Round 5(credit for some ideas and wording goes to
StealthStyleL my beta,)
Round 5: The Age of Ancients In the first instances of civilization and recording of life, most modern scholars can agree that the Age of Migration slowly gave way to the oldest recorded Civilizations, with recognizable governments, armies and even cooperation between very different peoples. Food began to have longer lifetimes, housing became more widespread and the first city states began to form.
serialkiller🌴 - Kometenvolk Tribe Event: Medicine Vote: Food Preservation (16)
Vote: Medicine (14)
Living in the desert has, over the years, revealed the need to preserve food to the Kometenvolk tribe, as food often goes bad within days due to the intense heat. Using local salt rocks found by scouts that seem to have once been a large lake, the Kometenvolk have harnessed the local rock formations to salt their caught game and this has helped extend the life of food available to the tribe, instead of having to rely on the daily or recent foods, and have given extra food ways to not go to waste.
Thanks to these salt rocks, the Kometenvolk have also discovered that when certain herbs are exposed to the salt and fire they seem to cause the body to relax. After some experimentation they find that these herbs can be mixed, or put into various foods and seem to heal the sickest of the tribe, and take pain away from injuries sustained while riding the komentenfolger or accidental burns. These herbs usually grow in short bushes near where the Kometenvolk have their fruit clusters.
Stability: Sturdy (3)
Power: Minor (2)
Domestication:
-Komentenfolger (large in size but short to the ground pack hunting carnivores as mounts) used as mounts to transverse desert environment.
-Fruit clusters that have supplied food to the tribe.
Supplies:
-Food has stabilized, the game around the fruit trees and the oasis is starting to reach a point of lessening, the addition of bone weapons has helped by allowing hunters to kill more game.
-Goods that are collected can be stored in new structures, and thanks to salt rocks and salting methods developed food can last much longer times than previously, allowing hunters, gatherers and farmers some breathing room between each harvest.
People:
-Population growth is slowing, food and space restrictions are starting to constrict them.
-The creation of houses has created defined structures for each family, and given people a place to sleep and stay, as well as storing collected goods, though most goods go bad rather quickly.
-Clothing has limited the amount of sunburns and sand blasts in the desert environment.
-Medicinal herbs have been discovered by the tribal shamans, and are often used to help alleviate pain or to relax the body after a hard day's work.
Location:
-Most of the tribe lives around a single oasis at the edge of a great desert, the oasis has trees, plants and water. Houses have sprung up around the oasis.
-The hunters and some select gatherers take their Komentenfolger out to select cluster locations to collect fruits and animals to feed the tribe, and to occasionally check the health of the plants.
Traits:
-Generations of desert living has given rise to a culture and people that know the desert well, and the Kometenvolk people have become dedicated desert dwellers.
-Komentenfolger riders- Generations of breeding and living together has created a sense of community with the Folger, and being able to ride one is a mark of adulthood in the tribe.
-Shamans: The discovery of medical herbs has led to shamans gaining some more status in the tribe as those who know more about the plants and can use them to alleviate pain.
-Salty: Use salt as their main method of food preservation
Past Votes:
Migrate East (18)
Domesticate Komentenfolger (13)
Farming surrounding area (18)
Construction (17)
Mounted Weapons (7)
Immortal_Dragon - Tribe of the Hakshah Event: HousingVote: Food preservation (12)
Vote: Develop Housing (13)
As time has marched on, the Hakshah’s philosophy of living life in the moment has developed to the point of allowing their leftovers to being given to their Mosi allies, who have begun to cover the leftover food with a sweet honey like substance that seems to extend the lifetime of the food for months at a time, when it is later cooked over a fire and eaten by the tribe, but the tribal leaders own attempts to replicate this food preservation tactic has failed, as the tribe refuses to “waste” and save something for future use, when it could be used for the here and now.
Meanwhile, some of the tribal members have begun to create simple housing using interwoven strands of the tall grasses, and while this does create small structures that are able to house small families and shelter them for nights at a time, they are not very big, only housing at most 6 people, and are quite low to the ground. Most of the time they are only really used for nightly protection from the elements. Attempts at growing bigger and sturdier plants have seemed to pay off with some of the higher ranked tribal members, but these have mainly been set aside for the highest ranking tribal members and are not widespread throughout the tribe. On the bright side, having places to call home have raised spirits among tribal members.
