I was thinking maybe some of the powers your creature would have could affect the landscape like maybe you could dig down a bit as one of your powers and make tunnels or caves for you and your pack. or the devs could make a terrain maker/editor for the people and we could make our own plants grasses and rock formations and they could randomly spawn like the other dev made terrain could. And the editors for the grasses plants and rocks could have their own sections in the editor menu. The editors could be 3d just like Spores house making editor.
I think erosion and plate tectonics could go in the same boat.
Imagine the tropical rain forest your species thrives in slowly becoming a savanna because a mountain range now blocks most rain clouds from coming in (that's what happened to humans). Or a peninsula detaching from the mainland, making auto-evo change the local species into dwarf strains for better resource efficiency.
but will there be customization by player would be nice in maybe custom modes so i can put smiley face shaped terrain
Yep. A planet editor in some form is a must (even for the developers, in order to test climate mechanics and such).
Also, here's something to consider; manipulating terrain through digging could carry on to the Awakening Stage and above. That opens the gates to anything from blowing a railroad tunnel through a mountain range using dynamite, to ordering squads to dig trenches and foxholes.
yes that would be a good idea although I dont like the concept of war or guns
If you don't like war, live with it just become peaceful. Instead of commanding troops to take over land, just be a nice guy, buy out everyone's land, and get obliterated by your nonexistant enemies because you have no standing army.
"It's a reference because they have arms" ~Phlash64
I think thats a bit harsh, ATP Kraken. He could just trade with his "friennemies" and sell them Pock-infested blankets. There you go, Genocide without the need to actually make your hands dirty.
Also, who says that other societies/different creatures need to find the same ways of converging into biger and more complex societies we did. Sure humans mainly created complex societies and kingdoms as a violent reaction to their neighbors doing so- was it Ian Morris who called that the "fencing in" effect or am I mixing up books and authors and political theory again? However it might just be possible societies converge into a complex state in non-violent means. Just because we, brutal and generaly bloodthirsty humans that we are, did't doesn't mean its impossible.
TheGraveKnight: Mostly the Mario and Luigi games. I could never beat Bowser's Inside Story because I can't mash Y fast enough to swallow something that is necessary to swallow to beat the boss.
Mar 29, 2017 0:41:13 GMT
Atrox: what i do is i simultaneously pull apart my thumb and fingers and press them back together at the same time. Instead of just moving your thumb away move both of them apart it brings them apart quicker and pushing them both together in unison brings them
Mar 29, 2017 2:41:48 GMT
nihilbene: Play SSBM for a couple years and you'll have no troubles button mashing (or at least pressing buttons repeatedly, frame perfectly), ever...
Mar 29, 2017 10:16:54 GMT
TheGraveKnight: If anyone else here plays SMITE, do you think I should get back into it? I've always had a hard time playing MOBAs by myself and alot of the stuff in the game require the micro-transaction currency. But I remember having alot of fun with it.
Mar 29, 2017 18:50:33 GMT
serialkiller: Is anyone else hyped for the uncharted dlc ?
Mar 29, 2017 20:16:39 GMT
phantomhunter01: I never worry about micro managing. I just play the game.
Mar 29, 2017 22:26:01 GMT
phantomhunter01: In related news, I am now opening a salt shop.
Mar 29, 2017 22:26:14 GMT
TheGraveKnight: Are we talking bath salt, table salt or anger salt?
Mar 30, 2017 0:40:04 GMT