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Post by GabrielGG on Mar 8, 2016 1:46:09 GMT
Invest in Industrial
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Post by mitobox on Mar 8, 2016 7:05:02 GMT
(Saving FP for later)
The Ikrassio settle (at least for now) in their neck of the Yangtze River. The environment harbors the growth of readily-exploited wild rice and citrus.
As for hunting, while the Ikrassio do hunt water deer, they favor wild boar. Hunting boar yields not only meat, but also hides with which to make clothing. However, this places them in competition with tigers.
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Post by holomanga on Mar 8, 2016 7:31:53 GMT
In terms of technology research (the ECN tech category) or developing your province?
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Post by NickTheNick on Mar 8, 2016 7:32:28 GMT
I'll migrate east (to the Bithynia province).
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Post by Theredtardis on Mar 8, 2016 8:19:19 GMT
Develop Barcelona
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Post by serialkiller🌴 on Mar 8, 2016 12:28:08 GMT
Invest in military technology
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Post by GabrielGG on Mar 8, 2016 13:53:21 GMT
In terms of technology research (the ECN tech category) or developing your province? ECN tech category. It does not help in my province, as post-effect?
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Post by Aquos on Mar 8, 2016 16:18:22 GMT
wait a minute i don't completly understand this invest 1 FP in production ? please tell me if i'm doing something wrong
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Sparus
Multicellular
Latin for spear (also a kind of fish)
Posts: 26
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Post by Sparus on Mar 10, 2016 20:07:52 GMT
I'll join. Name: Veirsum Location: Hawaii (The big island) Color: #ea8d00
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Post by holomanga on Mar 11, 2016 7:38:18 GMT
In terms of technology research (the ECN tech category) or developing your province? ECN tech category. It does not help in my province, as post-effect? It will, eventually, but it's less direct. Developing your province gives you a direct benefit - you go from "Hunter-Gatherers Lv1" to "Hunter-Gatherers Lv2", and reap all of those megafauna and berries. Researching ECN, on the other hand, adds new opportunities to development - it will make it somewhat cheaper to upgrade your provinces, as well as unlocking new types of production down the line (big things happen at integer tech levels!).
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Post by holomanga on Mar 16, 2016 7:24:33 GMT
I'll join. Name: Veirsum Location: Hawaii (The big island) Color: #ea8d00Hawaii wasn't inhabited until 300 CE (which may be a bit earlier or later in-game), so there are a few things that you can do (or you could also do many of them at once, because my allowance for people playing multiple tribes still stands): - Reserve Hawaii, and once it finally does end up inhabited I'll tell you.
- Play as Melanesians somewhere, and try to colonise Hawaii! (eventually)
- Play as the local nonhuman population of Hawaii, though you'll be working at about a fifty million year tech disadvantage.
The next turn is coming up soon, so if you don't answer before then, I'll retcon you in.
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Sparus
Multicellular
Latin for spear (also a kind of fish)
Posts: 26
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Post by Sparus on Mar 16, 2016 16:30:13 GMT
I'll join. Name: Veirsum Location: Hawaii (The big island) Color: #ea8d00Hawaii wasn't inhabited until 300 CE (which may be a bit earlier or later in-game), so there are a few things that you can do (or you could also do many of them at once, because my allowance for people playing multiple tribes still stands): - Reserve Hawaii, and once it finally does end up inhabited I'll tell you.
- Play as Melanesians somewhere, and try to colonise Hawaii! (eventually)
- Play as the local nonhuman population of Hawaii, though you'll be working at about a fifty million year tech disadvantage.
The next turn is coming up soon, so if you don't answer before then, I'll retcon you in. Oh I guess I'll move the Veirsum to Africa here: As for Hawaii, I'll play as the non-humans. How bad can it go? Name: ?? (Too dumb to have a name) Color: #4A9C08
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Post by Theredtardis on Mar 16, 2016 17:21:46 GMT
I'll have second nation.
Location: Coast of Congo Name: Kongoa Color: Green with little bit of blue
Invest in administration
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Post by lowry on Mar 16, 2016 21:29:53 GMT
Hi, I'd like to start the nation of Hollis in the East midlands (county of Nottighamshire ((for eventual coal )) ) Colour = Blueish purple and I'd like to invest Industrially please... Currently, Tribe Hollis exist primarily in the area of Nottighamshire known today as Carlton. This area offers a wide range of edible berries and boar along with the occasional deer. Occasionally they move closer to a river (modern day river Trent) in search of fishes.