Stability: Solid (2)
Power: Minor (2)
Domestication:
-Mosi: hand-sized four legged arthropods capable of hive intelligence and used mainly as a food gathering source.
Supplies:
-Food is growing at a rapid pace, leading to a population booms,
-Tribal ideology of living in the moment and not preserving food means that while there is a surplus, it rapidly decays and the food is either eaten, or is thrown out quickly.
-Some of the Mosi have developed a honey like substance that preserves some types of food to be eaten for later, but the tribe has not been willing to adopt any more types.
People:
-Population is growing quickly, and food continues to come in,
-The development of an early faith system and beliefs have helped the tribe identify with one another, and the plenty is starting to go to their heads.
-Some small structures made of straw are spreading throughout the tribe, but these can only hold a small number. The larger of these structures have been used by the higher ranking tribal members.
Location:
-Mainly surrounded by high grasses that stand well over a Hakshah head, but live near a small watering hole themselves and are surrounded by friendly Mosi colonies that have stopped more than 1 carnivore attack if the meat is to be believed.
Traits:
-Plain Livers, often comfortable around the high grasses of the plains and feel safe living there.
-Mosi handler, the Mosi colonies provide some food, scouts, and defense against wild animals, as well as some inspiration to the Hakshah tribe.
-” Now is Forever”, The tribe tends to live in the moment, and does not really think of a future so much as the next year, as such they tend to feast and waste, but it also leads to the tribe being dedicated to the idea of doing what makes them happy then, and some are even developing works of art or music.
Past Votes:
Migrate Northeast (6)
Hunt killers for food (19)
Cultivate Mosi as food sources (19)
Agriculture (19)
Food Preservation (3)
agenttine -Kore Republic Event: Government Vote: Meritocracy Republic (16)
Vote: Sharpened Flint (for Writing) (9)
As the years pass, a sort of tradition begins to from within the tribe, every year there is a competition to see who can collect the most fish, the most berries, or the best music, and the instruments they create and use are voted on. Those that create the best materials with the most practical application gain a spot on that year’s council which will oversee the tribe as a whole and their specific group as a part (for example, the best fisher is then the leader of the fishers as voted by his peers, and often is then the teacher of that year’s class). This annual competition keeps leaders on their toes and with a good connection to the people they represent. As a means of keeping track of when these competitions are supposed to take place, the Kore have developed a form of a calendar that has also helped predict the waxes and wanes of the river they inhabit, which has helped boost productivity. This form of republic has forced those in power to prove themselves each and every year, and has created a sense of healthy competition within the tribe to prove themselves worthy of the spot.
An unfortunate side effect of this is the fact that the Scribes is a learned trait, and attempts to improve the ability to write fall flat as most people assume the role they are given, and try to specialize as much as possible into their role in order to become the best and have an actual shot to get onto the council, no one wants to be third best at songwriting and fourth best at fishing when, if they focused, they could be the very best at only one of these. This, plus the unwillingness of the lead scribe to make the process easier for others to guarantee a spot on the council as the only ones who can read and write are themselves and those that specialize in writing with nothing to show outside of that, leads to a special place being given to the scribe as the defacto head of the council and not ever voted out of their spot.
Stability: Sturdy (3)
Power: Minor (2)
Domesticated:
-Crocigators that help hunters find and catch fish.
-Teal berries breed by the elders in the tribe, and often used for writing paste when not eaten.
Supplies:
-Food is still at a good rate, and the population and food surplus continues to increase, if at a slightly lower rate.
-Means of record keeping allow tribal members to properly keep track of and ration goods.
Music:
-Reed Pipes used to corral Crocigators and as musical devices among the youth.
Writing:
-Used for record keeping and for large scale ideas, only known by a select few.
Tech:
Boating-Small rafts (2 fishers and their daily catch)
People:
-Population is steadily increasing, and most people that live near the river have long and full lives
-The creation of housing gives people a place to stay and to store their goods. The people are happy and have one another to live with near the riverside.
