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Post by failedbuilder on Sept 29, 2016 10:14:03 GMT
If a creature is smaller, they perceive time slower, so if you create something small, would that effect the way you see the world? Because if not, being a fast, small, flying creature could be very hard to control. I don't have any coding knowledge, so I don't know how hard this could be to implement.
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Post by Atrox on Sept 29, 2016 10:32:09 GMT
If we do implement it I don't think it should deal with size. Time perception should either be an eye or a brain upgrade.
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bur
Multicellular
Posts: 22
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Post by bur on Sept 29, 2016 11:40:39 GMT
I think the most sensible way to deal with it is through metabolism. In microbe stage time goes incredibly fast because a microbe's metabolism is very fast. The more complex you get, the more your metabolism slows down. Once in Aware stage, it could depend on your size or a number of other factors. I.e. I imagine an elephant's perception of time is much slower than that of a mouse.
That way there would be a non-arbitrary way to decide on the scale of time between (and during) stages.
From Awakening forwards it could depend more on collective memory. I.e. time could go faster when you're just starting to use tools than when you have a long, recorded history.
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Post by failedbuilder on Sept 29, 2016 12:38:11 GMT
If we do implement it I don't think it should deal with size. Time perception should either be an eye or a brain upgrade. One problem with this is that size and metabolism are the things that cause the difference in perception, at least that's what is believed currently. The faster the creatures metabolism and the smaller it is, the slower it perceives time. So having a big creature with a very fast metabolism would be really bad. Sorry if any of this info is incorrect, it's a bit late down under and I'm not amazing at researching things in depth.
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Post by Atrox on Sept 29, 2016 12:56:41 GMT
Yeah I just looked it up. Never knew that before and that's actually really cool!
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Post by failedbuilder on Sept 29, 2016 14:27:27 GMT
Yeah I just looked it up. Never knew that before and that's actually really cool! Yeah, I learned about it from a few documentaries, I love evolution and seeing how animals function. Did you know that flies have special organs that vibrate to detect changes in the area around them? They also perceive time very slowly compared to us. Our 'fast' swats at them are child's play to avoid. It's a really cool feature in nature that would add a new layer of complexity to your species. Making your metabolism and size more important to your design could either help to create more unique and interesting creatures that push to be as large as they can, while retaining the ability to have a slowed down perception of time. On the other hand, it could be a hinderance to a lot of players, stopping them from creating the creatures that they want and having fun playing as it. Maybe as an optional thing, like gronked senses. It'd be pretty neat to create a creature that perceives time slowly and uses echolocation, that'd be a neat mix.
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bur
Multicellular
Posts: 22
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Post by bur on Sept 29, 2016 18:17:39 GMT
Yeah it could be something that you can turn on and off before you start the game, or with a slider or something. I think larger/more complex organisms need a faster metabolism in order to distribute energy and other resources efficiently. The obvious drawback is that it's really difficult to squash a mosquito.
In gameplay terms, it could be one of the most important ways that make being small and/or simple an advantage, preventing players (or even auto-evo) from just exploding into complexity/size, or preventing that from being much easier than any other route.
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Post by ThreeCubed on Sept 29, 2016 21:10:26 GMT
Does this mean that something like a cheetah (which is larger than a turtle) will perceive time faster than a turtle because of its metabolism rates? I mean that makes sense but should some of it depend of size? Like some form of equations or should it all depend on metabolic rate and brain processing time?
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Post by failedbuilder on Sept 30, 2016 0:43:27 GMT
Does this mean that something like a cheetah (which is larger than a turtle) will perceive time faster than a turtle because of its metabolism rates? I mean that makes sense but should some of it depend of size? Like some form of equations or should it all depend on metabolic rate and brain processing time? Some of it should depend on size, but that could be pretty hard to implement. As far as I know, that's how it works in real life. I think that part of it also has to dowith how quickly the signals get through the brain and are processed, so the smaller animals have much less distance for the signals to travel. I don't fully understand it, it's a tough subject.
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