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Post by holomanga on Mar 16, 2016 23:05:27 GMT
9900 BC Political Map
9900 BC Technology Map
Grey: < 0.0 Red: 0.0 - 0.9
Nicoli The Nicoli are able to successfully expand their hunting operations, and begin to decimate more of the local megafauna. Since the ice sheets are retracting after the latest glaciation, animal populations are booming, so everything's alright for now.Culture: Cordilleran Ideology: Cordilleran Totemism Technology: 0.5 MIL/CUL/ADM/ECN/TPT Government: Hunter-Gatherers (Nomad) Provinces: • Seattle; Hunter-Gatherers Lv1.5; Corilleran; Totemism FP BudgetStored 0 From Provinces 1 Atheus The Atheus migrate eastwards, into Anatolia, and find more fertile hunting grounds ripe for the primitive hunting and gathering.Culture: Baradiz Ideology: Baradiz Animism Technology: 0.7 MIL/CUL/ADM/ECN/TPT Government: Hunter-Gatherers (Nomad) Provinces: • Izmit; Hunter-Gatherers Lv1; Baradiz; Animism FP BudgetStored 1 From Provinces 1 From Migration 1 Ikrassio Staying in one place has allowed for the development of art in Ikrassio to reach a new level, as . However, the changing culture has led to somewhat of a divide in the tribe, with some following the Heliang culture and some following the newfangled Daxi traditions.Culture: Heliang Ideology: Heliang Shamanism Technology: • 0.8 MIL/ADM/ECN/TPT • 0.9 CUL Government: Hunter-Gatherers (Nomad) Provinces: • Chongquing; Hunter-Gatherers Lv1; Daxi; Shamanism FP BudgetStored 1 From Provinces 1 GabrielGatherers in Gabriel have begun to gain a greater understanding of where particular kinds of plants grow and how to best gather them.Culture: Epigravettian Ideology: Epigravettian Animism Technology: • 0.7 MIL/CUL/ADM/TPT • 0.8 ECN Government: Hunter-Gatherers (Nomad) Provinces: • Venice; Hunter-Gatherers Lv1; Epigravettian; Animism FP BudgetStored 0 From Provinces 1 Esspasinia Expansion of hunting and gathering in Barcelona has boosted the output of Esspanisinia, with more food being collected from the environment than ever before. Overhunting might deplete the local megafauna, but everything's still going great so far.Culture: Azilian Ideology: Azilian Animism Technology: 0.7 MIL/CUL/ADM/ECN/TPT Government: Hunter-Gatherers (Nomad) Provinces: • Barcelona; Hunter-Gatherers Lv1.7; Azilian; Animism FP BudgetStored 0 From Provinces 1 Emor The Emor also increase their production, collecting a greater amount of plants from the outback of Perth than ever before. Life is great because they're all in tune with nature or something.Culture: Noongar Ideology: Noongar Animism Technology: 0.4 MIL/CUL/ADM/ECN/TPT Government: Hunter-Gatherers (Nomad) Provinces: • Perth; Hunter-Gatherers Lv1.4; Noongar; Animism FP BudgetStored 0 From Provinces 1 Moon-AreaMeanwhile, the Moon-Area is on the warpath, kind of, not really. In order to better hunt large animals, some Moon-People are building a newfangled contraption for firing projectiles called a "bow".Culture: Ahrensburgian Ideology: Ahrensburgian Animism Technology: • 0.7 CUL/ADM/ECN/TPT • 0.8 MIL Government: Hunter-Gatherers (Nomad) Provinces: • Berlin; Hunter-Gatherers Lv1; Noongar; Animism FP BudgetStored 0 From Provinces 1 Everyone below this point is new:LiminiansCulture: Azilian Ideology: Azilian Animism Technology: • 0.7 CUL/ADM/ECN/TPT/MIL Government: Hunter-Gatherers (Nomad) Provinces: • Paris; Hunter-Gatherers Lv1; Azilian; Animism FP BudgetStored 0 From Provinces 1 VeirsumCulture: San Ideology: San Shamanism Technology: 0.5 CUL/ADM/ECN/TPT/MIL Government: Hunter-Gatherers (Nomad) Provinces • Springbok; Hunter-Gatherers Lv1; San; Shamanism Too Dumb To Have A NameCulture: Monk Seal Ideology: Monk Seal Technology: -1.8 CUL/ADM/ECN/TPT/MIL Government: Mammalian (Vertebrate) Provinces • Hawaii; Animals Lv1; Monk Seals; Monk Seals Notes:• Bonus from Monk Seal culture: Can travel on and inhabit water provinces FP BudgetStored 0 From Provinces 0.0005 KongoaCulture: Mbuti Ideology: Mbuti Animism Technology: 0.5 CUL/ADM/ECN/TPT/MIL Government: Hunter-Gatherers (Nomad) Provinces • Boma; Hunter-Gatherers Lv1; Mbuti; Animism FP BudgetStored 0 From Provinces 1 HollisCulture: Creswellian Ideology: Creswellian Animism Technology: Government: Hunter-Gatherers (Nomad) Provinces • Nottingham; Hunter-Gatherers Lv1; Creswellian; Animism FP BudgetStored 0 From Provinces 1
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Skyguy98
Spacefaring
Lord of the Skies (pic found by atrox)
Posts: 1,637
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Post by Skyguy98 on Mar 16, 2016 23:29:27 GMT
Hmm, develop economic technology
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Post by GabrielGG on Mar 16, 2016 23:42:52 GMT
Can I vote for something? Like, erm, I have FP?
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Post by NickTheNick on Mar 17, 2016 0:39:15 GMT
I'd like to invest my 3 FP into ECN technology, which I presume will improve hunting and gathering technology.
I'd also like to lead the Atheus tribe further along the coast, in a migration to the province to the east (let me know if I should specify).
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Post by mitobox on Mar 17, 2016 6:13:04 GMT
Ikrassio (Store FP)
The Ikrassio, in general, aren't too sure what to think of the divide at the moment. They decide to stay put for now, since neither hunt nor harvest show any signs of decline. The thought of migration's effects on the divide (where next to settle, for instance) also discourages some members.
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Post by serialkiller🌴 on Mar 17, 2016 6:50:04 GMT
Invest in industrial technology
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