-The system of governance gives some adequate power to the very best of society
Location: On both sides of a river that large enough that most crossings have to be done with rafts, besides the shallowest spots. On both sides of the river are lines of trees and reeds near the bed. Further out on the side that you came in on are some plains that were pasted on the way to the river.
Governance:
-Those that catch the most fish, cultivate the most berries, create the best songs, or invent the most useful tool are cast together and voted onto the council of leadership of the tribe, and the ones who become councilmembers are given the privilege of teaching the next year’s class their methods. Each year there is a competition within each section of society to choose their leaders, except for the position of Scribe, who is fairly the same from year to year due to difficulty of mastering the language, and the Scribe often becomes the defacto leader of the council and tribe as the only consistent leadership.
Traits:
Riverfolk- The Kore have spent generations by the riverside, and have created a sense of purpose and people centered around the river
Musicians- As the first to create a sense of music, the Kore have done work with such
Recordkeepers-The first to create writing and recordkeeping
Republica- A system of council representation in which the best of those with the most votes get their spot on the council
Past Votes:
Migrate Northwest (17)
Friendly Crocigators (13)
Cultivate Teal Berries (18)
Construction (14)
Writing System (6)
holomanga - Tiluceria Ascendancy Vote: Cultivate/Domesticate Forest (20)
Efforts by the Tiluceria to utilize their environment have gone excellently, fair better than the leadership hoped they would! The trees that surround the Ascendancy seem to emit some type of honey that, while good itself, also attracts some small fluffy animals. While these animals only grow up to about the mid-calf, there are many of them and they seem to be able to be corralled into small corrals that enable the Tiluceria to catch them easily, and the new generations don't seem to want to leave they area they were born in. On top of that some rather large and stocky animals have been spotted. These animals have tough skin and are quadrupeds, and grow to about mid torso, but seem to be utilizable to move heavy things around. Furthermore, the various plants and animals that are finally returning to the forest after the famine come in such quantity and quality that a population boom is very expected.
While none of these have yet been fully domesticated, the potential is there for a lot of use and purpose should the newly aged tribal chief decide so. The return of food has also had the effect of unifying the tribe and they believe a golden age is right around the corner and a time of plenty is ahead.
Stability: Solid (2)
Power: Tiny (1)
Supplies:
-Food stocks are rising quickly as the forest returns from its diminished state, the pure amount of supplies has grown exponentially over the last generation, and the quality of life has been going up.
-If one would drop by now, they would not believe that only a few generations ago, life was so bleak in the Ascendancy
People:
-The new form of leadership, or more specifically the reincarnation belief has taken hold of the tribe, while this may have consequences in the future, for now transitions between leaders is set at birth and are relatively peaceful
-Food surplus boom has led to an expected population boom soon.
-Times of plenty give hope for the future to the Tiluceria people
Location: A clearing of trees in a forest. The trees and wildlife are slowly returning to normal through the years and collection has gone up. There are small rivers through the forest and most of the trees are quite large, looming high above even people standing on one another. (no one really has a system of measurement yet to describe them)
Governance: Leadership is inherited at birth by the one who was born soonest after the death of the last chief, while somewhat peculiar it has worked out so far, and the child is raised with the expectation of being the tribal chief at the onset of their 16th birthday.
Traits:
-Reincarnation- The Tiluceria believe in the reincarnation of the soul, those that die will live again in the form of new life, this developed as a coping mechanism to the large loss of life due to the drought and disease, and has shown itself most in the system of governance.
