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Post by lowry on Mar 31, 2016 22:12:23 GMT
Umm, will we have set alloys to use or will it be more in depth, as I mean, many civilisations have grown and prospered through the means of different base metals and alloys alike, take the three main historical types of bronze, there's Bismuth Bronze, Black Bronze and then just Bronze (The European one which we used to name the others when we uncovered them). All three were used by different civs, the bronze era was more diverse. Will we have this diversity? Or will we have unlockable 'materials' linked to a certain tech? I'm fine either way personally, just curious :3
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Poisson
Multicellular
Semi-active
Posts: 16
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Post by Poisson on Apr 1, 2016 4:05:46 GMT
Speaking with minimal authority on the subject both in expertise and position here, unless the tech web has been scrapped and redesigned, metallurgy is going to be kept vague fairly the most part, in the interest of avoiding having to become an expert on the specific physical properties of metals and metalloids. You'll discover techs like "Copper Alloy Metallurgy," which will allow you to do things like form basic weapons and require the metal that gives the tech its name as well as one or more other metals that are associated with it. The same will happen with iron, and later on more complex things such as electronics (tied to silicon, which ought to be plentiful, though hey, who knows), and super conductors (via ceramics or various alloys).
I would have to do a bit more research, but a rough progression would be Basic Stone-working -> Advanced Stone-Working -> Copper Metallurgy -> Early Alloying (marked by metals with a low melting point) -> Iron Metallurgy (marked by metals with higher melting points). Prerequisites would include availability of the resource. While copper was the principal metal for humans early on, I think we should allow a small family of metals that are known for being able to be found in their pure state to replace copper, if it is justifiable. The same would go for iron.
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Post by tjwhale on Apr 1, 2016 9:03:21 GMT
"in the interest of avoiding having to become an expert on the specific physical properties of metals and metalloids"
I love metallurgy so I think having loads of detail in the game would be great. I think, as with all the detail, it needs to be automatable so you don't need to see it if you don't want too.
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