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Post by elementalred on Jun 2, 2015 19:21:07 GMT
It might be a rhetorical question, but will there carnivorous plants in Thrive? I mean, in the Organism editor you can make both animals and plants, I've seen that you can put plant parts on animals ( at least that's what I saw on the wiki), could the behavior editor be used to edit which part of the plant move (in the case of active trap plants) and how this plants catch/lure their prey?
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Post by iaintevenmad884 on Jun 2, 2015 19:56:51 GMT
if they use a system like Scratch for behavior, of course, but if our plant is partially immobile, how will you advance to higher levels? unless you mean NPCs could also be carnivorous plants.
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Post by StealthStyleL on Jun 2, 2015 20:19:28 GMT
if they use a system like Scratch for behavior, of course, but if our plant is partially immobile, how will you advance to higher levels? unless you mean NPCs could also be carnivorous plants. You would advance to higher levels (I take it as you meaning evolutionary advances) then this would be achieved by reproducing, just like normal times. You will always get 100MPs. I hope this is what you mean, if not please correct me.
Also, could you just not tag the prey-catching part as "mouth" or whatever it would be called on a plant, like you would do with animals?
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Post by elementalred on Jun 3, 2015 20:34:08 GMT
Well, I was indeed thinking about npcs and immobile carnivorous plants but playing as one might be cool actually, and looking at real life carnivorous plants not all of them have what we would call a mouth, like for example the drosera who has sticky tentacles on its leaves, so imagine what an alien carnivorous plant could have (I've seen on a xenobiology project called Nereus a carnivorous plant that uses projectiles to catch its prey.)
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Post by iaintevenmad884 on Jun 4, 2015 1:53:41 GMT
You would advance to higher levels (I take it as you meaning evolutionary advances) then this would be achieved by reproducing, just like normal times. You will always get 100MPs. I hope this is what you mean, if not please correct me.
Also, could you just not tag the prey-catching part as "mouth" or whatever it would be called on a plant, like you would do with animals?
i was thinking about civilization and higher levels of technology, and how you would have difficulty with objectives like finding resources, or building things. i apologize for not being clear.
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Post by StealthStyleL on Jun 4, 2015 17:04:02 GMT
Well, I was indeed thinking about npcs and immobile carnivorous plants but playing as one might be cool actually, and looking at real life carnivorous plants not all of them have what we would call a mouth, like for example the drosera who has sticky tentacles on its leaves, so imagine what an alien carnivorous plant could have (I've seen on a xenobiology project called Nereus a carnivorous plant that uses projectiles to catch its prey.) Yeah, I didn't mean they have a mouth, I just meant whatever substitute they have for that and for catching prey with.
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Post by StealthStyleL on Jun 4, 2015 17:06:37 GMT
You would advance to higher levels (I take it as you meaning evolutionary advances) then this would be achieved by reproducing, just like normal times. You will always get 100MPs. I hope this is what you mean, if not please correct me.
Also, could you just not tag the prey-catching part as "mouth" or whatever it would be called on a plant, like you would do with animals?
i was thinking about civilization and higher levels of technology, and how you would have difficulty with objectives like finding resources, or building things. i apologize for not being clear. Ah, ok. Well there is a simple answer to that. The fact is, you probably wouldn't be able to support a sentient creature as a plant and so you would never get to build a civilisation.
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Post by hergotzer on Jun 5, 2015 15:04:23 GMT
i was thinking about civilization and higher levels of technology, and how you would have difficulty with objectives like finding resources, or building things. i apologize for not being clear. Ah, ok. Well there is a simple answer to that. The fact is, you probably wouldn't be able to support a sentient creature as a plant and so you would never get to build a civilisation. Aaaactually, even if it wouldn't get in game, it is theoretically possible to get walking, sentient plants, although this would lead into bigger energy consumption and so, more need for energy. This would again lead to mouths (or somehing alike) after which you would have pretty much usual animals. These sentient plants would eat, speak and move like animals. The only real differences would be cells which the being is made of and the creature's organs.
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Post by Oliveriver on Jun 5, 2015 15:24:05 GMT
Hmm, I don't think a walking plant is really possible. Plant cells have cell walls, making them heavier to move but having more advantages such as being stronger and more resistant to osmosis. Photosynthesis (in conjunction with respiration) also can't produce energy quickly enough for movement, especially for the heavier cells with cellulose walls. As a real world example, venus fly traps (relevant to a topic on carnivorous plants) are capable of brief rapid movement, but only because they get glucose from the insects they digest instead of purely from photosynthesis.
Perhaps it might be possible if gravity was weaker and therefore movement required less energy?
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Post by elementalred on Jun 5, 2015 19:30:01 GMT
Hmm, I don't think a walking plant is really possible. Plant cells have cell walls, making them heavier to move but having more advantages such as being stronger and more resistant to osmosis. Photosynthesis (in conjunction with respiration) also can't produce energy quickly enough for movement, especially for the heavier cells with cellulose walls. As a real world example, venus fly traps (relevant to a topic on carnivorous plants) are capable of brief rapid movement, but only because they get glucose from the insects they digest instead of purely from photosynthesis. Perhaps it might be possible if gravity was weaker and therefore movement required less energy? That remind me of an old Disney documentary about life on Mars where there was moving plants, some of them even migrates in search of richer soils, others even feed on other plants (now that I think of it, it might be an interesting concept to have plant-eating plants if its possible...) or even plants that feed on themself and other weird things...
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Post by seregon on Jun 5, 2015 20:07:36 GMT
It's worth noting that in most real world examples, carnivorous plants gain very little, if any, of their energy from eating insects. They do so mostly for nutrients (to make up for living in nutrient poor soils, which are typical in tropical rainforests, for example).
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