-Rebirth - the regrowth of the forest has encouraged the people, who see life and death as 2 sides of the same coin
Past Votes:
Migrate West (7)
Master the Flood/Stay Calm and Carry On (18)
Make Clearing (5)
Succession Ritual (8)
TheGraveKnight - Xi`thoi Tribe Vote: Scout “Hills” (16)
Realizing the potential of the hills beyond, the Xi`thoi have selected a group of individuals with some of the highest points and have sent them off to discover what the “hills” hide within and beyond them. The journey takes them some time, as the closer they got the further they seemed to have to go, but after many winters and summers again they have returned with new that shocks the tribe to the core. Beyond the hills, which have been termed Sky Reacher’s, or mountains to some, there are large and endless lakes that seem to go on forever, bluer than the bluest eyes and deeper than the scouts could swim. Near the deep waters there is large banks of sand so golden that even after the journey back the scouts still visibly have some on them. On the mountain sides there are many different plants and animals, some of which have feet that seem perfect to climbing the mountainsides, and others that fly so far and fast that the eye should hardly keep up. Between the tribe’s camp and the mountains are long stretches of tall trees and forest that grow far taller than even the tallest of the scouts. The scouts also report that in the canopy of the trees they often heard some hooting and shouting, and some even reported seeing some small Xi`thoi like creatures in the canopy. In reward for their efforts the members of the scouting band (that survived) have been given their first choice of picks on the new season, and they have gone back to their ordinary lives, though they tell their tales around the fires each night, and are a source of amazement within the tribe.
Stability: Solid (2)
Power: Tiny (1)
Domestication:
-Some pack animals that are largely being used to carry good and supplies, but have not been contributing otherwise as the tribe settles near the lake.
Supplies:
-Food is coming in at a much higher rate as teenage bands contribute to the tribe as a whole, rather than just themselves.
-Food sources may start to dry out as people continue exploiting them.
People
-The large population boom was actually beneficial as the increased numbers help sustain the great income of the teenage band hunting system.
-The use of the point system helps create a sense of legitimacy and fairness in the tribe, and almost everyone is contributing to the wellbeing of the tribe, if for selfish reasons.
Governance:
-The Xi`thoi organize themselves by how much they contribute to the tribe, with those who contribute more or do things benefiting more than just themselves being given more points, the points are used to claim spots of land or positions within the tribal leadership. Some even use points to settle differences within the tribe or to impress potential mates.
Location:
-Near the edge of a forest, with some uniquely large “hills” seeable beyond the forest. Currently resided next to a rather large lake that seems to be a feeding spot for local wildlife and has plenty of fish, some odd rivers visible in the distance.
-Beyond the hills lie great swaths of water, on the mountains is some strange creatures, and forest side has mysterious beholders within the canopy of the trees.
Trait:
-Point System- Allocation of goods and responsibilities based on previous input to the tribal wellbeing.
-Forest/lake tribe- natural fishers and woodsmen due to years staying in the same spot and generationally developing talents to survive in these areas
-Creature haves- Large pack creatures live with the tribe and help carry goods.
Past Votes:
Migrate Southwest (20)
Collect Supplies (11)
Educate the Youth (4)
Organized Teenage Hunters (19)
NickTheNick - Kingdom of Pyrea Event: Government Vote: Kingdom of Pyrea (19)
Vote: Form Army/Militia (17)
Following their establishment of a life at the base of the hills and with the newly named “potatoes” the Pyreans have begun to expand outward slightly, with the Pyrean leadership encouraging most of the people to stay at their new homes. While there are still voices that talk about leaving most of these voices are silenced one fateful day.
After a long day in the field of potatoes, there was a storm that came in, after ensuring that the majority of the farmers had gone to their homes for cover, the chief of the tribe was struck by lightning, and miraculously survived. Afterwards during his recovery, he spoke of a vision from the gods, telling the people to stay at the hillsides and establish themselves as a kingdom to rule the north. His religious followers quickly fall in line, and the tribal council finds itself regulated to the role of advisors, but due to the religious nature of the tribe most come to accept the newly declared Kinu, and the council is formed of the most influential families of the past, or those that the Kinu decides are worthy of influence in his new kingdom. Due to the religious nature of the tribe, the Kinu also is head of religion, with the Shamans and Priests falling underneath him, following his vision from the Gods themselves. The Kinu then declares his own successor, usually one of his children, before the Tribal Council which is then blessed by the Priestium, who is handpicked by the Kinu
To ensure his control, and also to defend against the many potential enemies that the vision showed him, of great battles between good and evil, the Kinu has formed his own personal guard of permanent soldiers who are trained on such things as the spears and slings. But also every able bodied man is sworn to the Kinu and the Gods to defend the tribe regardless of status or ability, and the youngest men are now setting aside an hour a day after work to practice such things as footwork and slings every day. While there is currently no need for this body, the formation of one through the tribe has led to a sense of order and civility, and each man carries with him a rock pouch and sling even when they work the fields for potatoes and searching for wildlife to eat. Thanks to having a stable good source and a system of administration as well as solid division of labor, the kingdom has achived minor status in the north
Stability: Solid (2)
Power: Minor (2)
Domestication:
-Potato’s that provide the majority of food for the tribe, they are short and wide cylinder that is white on the inside, brown on the out, and have a single leaf growing from the “top” that sprouts through the ground.
