Post by Deutsches Afrikakorps on Jan 13, 2017 23:36:23 GMT
This idea basically covers society stage, industrial and space.
Now, if I recall we'll be in a tactical map mode of sort in these stages. Technically playing as the ruler/general of the operation. Now this got me thinking. We're basically going to be dragging boxes, forming units and moving em along, right? Now it makes sense from a gameplay point of view to be able to just do it. But that would realistically only work for hivemind empires. Being able to give orders on the spot that is.
So I had a idea.
Orders! We have different ways of giving orders. Different methods of time. Say in the medieval age. Unless your ruler/general is traveling with the main army. You might have to send orders via pen and paper, on horseback! Messengers/runners. Orders can be intercepted, or straight up killed! The AI should also be using this method of giving orders. Just to allow even playing field and well, the entire concept of encryption and decryption so to speak. It should also be tech based and even 'caste' based. Give those diplomatic corps on horseback a new role then just fluff story. Have em run along messages! This can be both military and civilian use. You don't just randomly contact a nation in the air, do you? You send messages! Remember that telegram the Germans sent Mexico in WW1 about attacking the US? Stuff like that happens! Leaks happen, interception happens!
Of course this opens up entire new fronts. WW1 happened, right? But in game it would be a lot easier without this method. Because in reality it could take up to hours for a order to be passed down the chain, and back up the chain. In game you could see a breach and instantly give the order to exploit it. But say you had to get a runner to deliver the order? The breach could be reinforced or even pushed by enemy troops.
Like I said earlier, tech should play in. While playing as a pack animal in the awaken stage and such, you're playing as one thing. So this doesn't apply. But when you start playing in the 'tactical mode' it should. Starts with maybe runners passing along either word of mouth, or written orders. Then stuff like phone, telegrams, radios and the likes. Keep up with technology for a boost. After all, if you can get orders quickly to the army, they can act on things quicker. Interception can happen on both sides. Possibly drawing a flank to happen, them to exploit it, or, to set up a totally fake order! (Like on D-Day when they convinced Germany that the allies were landing else-where.) It could even draw in other nations to declare war against you, or with you! Depending on the message, again, like the telegram Germany sent Mexico in WW1.)
This can even extend in to space. Possibly setting up some sort of communication network across the entire empire so everyone can co-ordinate things. And, of course, ship to ship communication devices so armies/fleets can function.