Will the space stage be similar to Spore's, where the player only controls one ship and, indirectly, a small group of allied ships, or will it be more akin to a 4X RTS game, where the player directs fleets and planets while conducting negotiations and planning actions for the entire empire? Or would the player be able to choose between the two during play?
Skews very heavily to the latter. Depending on how we design the basic granularity of control for the civilization stages, you might not have total control over all actions everywhere, but instead, for example, command a fleet to take particular strategic goals, with the fleet AI doing the work of managing the operation.
There might also be semi-independent economic entities within your space empire, for example, space corporations in a capitalist system.
We're still working out exactly how we can make a workable game model with that much flexibility, and it's quite obviously not going to be an urgent priority yet, but I'm hopeful that we'll manage something that lets these kinds of things happen.
After all, if we don't have any FTL communications tech (beyond, say, small FTL messenger drones), then any interstellar operation would by its very nature have to be very independent. Same thing applies to historical military operations before the telegraph, of course, so we'd be able to use the same model for both, which is nice.
There should definately be ftl comms. Maybe a system similar to master of orion with the player being able to micromanage each colony world, but with systems for autonomy of certain things like production, and without warp points. Any ship with an apropriate drive should be able to travel between any system, the only factor should be increased travel time for longer voyages. The star fleets should also be under direct player control, otherwise it wouldn't be fun. But yes, a 4x direct control system would be way more fun!
TheGraveKnight: Mostly the Mario and Luigi games. I could never beat Bowser's Inside Story because I can't mash Y fast enough to swallow something that is necessary to swallow to beat the boss.
Mar 29, 2017 0:41:13 GMT
Atrox: what i do is i simultaneously pull apart my thumb and fingers and press them back together at the same time. Instead of just moving your thumb away move both of them apart it brings them apart quicker and pushing them both together in unison brings them
Mar 29, 2017 2:41:48 GMT
nihilbene: Play SSBM for a couple years and you'll have no troubles button mashing (or at least pressing buttons repeatedly, frame perfectly), ever...
Mar 29, 2017 10:16:54 GMT
TheGraveKnight: If anyone else here plays SMITE, do you think I should get back into it? I've always had a hard time playing MOBAs by myself and alot of the stuff in the game require the micro-transaction currency. But I remember having alot of fun with it.
Mar 29, 2017 18:50:33 GMT
serialkiller: Is anyone else hyped for the uncharted dlc ?
Mar 29, 2017 20:16:39 GMT
phantomhunter01: I never worry about micro managing. I just play the game.
Mar 29, 2017 22:26:01 GMT
phantomhunter01: In related news, I am now opening a salt shop.
Mar 29, 2017 22:26:14 GMT
TheGraveKnight: Are we talking bath salt, table salt or anger salt?
Mar 30, 2017 0:40:04 GMT