Supplies:
-Potatoes that provide a majority of food
-Some small game caught occasionally and the rare traces of large herds that pace through that are hunted.
People:
-With the formation of both an Army, a system of government and the religious nature of the formation, the people are united and proud of being the chosen ones of the Gods.
Governance:
-A king, referred to as the Kinu, is the mortal representative from the heavens to the Kingdom, and he has an army the totally agrees by his side. Advising him is the Tribal Council which is made up of various leaders within the Kingdom chosen by the Kinu to the position of privilege and power, but most of them are loyal to their gods, and be association to the Kinu, and his chosen heir, who is blessed by the Priestium, or High Priest.
Army:
-Every able bodied man, with their own sling and spear, and training from a young age to ensure discipline, but only an hour each day, and most return to work right afterwards.
-Weaponry is limited to slings and spears currently.
-Personal and fanatically loyal guard around the Kinu.
Religion:
-Pyranism (Northern Holy Land), widely accepted, and message from the gods have resulted in the beliefs being believed more than ever, with not only acceptance, but also with the will to do whatever the Kinu wants.
Location:
-Sides of Hills in the far north, the grassland just beyond the hills is often hit by strong winds, and the occasional rainstorm, the land around is strangely and consistently muddy.
Traits:
-Religious- Thanks to the attribution of divine will in the efforts to head north, most of the surviving Pyreans believe in the holy land in some shape or form, though there are already religious sects.
-Kingdom- The society is organized with a king at the lead, with a council for advice and the army for enforcement. Hereditary leadership, mixed with some autocratic tendencies
-Militarized Society- Each man is trained in fighting skills, and the loyalty they pledge is religious as well as mortal, giving a sense of peace in their actions being justified by the gods. Almost every able body carries a sling and rocks in the daily life.
Past Votes:
Migrate North (11)
Divine message to move North (Found Pyranism) (12)
Hunt, Gather, and Cultivate (8)
Domestication of Plants (16)
evolution4weαk - Acirema Tribe Vote: Scout Valley for Resources (17)
Agreeing with some of the Limu Confederations more friendly clans to stay and exchange goods leads the Acirema to seek out resources to trade within and around the valley. Unfortunately, the valley itself is crowded with the Limu various clans, which has already been divided by the Clans as a compromise between the Clans during the formation of the Confederation, but some of the friendlier clans have agreed to give the Acirema some of their previously assigned territory in exchange for goods and services provided by the Clan.
The territory they were given is located near one of the two rivers, and it is good fertile land that is expected to provide good harvest, at least according to some, as the Acirema do not really understand the concept of Agriculture, being wanderers for so long they are much more likely to be found exploring the creaks and crevices of the valley, and to allow the others to farm their land in exchange for some of the goods and teaching some of the children to do so.
The Acirema themselves have sent many scouts outside the valley itself looking for any goods that they can exchange with the Limu Clans. They have found some plants that seem to be something that both tribes would appreciate, when smoked it gives those around it a sense of peacefulness that is otherwise hard to achieve, and they also find that the creatures that they followed here, are also milling around in some of the other valleys in the hilly area they live.
Thanks to their association with the Limu a new common sight around the tribe is in the form of an herbivore that is a quadruped that is short, only going to the hips, and has a long snout that has two fangs useful for digging up crops with.
Stability: Stable (1)
Power: Tiny (1)
Supplies:
-Supplies are at a steady enough level, with some minor trade occurring between the friendliest Clans and the tribe
People:
-The People have decided to stay in the valley and have been given fertile land to farm, but their wandering nature means that they are more often to be seen exploring the lands of the other Clans, and while some appreciate seeing new people, others do not.
