keldori!
Posts: 1,011
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Post by The_Wayward_Admiral on Aug 26, 2016 16:47:26 GMT
I don't know that the font is a particularly important matter for quibbling. fabian When it comes to the solar system generation down the line, I really hope we have a physics simulation on par with KSP, however I REALLY REALLY hope that we can have the technology by then to make a simulator that doesn't simplify the physics to cones of rotation (which is my understanding of KSP's system). There has been discussions of making a voxel world that can be destructed, but it ran into some contention over how much generation detail and thus resources it would entail.
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Post by Captain McDerp on Aug 26, 2016 19:38:03 GMT
I wouldn't really be bothered if planets were on rails. It's probably better.
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fabian
Multicellular
Posts: 13
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Post by fabian on Sept 7, 2016 17:04:02 GMT
ups
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Post by TheCreator on Sept 7, 2016 18:08:34 GMT
I don't know that the font is a particularly important matter for quibbling. The admiral is right: SIZE DOESN'T MATTER.
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