Contact:
-Limu Confederation (Good: Acceptance of Acirema by the Limu)
Location:
-Valley of the Ancestors, which is a central valley with 2 winding rivers, and a few hills surround the valley, though most of the land is occupied by the Limu Confederation, a few of the nicer clans have ceded some of their prime land to the Acirema as a show of goodwill.
Traits:
-The Wanderers- After entire generations of traveling the Acirema tribe have gotten use to never staying in one place long, and while some would like to change that the fact remains that the tribe is quick to gather what they can from an area, then continue on their way looking for somewhere to live, or just to be on the move.
Past Votes:
Migrate East (8)
Keep Moving East (16)
Realize wanted to move west all along (16)
Continue West (13)
GabrielGG -Potatorynu Tribe Vote: Forest Torches (16)
Figuring that the light has kept the Beasts away from the camp, then so should they keep the Beasts away from the scouting parties, the Potatorynu have begun to equip their scouting parties with some torches and send them away in tight groups. These tactics have their benefits and drawbacks, in benefits are that the attacks have declined and the increased food stuffs of each tribe has raised some spirits, on the bad side, this often gives groups a time limit to be back by, otherwise they would be stuck in the dark in rather large groups just waiting to be eaten. It also means they can't spread out very far, taking time away from gathering a lot of resources. But these are alright given now they can journey at night and have a good chance of staying alive so long as they stay together in the light. There has been at least one encounter with the Beasts where they revealed themselves to the tribe, they are larger than any tribal member, and have very powerful jaws and arms, with sharp claws and their fur coats come to a point, meaning they have sharp spikes all over their body. Luckily these spikes also catch fire after being exposed and they stay away from the heart of the groups. There is always that one guy though, and some just get unlucky with their lights running out, or rain causing panic.
Back at the tribe itself, large bonfires are a nightly thing, and during the day trees have to be hacked apart to fuel the wood burning of the tribe. Some have proposed making a wall of trees around the tribe to prevent the Beasts from getting in, rather than constantly moving or building the bonfires.
Stability: Shaky (0)
Power: Tiny (1)
Supplies:
-Food supplies are near steady less mouths to feed and the discovery of some forms of berries easily carry able and that feed many has led to a small surplus available to the tribe.
-Each day people have to chop down trees to supply the torches being used, but they also live in a forest so this is mainly a time drain that they could spend collecting food.
-Due to the limitations of staying together in the light, there is less food than otherwise, but the ability to go out into the night has meant an increase in food
People:
-Deaths are much less frequent but still occur occasionally, and the tribe has begun to feel more safe around their big fires
-Tribal life continues to go on, generations continue to live and die, sometimes violent deaths
Location:
-Tall forests and hills surround the tribe, and there are many rivers and caves and plants all around. However, there is still the Night Beasts that terrorize the tribe, and some small game is available but they can often find the carcass of larger animals covered in the spikes of the Night Beasts.
Traits:
-” The Night Beasts”- with death occurring almost daily due to attacks, the tribe has, over the years, become much more protective of its young, and cautious of the woods in which they live, but also a little more detached at the ideas of death
-Forest Dwellers- Generations of forest living as made the tribe adept at exploring and navigating the forest in which they live
Past Votes:
Migrate South (7)
Hunt Forbars (18)
Scout Local Area (3)
Fruit Search (11)
Aquos -Orzal Tribe Vote: Pole Huts (6)
Vote: Form Ektarism (Different Forms of the Same God) (12)
Attempts to build housing along the swamp bed have, unfortunately, failed. The attempters have not been able to set the poles deep enough into the swampy lake to give the rest of the foundation enough stability to be utilized, and the results have been catastrophic, with the huts often falling into the swampy water and causing the tribe to lose some of their supplies.
Meanwhile, efforts from some of the tribal leaders to form a cohesive sense of what the world around them is, namely the formation of a creator god who dreamed up the world and the various realms being his mental states, has failed to make its way beyond just a cult. Only a fraction of the tribe even begins to accept these ideas, most still being wary of otherworldly solutions beyond basic spirits due to the Mukoi split, and some even equate the religion to the ramblings that split the tribe over Mukoi. And some have even blamed these tribal leaders for the failure to make the houses, equating their beliefs with day dreaming. This has caused a slight rift, as the rejection of these ideas and the cult that follows them, and the tribal leaders that proposed the idea have fallen from grace, now mainly performing rituals with their own little cult.
Stability: Stable (1)
Power: Minor (2)
Domesticated:
-Neshlek berries
-Ashar Berries
Supplies:
-Food supplies still on the rise
People:
-Formation of Ertori Guardsmen protect the tribe from outsiders
- Population increase continues, might run into a space and home problem sooner than later
-Some minor division over the fact that the Ektarism cult reminds the tribe of the Mukoi Splinter, and has led to some of the Tribal leaders falling from grace, so far abuses have remained into calling the Ektarists day dreamers and lazy, some blaming them for failing buildings and lower food income.
Army:
-Ertori Guardsmen, who protect the food stores and the Tribal leadership. Have Slings, Harpoons, Spears, and Nets as the main forms of Weaponry
Religion:
-Ektarism- Belief in the creator god, called Ektar, who dreamed the world up and the various realms being his moods and other aspects of the world his personality. Has mainly been disabused by the main population, reminding them to much of the Mukoi splinter, the cult itself is outcast from society, and is blamed for daydreaming and laziness.
Technology:
-Storage and Gathering-Bowels (fire-hardened carved out Ashar Berries)
-Hunting- Slings and spears
-Fishing- Nets, Harpoons, and Small rafts fitting only a single person (used to drive fish into the net area, and raise the net)
Contact:
- Mukoi splinter (unfriendly due to religious differences, desecration of holy plants, and origin of Mukoi as splinter of Orzal).
Location: On the edge of a swamp which has many bogs and strange plants and animals within, most of the tribe is concentrated around a few select watering holes and fish from these while also raising their plants near the center of the tribe.
Traits:
-Swamping People- Thanks to years living in the swamp, these people have become adept at navigating the mysteries of the swamp, and youngest know what they are doing.
-Defensive- The shock of the Splinter and the creation of the guard has created a sense of protecting the tribe and the goods collected
-Ashar recovering- The tribe has gotten over the use of Ashar berries, and while some still eat them, very rarely are they drinking the juice, and for the most part they are raised to be used in a different fashion
-Always another- Often shifts blame for failures on the scapegoats of the tribe, currently the Ektarists
Past Votes:
Migrate South (16)
Scout local area (9)
Cultivate Neshlek Berry population (16)
Fishing Tools (17)
Weapons (16)
limeyhoney - Limu Confederation Clan Divide Vote: Animal Husbandry (sharing with Acirema) (14)
Vote: Militia Forming (5)
Efforts to domesticate local wildlife to be more accommodating to the Limu Confederation has seen some minor progress, with some of the friendlier animals becoming rather common sights around the tribe, for the most part this is in the form of an herbivore that is a quadruped that is short, only going to the hips, and has a long snout that has two fangs useful for digging up crops with. These animals have spread throughout the tribe, and are even found in the Acirema camp nearby.
Speaking of the Acirema they have settled into some land given to them by the friendlier of the Clans, who have given them some prime spots next to the river in exchange for labor, this has caused a split in the tribe to widen, as some do not appreciate the foreigners being given the land rather than members of the Confederation. Not to mention that the Acirema seem to be everywhere, not content to stay within the confines of the land they were given and instead trying to explore the entire valley.
While these concerns have been brought up in the tribal council, there is profane disagreement over the treatment of the Acirema, with some of the Clans calling for their expulsion from the Valley. The Friendlier Clans, which include the most powerful Dikl’s think that there is more to be gained from cooperation and being potentially exploitation, while the hostile Dikl’s dislike the unbalance of power that has occurred as such. The Kun has been unable to defuse the situation, and has not made a clear position.
Due to this there has been a movement through the entire Limu Confederation of preparing for a fight either way, with local groups coming together under their Dikl and declaring loyalty to their Clan first and foremost. Most of the hunting parties have begun to practice various tactics and ideas of how to fight a hostile Clan or Tribe, and they have begun to refuse to cooperate with the other Clans. Most of the Dikl’s men are equipped with nothing more than spears and some lighter spears that can be thrown.
Stability: Shaky (0)
Power: Minor (2)
Domestication:
- A herbivore that is a quadruped that is short, only going to the hips, and has a long snout that has two fangs useful for digging up crops with.
Supplies:
-Food supplies are now being shared between the clans, though for the most part it’s more of a balance of power between the clans.
-Return of animals and plants continues, and the tribe is beginning to collect more food and a boom is to be expected should things continue on this path
People:
-Division of power between the 5 clans Dikl’s and their council leads to tension due to differing ideas about the newly discovered and settled Acirema tribe
-The People are divided on their Clan lines and the Kun has been unable to resolve the bickering between the Dikl’s
-Population is expected to continue growth as food increases.
Contact: Acirema tribe (Complex, the friendlier Clans are happy, the Hostile Clans are preparing to take matters into their own hands)
Army:
-The Various Clan Militias are mainly made up of hunting parties repurposed to fight against their enemies, and are loyal to the Dikl’s and Clans over the Confederation. They are mainly armed with Spears and Throwing Spears
Location: The Valley of the Ancestors, which is a central valley with 2 winding rivers, and a few hills surround the valley, with most of the land is occupied by the Limu Confederation.
Traits:
-Confederation of Clans- System of governance which places much power with the clans themselves, and the tribe is mainly held together by mutual benefits.
-Valley Dweller- The Limu did not leave the valley, and have instead settled within the Valley of the Ancestors, which they know quite well even after the floods, giving the tribe a distinct advantage in their knowledge of the land.
Governance:
-Dikl’s control Clans, and are selected by various means, and are seated on a council which controls the affairs of the tribe as a whole. Elected Kun has very little actual power, mainly a speaker to make sure council meeting stay on track and to voice his support, even if he has no vote.
-Division over treatment of the Acirema are threatening the council's unity, and the Kun has thus far been powerless to stop the division and has not even stated a position.
Past Votes:
Migrate Southeast (5)
Stay in the Valley (19)
Spread out the population (11)
Tribal Confederation (12)
February Steam of Foushoo - Mukoi Splinter Event: Housing Vote: Form Dwellings (wigwams) (13)
Efforts to form a type of housing made of the vines that grow around the swamp have so far had mixed results, while they have been able to form a type of shelter, these shelters do little besides protect against the rain and cold, and only house a family of 4 at the most, small and cramped, there have been efforts to grow stronger types of vines for their houses, but so far the efforts have seen minimal improvement, and the Mukoi have begun to try various other means of creating housing for their tribe. The housing available is used only really to sleep in, and is not adequate to provide anything more, or even storage of goods though some are specially made to do so.
Stability: Steady (1)
Power: Tiny (1)
Domestication:
-Ashar Berries (drug like berries often used by shamans in their rituals. Have religious meaning to the Mukoi)
Supplies:
-Ashar berries are at a good level, though mainly kept for specific members of the population
-Local fruits and game are at good numbers
People:
-Increase in food and agreement on leaving the swamp has led to a more unified tribe
-Population expected to keep increasing
-Contact with unknown beings has some of the scouts on edge
-Some minor housing improvements have meant there is somewhere to sleep for the night for small families, not really utilized for much more.
Religion:
- Mukoi (The Great fish, named Mukoi, holds the lake upon their back, and their eggs are the sacred Ashar Plant, which provides nutrition and divine messages to those who know its secret)
Contact:
-Orzal Tribe (unfriendly due to circumstances of split off, and the desecration of Mukoi and its eggs.)
Location:
-At the opposite edge of the swamp from the Orzal, they live near a great forest that seems to provide plenty to the tribe
Traits:
-” Mukoi Fish”- the common belief of the Mukoi helps keep the tribe together, and was the main reason for splitting from the Orzal in the first place
-Ashar Users- Who knows, maybe the Ashar berries do indeed provide divine messages to the Shamans who drink them
Past Votes:
Splinter off Orzal tribe due to Religious Differences (3)
Cross towards the Forest (19)
If Anyone has any suggestions, or questions feel free to PM me or if I made a mistake somewhere let me know